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    • 2. 发明申请
    • Three-Dimensional User Interface
    • 三维用户界面
    • US20110164032A1
    • 2011-07-07
    • US12683452
    • 2010-01-07
    • Avraham Shadmi
    • Avraham Shadmi
    • G06T15/00G09G5/00
    • G06F3/017
    • Methods and systems for interfacing a computer system are provided, which include capturing three-dimensional image maps over time of at least a part of a control element such as the body of a human subject, generating a three-dimensional representation of scene elements by driving a three-dimensional display with a second sequence of three-dimensional maps of scene elements. The two sequences of maps are correlated to detect a direction and speed of movement of the part of the body with respect to the scene elements. A relationship of the direction and speed of movement to at least one of the scene elements is established. A computer application is controlled according to the relationship that is established.
    • 提供了一种用于接口计算机系统的方法和系统,其包括捕获至少一部分诸如人类对象的身体的控制元素的至少一部分的三维图像映射,通过驱动来产生场景元素的三维表示 具有场景元素的第二三维立体图的序列的三维显示。 地图的两个序列被相关联以检测身体部分相对于场景元素的移动的方向和速度。 建立了至少一个场景元素的移动方向和速度的关系。 计算机应用程序根据建立的关系进行控制。
    • 3. 发明申请
    • Error Compensation in Three-Dimensional Mapping
    • 三维映射误差补偿
    • US20110096182A1
    • 2011-04-28
    • US12605340
    • 2009-10-25
    • Daniel CohenDmitri RaisErez SaliNiv GalezerAlexander Shpunt
    • Daniel CohenDmitri RaisErez SaliNiv GalezerAlexander Shpunt
    • H04N5/228G06K9/36G06T17/00
    • G06K9/2036G06K2209/40G06T7/521G06T2207/30196H04N13/254H04N13/271
    • A method for forming a three-dimensional (3D) map of an object, including illuminating the object from a light source so as to project a pattern onto the object, capturing an image of the pattern using an array of detector elements, and processing the captured image so as to measure respective offsets of elements of the pattern in the captured image relative to a reference pattern, the offsets including at least a first offset of a first element of the pattern and a second offset of a second element of the pattern, measured respectively in first and second, mutually-perpendicular directions in a plane of the array. The method further includes computing a correction factor in response to the first offset, applying the correction factor to the second offset so as to find a corrected offset, and computing depth coordinates of the object in response to the corrected offset.
    • 一种用于形成物体的三维(3D)地图的方法,包括从光源照射物体以将图案投射到物体上,使用检测器元件的阵列捕获图案的图像,并且处理 拍摄图像,以便相对于参考图案测量所捕获的图像中的图案的元素的相应偏移,所述偏移包括图案的第一元素的第一偏移和图案的第二元素的第二偏移的至少第一偏移, 分别在阵列的平面中的第一和第二,相互垂直的方向测量。 所述方法还包括:响应于所述第一偏移来计算校正因子,将所述校正因子应用于所述第二偏移,以便找到校正的偏移量,以及响应于校正的偏移来计算所述物体的深度坐标。
    • 9. 发明授权
    • Range mapping using speckle decorrelation
    • 使用斑点去相关的范围映射
    • US07433024B2
    • 2008-10-07
    • US11712932
    • 2007-02-27
    • Javier GarciaZeev Zalevsky
    • Javier GarciaZeev Zalevsky
    • G01C3/08G01B11/24G01B11/30
    • G01C3/08G01B11/2545G01S17/08G01S17/89G06F3/017G06F3/0304G06T7/74
    • A method for mapping includes projecting a primary speckle pattern from an illumination assembly into a target region. A plurality of reference images of the primary speckle pattern are captured at different, respective distances from the illumination assembly in the target region. A test image of the primary speckle pattern that is projected onto a surface of an object in the target region is captured and compared to the reference images so as to identify a reference image in which the primary speckle pattern most closely matches the primary speckle pattern in the test image. The location of the object is estimated based on a distance of the identified reference image from the illumination assembly.
    • 一种用于映射的方法包括将原始散斑图案从照明组件投影到目标区域中。 主要斑纹图案的多个参考图像在与目标区域中的照明组件不同的相应距离处被捕获。 拍摄投影到目标区域中的物体表面上的主要斑纹图案的测试图像并将其与参考图像进行比较,以便识别参考图像,其中主要散斑图案与主要斑点图案最接近地匹配 测试图像。 基于所识别的参考图像与照明组件的距离来估计对象的位置。