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    • 63. 发明申请
    • AUXILIARY DATA IN 3D VIDEO BROADCAST
    • 3D视频广播中的辅助数据
    • US20130106999A1
    • 2013-05-02
    • US13809204
    • 2011-07-06
    • Philip Steven NewtonRobert Albertus BrondijkWiebe De Haan
    • Philip Steven NewtonRobert Albertus BrondijkWiebe De Haan
    • H04N13/00
    • H04N13/122H04N13/156H04N13/161H04N13/183H04N13/194H04N21/23439H04N21/4884
    • A system for transferring 3D video information has a transmitter (100) to broadcast a signal (104) to a receiver (110). The 3D video information includes auxiliary data for display in an overlay area on the 3D video data, like subtitles. The 3D video data has a left view and a right view arranged in a 2D frame in a main arrangement, e.g. side-by-side. An auxiliary left and right view of the auxiliary data are arranged in an auxiliary data stream according to a 2D transmission format in an auxiliary arrangement that corresponds to the main arrangement, e.g. also side-by-side. In addition, a 2D version of the auxiliary data and auxiliary disparity data indicative of the disparity to be applied to the 2D version of auxiliary data when overlayed on the left view and the right view is included in the transport stream. Advantageously the receiver may use a suitable version of the auxiliary data based on the receiver processing architecture.
    • 用于传送3D视频信息的系统具有向接收机(110)广播信号(104)的发射机(100)。 3D视频信息包括用于在3D视频数据上的覆盖区域中显示的辅助数据,例如字幕。 3D视频数据具有以主要布置的2D帧排列的左视图和右视图,例如, 并排。 辅助数据的辅助左视图和右视图根据与主要装置相对应的辅助装置中的2D传输格式被布置在辅助数据流中,例如, 也并排。 此外,当传输流中包括辅助数据和辅助视差数据的二维版本时,表示在左视图和右视图上叠加时应用于辅助数据的2D版本的差异。 有利地,接收机可以基于接收机处理架构使用辅助数据的合适版本。
    • 64. 发明授权
    • Image encoding method for stereoscopic rendering
    • 用于立体渲染的图像编码方法
    • US08422801B2
    • 2013-04-16
    • US12809219
    • 2008-12-17
    • Philip Steven NewtonWilhelmus Hendrikus Alfonsus Bruls
    • Philip Steven NewtonWilhelmus Hendrikus Alfonsus Bruls
    • G06K9/36
    • H04N19/61H04N5/45H04N13/178H04N13/189H04N13/194H04N19/46H04N19/597H04N2213/003
    • An image encoding method that allows stereoscopic rendering basically comprises the following steps. In a primary encoding step (VDE1), a visual image is encoded in accordance with a standard. In an auxiliary encoding step (GRE), stereo-enabling data that is associated with the visual image is encoded as if the stereo-enabling data was an auxiliary image that can be combined with the visual image in accordance with the standard concerned. The stereo-enabling data comprises respective values that indicate respective distances between respective areas in the visual image and a virtual observer. In a composition definition step (CTR1), a composition definition is provided that causes a decoding device, which operates in accordance with the standard, to include the stereo-enabling data as a graphics image in at least one specific area of an output image, which can be transmitted to a display device.
    • 允许立体渲染的图像编码方法基本上包括以下步骤。 在主编码步骤(VDE1)中,根据标准编码视觉图像。 在辅助编码步骤(GRE)中,与视觉图像相关联的立体声使能数据被编码,就像立体声使能数据是根据相关标准可以与视觉图像组合的辅助图像一样。 立体声使能数据包括指示视觉图像中的各个区域和虚拟观察者之间的相应距离的各个值。 在构图定义步骤(CTR1)中,提供了一种构图定义,其使得根据标准操作的解码设备将立体声使能数据作为图形图像包括在输出图像的至少一个特定区域中, 其可以被发送到显示装置。
    • 67. 发明申请
    • COMBINING 3D VIDEO AND AUXILIARY DATA
    • 组合3D视频和辅助数据
    • US20110234754A1
    • 2011-09-29
    • US13130406
    • 2009-11-20
    • Philip Steven NewtonFrancesco Scalori
    • Philip Steven NewtonFrancesco Scalori
    • H04N13/00
    • H04N13/122H04N13/161H04N13/178H04N13/183
    • A three dimensional [3D] video signal (21) comprises a first primary data stream (22) representing a left image to be displayed for the left eye of a viewer and a second primary data stream representing a right image to be displayed for the right eye of the viewer for rendering 3D video data exhibiting a nominal depth range. For enabling overlaying auxiliary image data on the 3D video data at an auxiliary depth in the nominal depth range a secondary data stream (23) is included in the signal. The secondary data stream is displayed, during overlaying, for one of the eyes instead of the respective primary data stream for rendering the 3D video data exhibiting a modified depth range farther away from the viewer than the auxiliary depth.
    • 三维[3D]视频信号(21)包括第一主要数据流(22),其表示要为观看者的左眼显示的左图像和第二主数据流,表示要右侧显示的右图像 用于渲染呈现标称深度范围的3D视频数据的观看者的眼睛。 为了能够在标称深度范围内的辅助深度上的3D视频数据上重叠辅助图像数据,辅助数据流(23)被包括在信号中。 在覆盖期间,对于其中一个眼睛而不是相应的主数据流,在覆盖期间显示辅助数据流,以便呈现出比辅助深度更远离观看者的修改的深度范围的3D视频数据。
    • 69. 发明申请
    • IMAGE ENCODING METHOD FOR STEREOSCOPIC RENDERING
    • 用于立体渲染的图像编码方法
    • US20100310155A1
    • 2010-12-09
    • US12809219
    • 2008-12-17
    • Philip Steven NewtonWilhelmus Hendrikus Alfonsus Bruls
    • Philip Steven NewtonWilhelmus Hendrikus Alfonsus Bruls
    • G06K9/46G06K9/00H04N13/00
    • H04N19/61H04N5/45H04N13/178H04N13/189H04N13/194H04N19/46H04N19/597H04N2213/003
    • An image encoding method that allows stereoscopic rendering basically comprises the following steps. In a primary encoding step (VDE1), a visual image is encoded in accordance with a standard. In an auxiliary encoding step (GRE), stereo-enabling data that is associated with the visual image is encoded as if the stereo-enabling data was an auxiliary image that can be combined with the visual image in accordance with the standard concerned. The stereo-enabling data comprises respective values that indicate respective distances between respective areas in the visual image and a virtual observer. In a composition definition step (CTR1), a composition definition is provided that causes a decoding device, which operates in accordance with the standard, to include the stereo-enabling data as a graphics image in at least one specific area of an output image, which can be transmitted to a display device.
    • 允许立体渲染的图像编码方法基本上包括以下步骤。 在主编码步骤(VDE1)中,根据标准编码视觉图像。 在辅助编码步骤(GRE)中,与视觉图像相关联的立体声使能数据被编码,就像立体声使能数据是根据相关标准可以与视觉图像组合的辅助图像一样。 立体声使能数据包括指示视觉图像中的各个区域和虚拟观察者之间的相应距离的各个值。 在构图定义步骤(CTR1)中,提供了一种构图定义,其使得根据标准操作的解码设备将立体声使能数据作为图形图像包括在输出图像的至少一个特定区域中, 其可以被发送到显示装置。
    • 70. 发明申请
    • IMAGE PROCESSOR FOR OVERLAYING A GRAPHICS OBJECT
    • 用于覆盖图形对象的图像处理器
    • US20100271466A1
    • 2010-10-28
    • US12809078
    • 2008-12-19
    • Philip Steven Newton
    • Philip Steven Newton
    • H04N13/04G06T15/00
    • G06T15/503H04N13/10H04N13/161H04N13/183H04N13/189H04N13/275H04N2213/003H04N2213/005
    • An image processor processes an assembly of data (DDS) that defines an elementary image and a graphics object. The assembly of data (DDS) comprises composition data (CS) that defines a given appearance of the graphics object in an output image, wherein the graphics object overlays a portion of the elementary image. The image processor comprises an occlusion analyzer (OCA) for establishing an occlusion indication (OCS) on the basis of the composition data (CS). The occlusion indication (OCS) specifies an area in the elementary image that the graphics object will occlude in the output image, but which may be de-occluded in a stereoscopic rendering of the output image. An occlusion data generator (ODG) composes an occlusion image on the basis of the occlusion indication (OCS) and the elementary image. The occlusion image represents a portion of the elementary image that corresponds with the area specified by the occlusion indication (OCS).
    • 图像处理器处理定义基本图像和图形对象的数据组合(DDS)。 数据的组合(DDS)包括在输出图像中定义图形对象的给定外观的组合数据(CS),其中图形对象覆盖基本图像的一部分。 图像处理器包括用于基于合成数据(CS)建立遮挡指示(OCS)的遮挡分析器(OCA)。 遮挡指示(OCS)指定基本图像中的图形对象将在输出图像中遮挡但可以在输出图像的立体渲染中被遮挡的区域。 遮挡数据生成器(ODG)基于遮挡指示(OCS)和基本图像构成遮挡图像。 遮挡图像表示与由遮挡指示(OCS)指定的区域对应的基本图像的一部分。