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    • 1. 发明授权
    • 3D photogrammetry
    • US10192347B2
    • 2019-01-29
    • US15596590
    • 2017-05-16
    • VanGogh Imaging, Inc.
    • Huy BuiKen LeeJun Yin
    • G06K9/00G06T15/04G06T7/00G06T5/00G06T17/20
    • Described herein are methods and systems for texturing a three-dimensional (3D) model using photogrammetry. A sensor captures scans of a physical object, including related pose information, and color images corresponding to each scan. A computing device generates a 3D mesh of the physical object. The computing device preprocesses the color images to remove blurry images and detect textured regions of the object in each non-blurry image. The computing device optimizes the pose information for each color image by generating associations between the color images and vertices in the 3D mesh and classifying the vertices as textured or non-textured. The computing device generates texture coordinates for the 3D mesh by segmenting the mesh, parameterizing the segments, and packing the parameterized segments into a texture atlas. The computing device paint the texture atlas using the color images that have optimized pose information to generate a model having texture coordinates for each vertex.
    • 7. 发明申请
    • Three Dimensional Data Compression
    • 三维数据压缩
    • US20130187915A1
    • 2013-07-25
    • US13355364
    • 2012-01-20
    • Ken LeeXin Hou
    • Ken LeeXin Hou
    • G06T17/00
    • G06T9/001G06T17/20
    • Described are computer-based methods and apparatuses, including computer program products, for compressing three dimensional data of a scene. Data is received comprising (i) three dimensional data of a scene, and (ii) depth data associated with the three dimensional data. A triangle mesh is generated based on the three dimensional data, the triangle mesh comprising a plurality of triangles, each triangle including three vertices and three edges connecting the three vertices. For each edge in the triangle mesh, a metric is calculated for the edge based on data from the depth data associated with the edge, a length of the edge, and a curvature of the edge. A set of edges is collapsed based on a metric associated with each edge in the set of edges to generate a compressed triangle mesh.
    • 描述了用于压缩场景的三维数据的基于计算机的方法和装置,包括计算机程序产品。 接收数据包括(i)场景的三维数据,和(ii)与三维数据相关联的深度数据。 基于三维数据生成三角形网格,三角形网格包括多个三角形,每个三角形包括连接三个顶点的三个顶点和三个边。 对于三角形网格中的每个边缘,基于与边缘相关联的深度数据,边缘的长度和边缘的曲率的数据计算边缘的度量。 基于与该组边缘中的每个边缘相关联的度量来折叠一组边缘以生成压缩三角形网格。