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    • 53. 发明授权
    • Gaming machine with carryover feature units associated with particular symbols
    • 具有与特定符号相关联的携带功能单元的游戏机
    • US09576440B2
    • 2017-02-21
    • US14246988
    • 2014-04-07
    • GTECH Canada ULC
    • Stefan Keilwert
    • G07F17/34G07F17/32
    • G07F17/34G07F17/326
    • In a gaming machine having virtual reels, certain symbols are modified to identify feature units associated with that particular symbol. The feature units carry over for multiple games until extinguished by being used. If a symbol having one or more feature units is involved in a winning combination, the function associated with its feature units, such as an award multiplier, is applied to the player's award. The symbols adjacent to a winning combination of symbols, or the symbols in the winning combination, may be augmented with a feature unit. A symbol accumulating a certain number of feature units may become a wild symbol. By continuing to accumulate feature units over many games, the symbols progressively become more valuable, and the player is incentivized to keep playing the machine. When the player cashes out, the feature units are extinguished.
    • 在具有虚拟卷轴的游戏机中,修改某些符号以识别与该特定符号相关联的特征单元。 功能单元持续多个游戏,直到被使用熄灭。 如果具有一个或多个特征单元的符号涉及获胜组合,则与其特征单元相关联的功能(例如奖励乘数)被应用于玩家的奖励。 与获胜的组合符号相邻的符号或获胜组合中的符号可以用特征单元来增强。 累积一定数量的特征单元的符号可能变成野生符号。 通过继续在许多游戏中积累特征单元,符号逐渐变得更有价值,玩家被激励以继续播放机器。 当玩家兑现时,功能单元熄灭。