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    • 41. 发明授权
    • Automatic optimization of the position of stems of text characters
    • 自动优化文字字符的位置
    • US06597360B1
    • 2003-07-22
    • US09546139
    • 2000-04-10
    • Beat StammGregory C. HitchcockClaude BetriseyMatt Conway
    • Beat StammGregory C. HitchcockClaude BetriseyMatt Conway
    • G09G936
    • G06T11/203G09G3/3607G09G5/02G09G5/24G09G5/28G09G2340/0457
    • The present invention provides for automatic placement of typographical features such as vertical stems or horizontal segments of a character on high contrast pixel sub-component boundaries as part of a rendering process that uses separately controllable pixel sub-components of pixels to represent different portions of the character. In order to identify the typographical features of the character that are to be aligned with high contrast pixel sub-component boundaries, topology of the character is analyzed at runtime. In display devices having vertical stripes of same-colored pixel sub-components, it has been found that character legibility is increased when the left edges of stems are aligned with high contrast boundaries between pixel sub-components. Processing time and resources are conserved by performing a partial, rather than a full, topological analysis of the character. For example, some font files include data structures that define the position of key control points associated with the character, thereby indicating where the stems or other typographical features are located, and the relationship between different typographical features.
    • 本发明提供了在高对比度像素子组件边界上自动放置诸如垂直杆或字符的水平段的排版特征,作为使用单独可控的像素子像素的呈现过程的一部分来表示像素的不同部分 字符。 为了识别要与高对比度像素子分量边界对齐的字符的印刷特征,在运行时分析字符的拓扑。 在具有相同颜色的像素子部件的垂直条纹的显示装置中,已经发现当杆的左边缘与像素子部件之间的高对比度边界对准时,字符易读性增加。 通过对字符执行部分而不是完整的拓扑分析来节省处理时间和资源。 例如,一些字体文件包括定义与该字符相关联的关键控制点的位置的数据结构,从而指示茎或其他印刷特征位于何处以及不同印刷特征之间的关系。
    • 42. 发明申请
    • RENDERING STROKE PAIRS FOR GRAPHICAL OBJECTS
    • 渲染对象图形对象
    • US20120320065A1
    • 2012-12-20
    • US13593972
    • 2012-08-24
    • Beat StammMichael J. DugganGregory C. Hitchcock
    • Beat StammMichael J. DugganGregory C. Hitchcock
    • G06T11/00
    • G06T11/40G06T11/203
    • The principles of the present invention relate to rendering stroke pairs. A graphical object includes at least a first stroke and a second similarly oriented second stroke collectively representing a stroke pair. A calculated distance between the first stroke and the second stroke is constrained (e.g., to a center line between the strokes) to mitigate the possibility of rounding errors causing the represented stroke pair to be inappropriately rendered. After the stroke pair is constrained, controls points of the individual strokes can be adjusted so that the individual strokes are appropriately rendered at their respective constrained locations. The adjusted stroke pair is constrained between external reference points for appropriate rendering relative to other graphical objects. The graphical object, including the adjusted constrained stroke pair, is rendered at an output device.
    • 本发明的原理涉及渲染笔划对。 图形对象包括集体表示笔画对的至少第一笔划和第二类似地定向的第二笔划。 第一笔划和第二笔划之间的计算距离被约束(例如,到笔划之间的中心线),以减轻舍入误差的可能性,导致所表示的笔划对被不适当地呈现。 在限制冲程对之后,可以调整各个笔划的控制点,使得各个笔划在它们各自的约束位置适当地呈现。 经调整的笔划对被限制在外部参考点之间,用于相对于其他图形对象的适当渲染。 图形对象,包括经调整的约束笔划对,在输出设备处呈现。
    • 43. 发明授权
    • Error metrics for characters
    • 字符错误指标
    • US08139066B2
    • 2012-03-20
    • US12984846
    • 2011-01-05
    • Tanya MatskewichGeraldine WadeGregory C. Hitchcock
    • Tanya MatskewichGeraldine WadeGregory C. Hitchcock
    • G06T11/00G06K9/00
    • G06T7/0002G06K9/036G06T11/203G06T2207/30168
    • Generating an error from an error metric quantifying differences between reference objects representing characters and representations of the reference objects. One embodiment includes a method which includes accessing a reference object representing a character. One or more reference object characteristics are quantified. The reference object characteristics are related to character structural and color information of at least a portion of the reference object to generate a reference object metric. A representation object of the reference object is accessed. One or more representation object characteristics are quantified to create a representation object metric. The representation object characteristics are related to character structural and color information of a portion of the representation object of the reference object corresponding to the portion of the reference object. An error is calculated based on a difference between the reference object metric and the representation object metric. The error is output to a user.
    • 从错误度量生成错误,量化表示引用对象的字符和表示的引用对象之间的差异。 一个实施例包括一种方法,其包括访问表示字符的参考对象。 量化一个或多个参考对象特征。 参考对象特征与参考对象的至少一部分的字符结构和颜色信息相关,以生成参考对象度量。 访问引用对象的表示对象。 量化一个或多个表示对象特征以创建表示对象度量。 表示对象特征与对应于参考对象的部分的参考对象的表示对象的一部分的字符结构和颜色信息相关。 基于参考对象度量和表示对象度量之间的差异来计算错误。 错误输出给用户。
    • 44. 发明申请
    • ERROR METRICS FOR CHARACTERS
    • 字符错误度量
    • US20110096086A1
    • 2011-04-28
    • US12984846
    • 2011-01-05
    • Tanya MatskewichGeraldine WadeGregory C. Hitchcock
    • Tanya MatskewichGeraldine WadeGregory C. Hitchcock
    • G06K9/00
    • G06T7/0002G06K9/036G06T11/203G06T2207/30168
    • Generating an error from an error metric quantifying differences between reference objects representing characters and representations of the reference objects. One embodiment includes a method which includes accessing a reference object representing a character. One or more reference object characteristics are quantified. The reference object characteristics are related to character structural and color information of at least a portion of the reference object to generate a reference object metric. A representation object of the reference object is accessed. One or more representation object characteristics are quantified to create a representation object metric. The representation object characteristics are related to character structural and color information of a portion of the representation object of the reference object corresponding to the portion of the reference object. An error is calculated based on a difference between the reference object metric and the representation object metric. The error is output to a user.
    • 从错误度量生成错误,量化表示引用对象的字符和表示的引用对象之间的差异。 一个实施例包括一种方法,其包括访问表示字符的参考对象。 量化一个或多个参考对象特征。 参考对象特征与参考对象的至少一部分的字符结构和颜色信息相关,以生成参考对象度量。 访问引用对象的表示对象。 量化一个或多个表示对象特征以创建表示对象度量。 表示对象特征与对应于参考对象的部分的参考对象的表示对象的一部分的字符结构和颜色信息相关。 基于参考对象度量和表示对象度量之间的差异来计算错误。 错误输出给用户。
    • 45. 发明授权
    • Iteratively solving constraints in a font-hinting language
    • 在字体提示语言中迭代地解决约束
    • US07505041B2
    • 2009-03-17
    • US11676160
    • 2007-02-16
    • Beat StammGregory C. HitchcockMichael J. Duggan
    • Beat StammGregory C. HitchcockMichael J. Duggan
    • G06T11/00G09G5/24G09G5/26
    • G09G5/24G06T11/203
    • The principles of the present invention relate to iteratively solving constraints in a font-hinting language. A computing system accesses a more complex constraint that can not be natively expressed based on the vocabulary of the font-hinting language, the more complex constraint constraining at least a portion of the outline. The computing system decomposes the more complex constraint into a plurality of simpler constraints that can be natively expressed based on the vocabulary of the font-hinting language. The computer system represents each of the simpler constraints in corresponding font-hinting language instructions that can be iteratively processed to at least approximate a solution to the more complex constraint. The font-hinting language instructions are iteratively processed at the computing system or another computing system to cause a graphical object to comply, within a specific tolerance, with the more complex constraint.
    • 本发明的原理涉及迭代地解决字体提示语言中的约束。 计算系统访问基于字体提示语言的词汇不能本地表达的更复杂的约束,更复杂的约束约束轮廓的至少一部分。 计算系统将更复杂的约束分解为可以基于字体提示语言的词汇表本征表示的多个更简单的约束。 计算机系统代表相应的字体提示语言指令中的每个更简单的约束,其可被迭代地处理以至少近似于更复杂约束的解。 字体提示语言指令在计算系统或另一计算系统处被迭代地处理,以使图形对象在特定容限内遵循更复杂的约束。
    • 47. 发明授权
    • Automatic optimization of the position of stems of text characters
    • 自动优化文字字符的位置
    • US07148893B2
    • 2006-12-12
    • US11166924
    • 2005-06-24
    • Beat StammGregory C. HitchcockClaude BetriseyMatt Conway
    • Beat StammGregory C. HitchcockClaude BetriseyMatt Conway
    • G06T11/00
    • G06T11/203G09G3/3607G09G5/02G09G5/24G09G5/28G09G2340/0457
    • Automatically positioning of typographical features, such as vertical stems or horizontal segments of a character, on high contrast pixel sub-component boundaries as part of a rendering process that uses separately controllable pixel sub-components of pixels to represent different portions of the character. In order to identify the typographical features of the character that are to be aligned with high contrast pixel sub-component boundaries, topology of the character is analyzed at runtime. In display devices having vertical stripes of same-colored pixel sub-components, character legibility is increased when the left edges of stems are aligned with high contrast boundaries between pixel sub-components. Processing time and resources are conserved by performing a partial, rather than a full, topological analysis of the character. For example, some font files include data structures that define the position of key control points associated with the character, thereby indicating where the stems or other typographical features are located, and the relationship between different typographical features.
    • 在高对比度像素子组件边界上自动定位诸如垂直杆或字符的水平段的排版特征,作为使用单独可控的像素子组件来表示角色的不同部分的渲染过程的一部分。 为了识别要与高对比度像素子分量边界对齐的字符的印刷特征,在运行时分析字符的拓扑。 在具有相同颜色像素子分量的垂直条纹的显示装置中,当茎的左边缘与像素子部件之间的高对比度边界对准时,字符易读性增加。 通过对字符执行部分而不是完整的拓扑分析来节省处理时间和资源。 例如,一些字体文件包括定义与该字符相关联的关键控制点的位置的数据结构,从而指示茎或其他印刷特征位于何处以及不同印刷特征之间的关系。
    • 48. 发明授权
    • Methods and apparatus for efficiently implementing and modifying foreground and background color selections
    • 有效实施和修改前景和背景颜色选择的方法和设备
    • US06342896B1
    • 2002-01-29
    • US09272412
    • 1999-03-19
    • Martin T. ShetterGregory C. HitchcockBodin Dresevic
    • Martin T. ShetterGregory C. HitchcockBodin Dresevic
    • G06F1730
    • G06T11/001G09G5/02G09G2340/0457
    • Methods and apparatus for utilizing pixel sub-components which form a pixel element of an LCD display as separate Red (R), Green (G), and Blue (B) luminous intensity values. R, G, and B luminous intensity level values are generated as part of a weighted scan conversion operation and are packed into 8 bit values thereby avoiding the need to store, transmit and process separate R, G and B luminous intensity values representing character glyphs. A look-up table including packed pixel values and processed pixel values is used to convert between glyphs represented by the packed pixel values and R, G, and B pixel sub-component values in a format used by the display. In various embodiments the processed pixel values represent the result of performing unpacking, gamma correction, color filtering and color palette selection operations using the packed pixel values as input.
    • 利用形成LCD显示器的像素元件的像素子部件作为分开的红(R),绿(G)和蓝(B)发光强度值的方法和装置。 R,G和B的发光强度值是作为加权扫描转换操作的一部分产生的,并且被打包成8位值,从而避免存储,发送和处理表示字符字形的单独的R,G和B发光强度值的需要。 包括打包像素值和经过处理的像素值的查找表用于以由打包像素值表示的字形与由显示使用的格式的R,G和B像素子分量值进行转换。 在各种实施例中,经处理的像素值表示使用打包像素值作为输入执行解包,伽马校正,颜色滤波和调色板选择操作的结果。