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    • 71. 发明授权
    • Storing and using casino content
    • 存储和使用赌场内容
    • US08469813B2
    • 2013-06-25
    • US13129022
    • 2009-11-13
    • Shridhar P. JoshiJeremie D. MollLarry J. PaceyRichard T. Schwartz
    • Shridhar P. JoshiJeremie D. MollLarry J. PaceyRichard T. Schwartz
    • A63F9/24
    • G07F17/3209G06Q30/0257G07F17/32G07F17/323G07F17/3262
    • A wagering game system and operations are described herein. The operations can include presenting selectable casino content on a casino display device and determining a selection of the casino content (e.g., by a wagering game player account, by a casino patron, etc.). The operations can further include determining data from the selectable casino content, such as viewable portions of the casino content or metadata associated with casino content. The operations can further include sending the data to be saved in a user accessible storage, such as to a user accessible storage device or a web account associated with a casino user or social contact. In some embodiments, the operations can also include analyzing the selected casino content to generate analytics that can be used to determine targeted content (e.g., targeted advertisements, targeted wagering games, etc.) that can be presented or suggested to a wagering game player.
    • 本文描述了投注游戏系统和操作。 操作可以包括在娱乐场显示设备上呈现可选择的赌场内容并且确定娱乐场内容的选择(例如,通过赌注游戏者的投注游戏玩家帐户等)。 该操作可以进一步包括确定来自可选赌场内容的数据,诸如娱乐场内容的可见部分或与娱乐场内容相关联的元数据。 这些操作可以进一步包括将要保存的数据发送到用户可访问的存储器中,诸如用户可访问的存储设备或与娱乐场用户或社交联系人相关联的网络帐户。 在一些实施例中,操作还可以包括分析所选择的娱乐场内容以产生可用于确定可以向投注游戏玩家呈现或建议的目标内容(例如,目标广告,目标投注游戏等)的分析。