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    • 56. 发明授权
    • Method and system for efficiently evaluating and drawing NURBS surfaces for 3D graphics
    • 用于有效评估和绘制3D图形的NURBS曲面的方法和系统
    • US06906718B1
    • 2005-06-14
    • US08845526
    • 1997-04-25
    • Matthew N. PapakiposCarroll Philip GossettChristian PappasHenry P. MoretonRobert J. Williamson
    • Matthew N. PapakiposCarroll Philip GossettChristian PappasHenry P. MoretonRobert J. Williamson
    • G06T17/30G06T11/40
    • G06T17/30
    • The present invention comprises a computer implemented process and system for rendering curves or surfaces as 3D graphics on a display. The system of the present invention includes a computer system having a processor, a bus, and a 3D graphics rendering pipeline. The curves or surfaces are modeled by non-uniform rational B-splines (NURBS). The process of the present invention functions by receiving a NURBS model for rendering from a software program running on the host processor. The NURBS model defines a curve or surface. The process of the present invention efficiently converts the NURBS model to a Bezier model using the hardware of the graphics rendering pipeline. The Bezier model describes the same curve or surface. The process of the present invention subsequently generates a plurality of points on the curve or surface using the Bezier model and the graphics rendering pipeline. The points are then used by the graphics rendering pipeline to render the curve or surface defined by the Bezier model. Alternatively, a NURBS model is directly evaluated into a plurality of points on a curve or surface, and in turn, rendered into the curve or surface. This direct rendering of the NURBS model is implemented using the graphics rendering pipeline.
    • 本发明包括用于在显示器上呈现3D图形的曲线或曲面的计算机实现的过程和系统。 本发明的系统包括具有处理器,总线和3D图形渲染流水线的计算机系统。 曲线或曲面由非均匀有理B样条(NURBS)建模。 本发明的过程通过从在主机处理器上运行的软件程序接收用于呈现的NURBS模型而起作用。 NURBS模型定义了曲线或曲面。 本发明的过程使用图形渲染管线的硬件将NURBS模型有效地转换成贝塞尔模型。 贝塞尔模型描述了相同的曲线或曲面。 本发明的过程随后使用贝塞尔模型和图形渲染流水线在曲线或曲面上产生多个点。 然后,这些点由图形渲染管线用于渲染由贝塞尔模型定义的曲线或曲面。 或者,将NURBS模型直接评估为曲线或表面上的多个点,并且进而变成曲线或曲面。 NURBS模型的这种直接呈现是使用图形渲染管线来实现的。