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    • 42. 发明申请
    • VIRTUAL AUDIO ENVIRONMENT FOR MULTIDIMENSIONAL CONFERENCING
    • 多媒体会议的虚拟音频环境
    • US20120155680A1
    • 2012-06-21
    • US12970964
    • 2010-12-17
    • Wei-ge ChenZhengyou ZhangYoomi Hur
    • Wei-ge ChenZhengyou ZhangYoomi Hur
    • H04R5/02
    • H04R27/00H04R2227/003H04R2227/005
    • The disclosed architecture employs signal processing techniques to provide audio perception only, or audio perception that matches the visual perception. This also provides spatial audio reproduction for multiparty teleconferencing such that the teleconferencing participants perceive themselves as if they were sitting in the same room. The solution is based on the premise that people perceive sounds as a reconstructed wavefront, and hence, the wavefronts are used to provide the spatial perceptual cues. The differences between the spatial perceptual cues derived from the reconstructed wavefront of sound waves and the ideal wavefront of sound waves form an objective metric for spatial perceptual quality, and provide the means of evaluating the overall system performance. Additionally, compensation filters are employed to improve the spatial perceptual quality of stereophonic systems by optimizing the objective metrics.
    • 所公开的架构采用信号处理技术来仅提供音频感知,或者与视觉感知匹配的音频感知。 这也为多方电话会议提供了空间音频再现,使得电话会议参与者将自己视为坐在同一个房间中。 解决方案是基于人们将声音视为重建波前的前提,因此波前用于提供空间感知线索。 从声波重构波前衍生的空间感知线索与声波理想波阵面之间的差异形成了空间感知质量的客观指标,并提供了评估整体系统性能的手段。 另外,通过优化客观指标,采用补偿滤波器来提高立体声系统的空间感知质量。
    • 46. 发明授权
    • Persistent spatial collaboration
    • 持续的空间协作
    • US07853886B2
    • 2010-12-14
    • US11711314
    • 2007-02-27
    • Steven M. DruckerAamer HydrieLi-wei HeRajesh K. HegdeZhengyou Zhang
    • Steven M. DruckerAamer HydrieLi-wei HeRajesh K. HegdeZhengyou Zhang
    • G06F3/00
    • G06F9/542G06F2209/544G06F2209/546G06Q10/10
    • Persistent, spatial collaboration on the web supports a free-form, user-intuitive approach to a variety of projects and activities. Users can place differing object types at any time any where on a web page and/or the system can automatically, and with no user effort, affect object placement based on one or more meta data characteristics. A user can, in real-time, see changes made by another user to a web page, and, if desired, react accordingly, enabling true collaboration even if the various users are at remote locations. The flexibility of the methodology and system provides a platform for users to engage in projects and activities in a manner and environment suited to the users' mind sets, creativity, and natural proclivities.
    • 持续的,在网络上的空间协作支持对各种项目和活动的自由形式,用户直观的方法。 用户可以随时在网页和/或系统上自动放置不同的对象类型,并且无需用户努力,就会根据一个或多个元数据特征影响对象放置。 用户可以实时地查看另一用户对网页所做的更改,如果需要,还可以进行相应的反应,即使各个用户位于偏远的位置也能实现真正的协作。 方法学和系统的灵活性为用户提供了一个适合用户心态,创造力和自然倾向的方式和环境参与项目和活动的平台。
    • 48. 发明申请
    • UNIVERSAL TRANSLATOR
    • 通用翻译器
    • US20100198579A1
    • 2010-08-05
    • US12365203
    • 2009-02-04
    • Sharon Kay CunningtonJin LiMichel PahudRajesh K. HegdeZhengyou Zhang
    • Sharon Kay CunningtonJin LiMichel PahudRajesh K. HegdeZhengyou Zhang
    • G06F17/28
    • G06F17/289H04L12/1822
    • The claimed subject matter provides a system and/or a method that facilitates communication within a telepresence session. A telepresence session can be initiated within a communication framework that includes two or more virtually represented users that communicate therein. The telepresence session can include at least one virtually represented user that communicates in a first language, the communication is at least one of a portion of audio, a portion of video, a portion of graphic, a gesture, or a portion of text. An interpreter component can evaluate the communication to translate an identified first language into a second language within the telepresence session, the translation is automatically provided to at least one virtually represented user within the telepresence.
    • 所要求保护的主题提供了促进远程呈现会话中的通信的系统和/或方法。 可以在通信框架内启动远程呈现会话,该通信框架包括在其中通信的两个或更多虚拟表示的用户。 远程呈现会话可以包括以第一语言通信的至少一个虚拟表示的用户,该通信是音频的一部分,视频的一部分,图形的一部分,手势或文本的一部分中的至少一个。 解释器组件可以评估通信以将识别的第一语言翻译成远程呈现会话内的第二语言,翻译被自动提供给远程呈现中的至少一个虚拟表示的用户。
    • 49. 发明申请
    • System and Method Providing Improved Head Motion Estimations for Animation
    • 系统和方法为动画提供改进的头部运动估计
    • US20100189310A1
    • 2010-07-29
    • US12751705
    • 2010-03-31
    • Zicheng LiuZhengyou Zhang
    • Zicheng LiuZhengyou Zhang
    • G06K9/00
    • G06K9/00248G06T7/251G06T7/70G06T2207/10016G06T2207/30201
    • The computer-readable media provides improved procedures to estimate head motion between two images of a face. Locations of a number of distinct facial features are determined in two images. The locations are converted into as a set of physical face parameters based on the symmetry of the identified distinct facial features. An estimation objective function is determined by: (a) estimating each of the set of physical parameters, (b) estimating a first head pose transform corresponding to the first image, and (c) estimating a second head pose transform corresponding to the second image. The motion is estimated between the two images based on the set of physical face parameters by multiplying each term of the estimation objective function by a weighted contribution factor based on the confidence of data corresponding to the estimation objective function.
    • 计算机可读介质提供改进的程序来估计脸部的两个图像之间的头部运动。 许多不同的脸部特征的位置在两个图像中确定。 基于识别出的不同面部特征的对称性,这些位置被转换为一组物理面部参数。 通过以下方式确定估计目标函数:(a)估计所述一组物理参数中的每一个,(b)估计与所述第一图像相对应的第一头部姿态变换,以及(c)估计与所述第二图像相对应的第二头部姿态变换 。 通过基于与估计目标函数对应的数据的置信度,将估计目标函数的每个项乘以加权的贡献因子,基于物理面参数的集合来估计两个图像之间的运动。