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    • 49. 发明申请
    • GENERATING CASINO FLOOR MAPS
    • 生成CASINO地板砖
    • US20110183732A1
    • 2011-07-28
    • US12934538
    • 2009-03-23
    • Rory L. BlockJacob C. GreenbergVernon W. HamlinLaurie E. LasseterCraig J. SyllaMark K. Trego
    • Rory L. BlockJacob C. GreenbergVernon W. HamlinLaurie E. LasseterCraig J. SyllaMark K. Trego
    • A63F9/24
    • G07F17/3239G06Q30/02G06Q50/34G07F17/32G07F17/3232
    • This describes generating casino floor maps. In some embodiments, the casino monitoring system can analyze captured data of casino floor objects. The system can determine meta-data related to any of the casino floor objects and generate one or more overlay objects for each of the casino floor objects. The system can create a casino floor map by superimposing the overlay objects over the captured data (e.g., superimpose the overlay objects onto a live video stream). The system can present the floor map on any suitable device. The system can detect a selection of the overlay objects on the casino floor map and present metadata for a casino floor object associated with the selected overlay object. The system can also determine details of people on a casino floor via close-range biometric scans and measurements. The system can use the scans and measurements to assist people in the casino.
    • 这描述了生成赌场楼层地图。 在一些实施例中,赌场监视系统可以分析赌场楼层对象的捕获数据。 系统可以确定与任何娱乐场楼层对象相关的元数据,并为每个娱乐场楼层对象生成一个或多个覆盖对象。 该系统可以通过将覆盖对象叠加在所捕获的数据上(例如,叠加对象叠加到实况视频流上)来创建娱乐场楼层地图。 系统可以在任何合适的设备上显示楼层地图。 系统可以检测赌场楼层地图上的重叠对象的选择,并呈现与所选覆盖对象相关联的娱乐场楼层对象的元数据。 该系统还可以通过近距离生物特征扫描和测量来确定赌场楼层上的人的细节。 系统可以使用扫描和测量来帮助娱乐场中的人。
    • 50. 发明申请
    • AUGMENTED REALITY MECHANISM FOR WAGERING GAME SYSTEMS
    • 强化游戏系统的现实机制
    • US20110065496A1
    • 2011-03-17
    • US12879932
    • 2010-09-10
    • Mark B. GagnerJoel R. JaffeVictor T. ShiCraig J. SyllaMatthew J. Ward
    • Mark B. GagnerJoel R. JaffeVictor T. ShiCraig J. SyllaMatthew J. Ward
    • A63F9/24A63F13/00
    • G07F17/3209G07F17/3211
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include detecting, at a gaming machine, a fiducial marker in one or more images captured by an image capture device of the gaming machine, determining an orientation of the fiducial marker, and detecting a fiducial code embedded within the fiducial marker. The operations can also include providing, via a network, fiducial code information and fiducial marker orientation information to a wagering game server to identify an augmented reality object associated with the fiducial code and determine attributes of the augmented reality object. The operations can further include receiving, at the gaming machine, wagering game content and the augmented reality object from the wagering game server, incorporating the augmented reality object within the wagering game content, and presenting the wagering game content comprising the augmented reality object on a display device of the gaming machine.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括在游戏机中检测由游戏机的图像捕获设备捕获的一个或多个图像中的基准标记,确​​定基准标记的取向,以及检测嵌入在所述游戏机内的基准代码 基准标记。 操作还可以包括通过网络将基准代码信息和基准标记取向信息提供给投注游戏服务器以识别与基准代码相关联的增强现实对象并确定增强现实对象的属性。 该操作可以进一步包括在游戏机中接收来自投注游戏服务器的投注游戏内容和增强现实对象,将增强现实对象包含在投注游戏内容内,并将包含增强现实对象的投注游戏内容呈现在 游戏机的显示装置。