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    • 53. 发明授权
    • Methods and systems of presenting advertisements in consumer-defined environments
    • 在消费者定义的环境中呈现广告的方法和系统
    • US08600808B2
    • 2013-12-03
    • US11759532
    • 2007-06-07
    • Christopher AmidonGregory M. Evans
    • Christopher AmidonGregory M. Evans
    • G06Q30/00
    • H04N21/812G06Q30/02G06Q30/0264G06Q30/0271G06Q30/0272G06Q30/0277H04N21/435
    • Targeted or other advertising may comprise one or more advertisements presented in a virtual world environment constructed according to consumer parameters, with the advertisements presented according to rules, scripts, or other parameters defined by the advertiser(s). For instance, one or more consumer computing device(s) can access data defining a brand name, logo, and/or message and can access data defining consumer preferences for the context in which advertisements are to be presented. For example, the context may vary according to viewer identity, programming content, time of day, and the like. Then, the consumer computing device(s) can render a virtual world based on the consumer preferences with the virtual world also comprising the advertisement(s) generated based on advertiser definitions.
    • 目标或其他广告可以包括根据消费者参数构建的虚拟世界环境中呈现的一个或多个广告,根据规则,脚本或由广告商定义的其他参数呈现广告。 例如,一个或多个消费者计算设备可以访问定义品牌名称,徽标和/或消息的数据,并且可以访问定义用于要呈现广告的上下文的消费者偏好的数据。 例如,上下文可以根据观看者身份,节目内容,时间等而变化。 然后,消费者计算设备可以基于消费者偏好来呈现虚拟世界,虚拟世界还包括基于广告商定义生成的广告。
    • 54. 发明申请
    • GROUP LICENSES FOR VIRTUAL OBJECTS IN A DISTRIBUTED VIRTUAL WORLD
    • 分布式虚拟世界中虚拟对象的组授权
    • US20130239227A1
    • 2013-09-12
    • US13871307
    • 2013-04-26
    • QURIO HOLDINGS, INC.
    • James EvansRichard J. Walsh
    • G06F21/62
    • G06F21/629G06F21/30G06F21/6236G06F2221/2115H04L63/104H04L63/123
    • A group licensing scheme for validating groups of virtual objects within a distributed virtual world is provided. Each of a number of distributed virtual world servers hosts a cell, or virtual space, of the virtual world. In operation, a first virtual world server categorizes virtual objects into a number of groups. Either before or after creating the groups, the first virtual world server validates each virtual object individually. Once the virtual objects are validated and the groups are formed, the first virtual world server generates a group license for each of the groups. When a group of virtual objects or an avatar associated with one or more groups of virtual objects moves to a virtual space hosted by a second virtual world server, the corresponding group licenses are provided to the second virtual world server, which validates the one or more groups of virtual objects based on the group licenses.
    • 提供了用于验证分布式虚拟世界中的虚拟对象组的组授权方案。 多个分布式虚拟世界服务器中的每一个托管虚拟世界的单元或虚拟空间。 在操作中,第一虚拟世界服务器将虚拟对象分成多个组。 在创建组之前或之后,第一个虚拟世界服务器会单独验证每个虚拟对象。 一旦验证了虚拟对象并形成了组,则第一个虚拟世界服务器为每个组生成组许可证。 当一组虚拟对象或与一组或多组虚拟对象相关联的化身移动到由第二虚拟世界服务器托管的虚拟空间时,将相应的组许可证提供给第二虚拟世界服务器,该第二虚拟世界服务器验证一个或多个 基于组许可证的虚拟对象组。
    • 56. 发明授权
    • Selection of I-frames for client-side watermarking
    • 选择客户端水印的I帧
    • US08457349B2
    • 2013-06-04
    • US13174810
    • 2011-07-01
    • Thomas A. RobertsGregory Morgan EvansCheryl Adams
    • Thomas A. RobertsGregory Morgan EvansCheryl Adams
    • G06K9/00
    • H04N1/32272H04N1/32277H04N1/32336H04N21/23892H04N21/44H04N21/8358
    • A system and method are provided for selecting frames of a compressed video stream that may be used for client-side watermarking. In general, a content source evaluates a number of Intra-Frames (I-Frames) in the compressed video stream using a sample watermark that is similar to actual watermarks that may be used for client-side watermarking. More specifically, each of a number of I-Frames in the compressed video stream is evaluated by first watermarking the I-Frame with the sample watermark. Associated frames in the compressed video stream are then decoded using the watermarked I-Frame. An error value for the decoded video frames is then computed. If the error value is outside of a predetermined error threshold range, the I-Frame is selected as an I-Frame that may be used for client-side watermarking.
    • 提供了一种用于选择可用于客户端电子水印的压缩视频流的帧的系统和方法。 通常,内容源使用类似于可以用于客户端电子水印的实际水印的样本水印来评估压缩视频流中的多个帧内(I帧)。 更具体地,通过首先用样本水印水印I帧来评估压缩视频流中的多个I帧中的每一个。 然后使用水印的I帧来解码压缩视频流中的相关帧。 然后计算解码的视频帧的误差值。 如果误差值在预定的误差阈值范围之外,则选择I帧作为可用于客户端侧水印的I帧。
    • 59. 发明授权
    • Systems and methods for social network based conferencing
    • 基于社会网络的会议系统和方法
    • US08346864B1
    • 2013-01-01
    • US11638027
    • 2006-12-13
    • Christopher AmidonRichard WalshAlfredo Issa
    • Christopher AmidonRichard WalshAlfredo Issa
    • G06F15/16
    • G06Q10/10G06Q50/01H04L65/1069H04L65/403H04N7/15
    • Computer-based systems and methods provide additional management options for members of social networks whereby the members can define and participate in conferences, with the extent of the participation and messaging within such conferences based on the structure of the underlying social network(s). Metadata sent by participants includes one or more distribution parameters, with the parameter(s) specifying the extent to which a message is distributed within a conference and/or the extent of participation in the conference. In some embodiments, replies to messages cannot extend beyond the original recipient list, but may be further limited. Embodiments of a client interface for use in social networking conference systems are disclosed, and may include threaded chat areas and content sharing areas.
    • 基于计算机的系统和方法为社会网络成员提供了额外的管理选择,成员可以根据基础社会网络的结构,定义和参与会议,参与程度以及此类会议内的消息传递。 参与者发送的元数据包括一个或多个分发参数,其中参数指定在会议内分发消息的程度和/或参与会议的程度。 在一些实施例中,对消息的回复不能超出原始接收者列表,但是可以进一步限制。 公开了用于社交网络会议系统的客户接口的实施例,并且可以包括线程聊天区域和内容共享区域。
    • 60. 发明申请
    • SYSTEM AND METHOD FOR SOCIAL NETWORK TRUST ASSESSMENT
    • 社会网络信任评估系统与方法
    • US20120291137A1
    • 2012-11-15
    • US13561361
    • 2012-07-30
    • Richard WalshChristopher AmidonAlfredo Issa
    • Richard WalshChristopher AmidonAlfredo Issa
    • G06F21/00
    • G06Q10/00H04L63/20H04L67/14H04L67/148
    • A first user's trust level with regard to a second user can be determined by providing questions to the second user, with the questions based on a previously-collected knowledge base including information about the first user. The information about the first user may be partitioned into levels of trust, and the second user's responses to the questions may be evaluated to determine which level of trust the second user is entitled to. The knowledge base may be assembled by prompting the first user for information and/or by scanning or otherwise collecting already-existing data about the first user. The knowledge base and/or trust assessment may be distributed across a network, and in some embodiments the knowledge base or parts thereof is distributed to other users according to the trust level of those users.
    • 可以通过向第二用户提供问题来确定第一用户对第二用户的信任级别,其中基于包括关于第一用户的信息的先前收集的知识库的问题。 可以将关于第一用户的信息划分为信任级别,并且可以评估第二用户对问题的响应,以确定第二用户有权获得的信任级别。 知识库可以通过提示第一用户的信息和/或通过扫描或以其他方式收集关于第一用户的已经存在的数据来组装。 知识库和/或信任评估可以分布在网络上,并且在一些实施例中,知识库或其部分根据这些用户的信任级别分发给其他用户。