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    • 1. 发明授权
    • Method and apparatus for processing 2D operations in a tiled graphics architecture
    • 在平铺图形架构中处理2D操作的方法和装置
    • US06819321B1
    • 2004-11-16
    • US09540615
    • 2000-03-31
    • Hsien-Cheng HsiehVladimir M. PentkovskiHsin-Chu Tsai
    • Hsien-Cheng HsiehVladimir M. PentkovskiHsin-Chu Tsai
    • G06F120
    • G06T11/40G06T15/005
    • A method for processing 2D operations in a tiled graphics architecture is disclosed. A graphics controller processes both 3D primitives and 2D blit operations. The 3D primitives are sorted into bins using well-known techniques. When a 2D blit operation is to be processed, the 2D blit operation is also sorted into bins. The sorted 3D primitives and sorted 2D blit operations are then delivered to blit and rendering engines on a bin-by-bin basis. By sorting the 2D blit operations into bins along with the 3D primitives, there is no need to flush the bins (send primitives to rendering engines) whenever a 2D blit operation requires processing. The sorting of 2D blit operations into bins reduces the frequency of graphics cache misses and improves graphics memory bandwidth utilization, thereby improving overall computer system performance.
    • 公开了一种在平铺图形架构中处理2D操作的方法。 图形控制器处理3D原始图像和2D图形操作。 使用众所周知的技术将3D原语分类到存储盒中。 当2D处理操作被处理时,2D blit操作也被分类成bin。 然后将排序的3D原语和排序的2D blit操作以逐位方式传送给blit和呈现引擎。 通过将2D blit操作与3D原语一起排列成bin,无论何时2D blit操作需要处理,都不需要将bin(发送原语发送到渲染引擎)。 将2D打印操作分类到存储空间可以降低图形缓存未命中的频率,并提高图形内存带宽利用率,从而提高计算机系统的整体性能。