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    • 66. 发明授权
    • Optical pickup and optical disk apparatus
    • 光学拾取和光盘设备
    • US07864651B2
    • 2011-01-04
    • US12123118
    • 2008-05-19
    • Hajime KikuharaKazumi Kobayashi
    • Hajime KikuharaKazumi Kobayashi
    • G11B7/135
    • G11B7/1356G11B7/1275G11B7/1362G11B7/1365G11B7/1395G11B2007/0006
    • An optical pickup includes: a first light source that emits a first linearly polarized light beam; a second light source that emits a second linearly polarized light beam different from the first wavelength; a drive unit configured to selectively drive the light sources; a first light path along which the first light beam travels to an optical disk; a second light path along which the second light beam travels to the optical disk, the first and second light paths intersecting in the middle of the light paths and are combined into a third light path; a light path-combining optical element provided at the intersection of the first and second light paths; a light path-separating optical element provided along the third light path; a phase difference-imparting optical element provided along the third light path; and a light receiving element that receives the first and second light beams reflected off the optical disk.
    • 光拾取器包括:发射第一直线偏振光束的第一光源; 发射与第一波长不同的第二线偏振光的第二光源; 配置为选择性地驱动光源的驱动单元; 第一光束沿着第一光路传播到光盘; 第二光路沿着第二光束行进到光盘,第一和第二光路在光路的中间相交并组合成第三光路; 设置在所述第一和第二光路的交叉点处的光路组合光学元件; 沿着所述第三光路设置的光路分离光学元件; 沿所述第三光路设置的相位差赋予光学元件; 以及接收从光盘反射的第一和第二光束的光接收元件。
    • 67. 发明授权
    • Virtual camera control method in three-dimensional video game
    • 虚拟相机控制方法在三维视频游戏中
    • US07824265B2
    • 2010-11-02
    • US10759133
    • 2004-01-20
    • Kazumi Kobayashi
    • Kazumi Kobayashi
    • A63F13/00
    • A63F13/5255A63F13/10A63F13/822A63F2300/64A63F2300/6661A63F2300/8029A63F2300/807
    • A central position of each character participating in a battle is obtained as a fixation point, and multiple temporary points are set on a hemisphere around the fixation point. Each temporary viewpoint position is set on a straight line connecting the fixation point to each temporary point. Each temporary viewpoint position is a position from which all characters can be projected on a virtual screen when perspective transformation is executed at a predetermined visual angle and a distance to the fixation point is shortest. Points are given to each temporary viewpoint position based on the result of a distance evaluation, an angle evaluation, an overlap evaluation, and a height difference evaluation. The top scoring temporary viewpoint positions are selected as positions where the viewpoint of a virtual camera should be moved.
    • 获得参与战斗的每个角色的中心位置作为固定点,并且在固定点周围的半球上设置多个临时点。 每个临时视点位置设置在将注视点连接到每个临时点的直线上。 每个临时视点位置是当以预定视角执行透视变换并且到该注视点的距离最短时,所有字符都能够在虚拟屏幕上投影的位置。 基于距离评估的结果,角度评估,重叠评估和高度差评估,给予每个临时视点位置的点。 选择顶点得分临时视点位置作为虚拟相机视点移动的位置。
    • 69. 发明授权
    • Liquid crystal display and method of performing display operation
    • 液晶显示器和执行显示操作的方法
    • US06469765B1
    • 2002-10-22
    • US09592199
    • 2000-06-13
    • Hiroaki MatsuyamaYoshihiko HiraiKazumi KobayashiYuji YamamotoMamoru OkamotoMichiaki SakamotoShinichi Nakata
    • Hiroaki MatsuyamaYoshihiko HiraiKazumi KobayashiYuji YamamotoMamoru OkamotoMichiaki SakamotoShinichi Nakata
    • G02F11343
    • G02F1/134363G02F2001/13712
    • A liquid crystal display and a method of operating such liquid crystal display in which display operation is performed by changing a director of said liquid crystal molecules mainly in a plane parallel to first and second substrate forming a liquid crystal display panel. Liquid crystal molecules in the liquid crystal display panel have a negative anisotropy of permittivity. The liquid crystal display comprises: a first common electrode disposed on the side of said first substrate; an insulating layer formed on the first common electrode; at least one pixel electrodes each of which is formed on the insulating layer and has a plurality of opening portions; a second common electrode disposed on the side of the second substrate. The first common electrode comprises at least a particular portion formed in a particular area which extends from a non-opening portion to an opening portion of the pixel electrode and in which the first common electrode overlaps the non-opening portion in a cross section perpendicular to the substrates.
    • 一种液晶显示器和操作这种液晶显示器的方法,其中主要在与形成液晶显示面板的第一和第二基板平行的平面中改变所述液晶分子的指向器来执行显示操作。 液晶显示面板中的液晶分子具有负的各向异性介电常数。 液晶显示器包括:设置在所述第一基板侧的第一公共电极; 形成在所述第一公共电极上的绝缘层; 每个所述至少一个像素电极形成在所述绝缘层上并且具有多个开口部分; 设置在第二基板侧的第二公共电极。 第一公共电极至少包括形成在特定区域中的特定部分,该特定区域从像素电极的非开口部分延伸到开口部分,并且其中第一公共电极在与非开口部分重叠的截面中垂直于 底物。