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    • 42. 发明申请
    • Methods and apparatus for determining hybrid wagering game sessions
    • 用于确定混合投注游戏会话的方法和装置
    • US20060189371A1
    • 2006-08-24
    • US11393939
    • 2006-03-29
    • Jay WalkerRobert TedescoJames Jorasch
    • Jay WalkerRobert TedescoJames Jorasch
    • A63F9/24
    • G07F17/3227G07F17/3244
    • In accordance with some embodiments, a plurality of outcomes are generated and used to create a video presentation of representative outcomes of a wagering game. The video presentation is recorded onto a tangible medium (e.g., DVD or CD-ROM) or otherwise provided to a player (e.g., the player may access the video presentation online). This allows a player to purchase a video presentation of predetermined outcomes in a jurisdiction in which gambling is legal yet view the presentation at the player's convenience (e.g., from any jurisdiction and at any time). The player is also offered to determine a result associated with at least one local game play, wherein the offer requires use of an electronic game device located in a legalized gambling jurisdiction to determine the local game play result. In some embodiments, a purchaser of the video presentation may subsequently redeem it for a total redemption value that is associated with both a redemption value for the tangible medium and with the results achieved from the local game play.
    • 根据一些实施例,产生多个结果并用于创建投注游戏的代表性结果的视频呈现。 将视频呈现记录在有形介质(例如,DVD或CD-ROM)上或以其他方式提供给玩家(例如,玩家可以在线访问视频呈现)。 这允许玩家在赌博合法的管辖区内购买预定结果的视频呈现,但是以玩家的方便(例如,从任何管辖区域和任何时间)观看呈现。 还提供玩家来确定与至少一个本地游戏相关联的结果,其中,要约需要使用位于合法赌博管辖区域的电子游戏装置来确定本地游戏结果。 在一些实施例中,视频呈现的购买者可以随后将其兑换为与有形介质的兑换值相关联的总赎回值以及与本地游戏的结果相关联的总赎回值。
    • 44. 发明申请
    • Methods and systems for determining and selling wagering game outcomes to be viewed remotely
    • 用于确定和销售投注游戏结果的方法和系统,以便远程查看
    • US20060111172A1
    • 2006-05-25
    • US11354438
    • 2006-02-15
    • Jay WalkerRobert TedescoJames JoraschJose Suarez
    • Jay WalkerRobert TedescoJames JoraschJose Suarez
    • A63F9/24
    • G07F17/32G07F17/3213G07F17/3244G07F17/3251G07F17/34
    • In accordance with some embodiments, a plurality of outcomes are generated and used to create a video presentation of representative outcomes. The video presentation is recorded onto a tangible medium (e.g., DVD or CD-ROM) or otherwise provided to a player (e.g., a player may access the video presentation online). This allows a player to purchase a video presentation of (e.g., predetermined) outcomes in a jurisdiction in which gambling is legal yet view the presentation at the player's convenience (e.g., from any jurisdiction and at any time). A player who purchases such a video presentation may subsequently redeem it for a redemption value associated therewith. In some embodiments, the player may request such outcomes by presenting and/or selecting a session object and/or by interfacing with a tangible medium recording or production device (e.g., on a casino floor).
    • 根据一些实施例,产生多个结果并用于创建代表性结果的视频呈现。 将视频呈现记录在有形介质(例如,DVD或CD-ROM)上或以其它方式提供给播放器(例如,玩家可以在线访问视频呈现)。 这允许玩家在赌博合法的管辖区内购买(例如,预定的)结果的视频呈现,但是以玩家的方便(例如,从任何管辖区域和任何时间)观看呈现。 购买此类视频演示的玩家可以随后将其兑换成与之相关联的兑换值。 在一些实施例中,玩家可以通过呈现和/或选择会话对象和/或通过与有形介质记录或生产设备(例如,在娱乐场楼层)上的接口来请求这样的结果。
    • 48. 发明申请
    • Flat rate play contract price adjustments
    • 固定利率合约价格调整
    • US20060043668A1
    • 2006-03-02
    • US11266875
    • 2005-11-04
    • Jay WalkerJames JoraschRobert Tedesco
    • Jay WalkerJames JoraschRobert Tedesco
    • A63F9/24A63F13/00A63B71/00
    • G07F17/3237G07F17/32G07F17/3239G07F17/3269
    • According to some embodiments, systems, methods, and/or articles of manufacture are associated with operating a gaming device having a flat rate play session or contract costing a flat rate price. The flat rate play session or contract spans multiple plays on the gaming device over a pre-established duration. In some embodiments, an expected cost of the flat rate play session or contract may be determined. Further, a price of the flat rate play session or contract may be set and/or adjusted based on various parameters and/or goals. An operator may cause the price of the flat rate play session or contract to be set or adjusted, for example, in order to meet one or more desired goals such as a profit rate goal for a casino, casino floor, gaming machine and/or group of gaming machines, a game and/or a group of games, and/or a flat rate play session or contract or group thereof.
    • 根据一些实施例,系统,方法和/或制品与操作具有统一费率游戏会话或合同的游戏设备相关联,该游戏设备花费了统一费率价格。 统一费率播放会话或合约跨越预先建立的持续时间的游戏设备上的多个播放。 在一些实施例中,可以确定统一费率游戏会话或合同的预期成本。 此外,可以基于各种参数和/或目标来设置和/或调整统一费率播放会话或合同的价格。 运营商可以使得统一费率游戏会话或合同的价格被设置或调整,例如,以便满足一个或多个期望的目标,例如娱乐场,娱乐场楼层,游戏机的利润率目标和/或 一组游戏机,游戏和/或一组游戏,和/或统一费率游戏会话或合同或其组合。
    • 49. 发明申请
    • Apparatus, systems and methods for facilitating a payout of a gaming device
    • 用于促进游戏装置的支付的装置,系统和方法
    • US20050192086A1
    • 2005-09-01
    • US11113703
    • 2005-04-25
    • Jay WalkerJames JoraschJose SuarezRobert Tedesco
    • Jay WalkerJames JoraschJose SuarezRobert Tedesco
    • A63F1/00G07F17/32A63F9/24
    • G07F17/32A63F2001/008G07F17/3234G07F17/3239G07F17/3244G07F17/3267G07F17/3276
    • In accordance with some embodiments, a method provides for determining, based on a first random number, an outcome for a first game play conducted at a gaming device, thereby determining a first outcome and determining an amount to be output as a result of the first outcome, thereby determining a first payout. The first payout is based on a probability of obtaining the first outcome and the first wager. The method further provides for determining, based on a second random number, an outcome for a second game play conducted at the gaming device, thereby determining a second outcome and determining an amount to be output as a result of the second outcome, thereby determining a second payout. The second payout is based on the first payout. In one embodiment both the first and second game plays are initiated in response to receiving, from the player, an initiation signal and a wager.
    • 根据一些实施例,一种方法提供用于基于第一随机数来确定在游戏设备处进行的第一游戏结果的结果,从而确定第一结果并且确定作为第一个结果的结果将被输出的量 结果,从而确定第一次支付。 第一次支付是基于获得第一个结果和第一次投注的概率。 该方法进一步提供了基于第二随机数确定在游戏设备进行的第二游戏结果的结果,由此确定第二结果并确定作为第二结果的结果而输出的量,从而确定 第二次支付。 第二个付款是基于第一个付款。 在一个实施例中,第一和第二游戏玩法响应于从玩家接收到启动信号和下注而​​启动。