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    • 8. 发明申请
    • Driving game with assist and training modes
    • 驾驶游戏与辅助和训练模式
    • US20030130031A1
    • 2003-07-10
    • US10357485
    • 2003-02-04
    • Kabushiki Kaisha Sega Enterprises
    • Shigeru YoshidaTakuji MasudaTakanori Kobayashi
    • A63F009/24
    • A63F13/803A63F13/10A63F13/422A63F13/5375A63F13/57A63F13/65A63F2300/305A63F2300/6054A63F2300/64A63F2300/66A63F2300/69A63F2300/8017
    • Provided is a driving game, wherein players having various driving skillsnullfrom beginners to those advancednullmay enjoy both aspects of amusement and simulation in consistency. The game device of the present invention moves an object in a virtual three-dimensional space pursuant to operations from a player and generates images of the moving state of such object. This game device is provided with an element for providing to a player a plurality of different movement modes upon moving the vehicle along a traveling line; an element for enabling a player to select a desired movement mode from such plurality of different movement modes; and an element for executing a vehicle-driving game relating to the driving mode selected by the player. Included in this plurality of driving modes are an assist mode in which auto-brake control is performed and a training mode in which various indications, such as the timing of the braking point, are given.
    • 提供了一种驾驶游戏,其中具有各种驾驶技能的玩家(从初学者到先进者)可以一致地享受娱乐和模拟的两个方面。 本发明的游戏装置根据来自玩家的操作来移动虚拟三维空间中的对象,并生成该对象的移动状态的图像。 该游戏装置设置有用于在沿着行驶线移动车辆时向玩家提供多种不同的运动模式的元件; 用于使玩家能够从这样的多种不同移动模式中选择所需运动模式的元件; 以及用于执行与由玩家选择的驾驶模式相关的车辆驾驶游戏的元件。 在该多个驾驶模式中包括执行自动制动控制的辅助模式和其中给出诸如制动点的定时的各种指示的训练模式。
    • 10. 发明申请
    • Information processing device, information processing method and information recording medium and system for information processing
    • 信息处理装置,信息处理方法和信息记录介质以及信息处理系统
    • US20030093639A1
    • 2003-05-15
    • US10307970
    • 2002-12-03
    • KABUSHIKI KAISHA SEGA ENTERPRISES
    • Yusuke Shimizu
    • G06F012/00
    • G11B20/00086A63F2300/201A63F2300/206G06F21/10G06F2221/0704G06F2221/0742G06F2221/2109G06F2221/2137
    • The object of the present invention is to implement, by a simple arrangement, means for making the same information recording medium function selectively as a product version or as a demo version, and to provide a method of information processing whereby illicit use by a third party can be prevented. In a method of information processing according to the present invention, game software (a CD ROM) on which a game program is stored is inserted into a game device (step A1), and the content of back-up memory is read (step A2). A determination is made as to whether or not license information is written in the back-up memory (step A3) and, if no license information is written therein, the game software is made to function as the demo version (step A8). If license information is written therein, license checking is performed (step A4) and, as a result of the checking, the game software is made to function as the product version or as the demo version (steps A6, A7).
    • 本发明的目的是通过简单的布置来实现用于使相同的信息记录介质有选择地作为产品版本或演示版本的功能的装置,并且提供一种信息处理方法,由此第三方的非法使用 可以防止。 在根据本发明的信息处理方法中,将游戏程序存储在其上的游戏软件(CD ROM)插入游戏装置(步骤A1),并读取备用存储器的内容(步骤A2 )。 确定许可证信息是否被写入备份存储器(步骤A3),并且如果没有许可证信息被写入,则游戏软件被用作演示版本(步骤A8)。 如果在其中写入许可证信息,则执行许可证检查(步骤A4),并且作为检查的结果,游戏软件被用作产品版本或演示版本(步骤A6,A7)。