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    • 50. 发明申请
    • PORTABLE REAL ESTATE SOCIAL GAME AND INFORMATION SHARING SYSTEM
    • 便宜的房地产社交游戏和信息共享系统
    • US20110275441A1
    • 2011-11-10
    • US12856670
    • 2010-08-15
    • Brian Wilson
    • Brian Wilson
    • G06F17/00
    • G06Q50/16
    • A method, apparatus, and computer readable storage to implement an interactive social gaming environment relating to real estate purchasing. Users (or players) of the system can access valuable Realtor Multiple Listing System (MLS) information as well as additional player-generated information on cities, neighborhoods, and homes for sale. In this manner, information about homes and neighborhoods that is not otherwise available and that is sometimes unfavorable can be made transparent by and for potential home buyers, informed neighbors, real estate agents, and other home owners considering the sale of their home. This creates a new level of transparency of real estate information that benefits all interested parties. Players can also see otherwise unavailable information on the interest level of other players into neighborhoods and homes based on the real-time aggregation and public display of player check-ins. This game utilizes this activity information to assign players as rivals whose activities suggest they have similar neighborhood or home interests.
    • 一种用于实现与房地产采购相关的交互式社交游戏环境的方法,装置和计算机可读存储器。 系统的用户(或玩家)可以访问有价值的房地产经纪人多个上市系统(MLS)信息,以及关于城市,社区和家庭出售的其他播放器生成信息。 以这种方式,关于家庭和社区的信息不可用,有时是不利的,可以由潜在的购房者,知情的邻居,房地产经纪人和其他房主透明地考虑出售房屋。 这将为所有感兴趣的各方创造一个新的房地产信息透明度。 玩家还可以根据玩家签到的实时聚合和公开显示,将其他玩家的兴趣水平的信息视为不同的邻居和家庭。 这个游戏利用这个活动信息来指定玩家作为对手,他们的活动表明他们有相似的邻里或家庭兴趣。