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    • 35. 发明申请
    • ELECTRONIC DEVICE, METHOD AND STORAGE MEDIUM
    • 电子设备,方法和存储介质
    • US20160321238A1
    • 2016-11-03
    • US14874206
    • 2015-10-02
    • KABUSHIKI KAISHA TOSHIBA
    • Yukihiro KURITAToshiyuki YAMAGAMITatsuo YAMAGUCHIYuki KANBEShogo IKEDA
    • G06F17/27G06K9/00G06F17/22G10L25/51G06F3/16G06F3/0488
    • G06F17/276G06F3/04883G06F3/04886G06F3/167G06F17/242G06K9/00872G10L15/26
    • An electronic device includes a microphone generating audio data, a screen detecting a stroke input made on a surface thereof and displaying the stroke, a memory that stores different handwritings, and a processor. The processor is configured to search the memory for first and second handwriting candidates in response to a handwritten stroke made on the screen, determine whether a first or second character string of the first or second handwriting candidate matches a third character string of a word in the audio data, and display the first handwriting candidate at a first position and the second handwriting candidate at a second position on the screen. The second position is arranged closer to an input position of the handwritten stroke on the surface than the first position, if the first character string does not match the third character string and the second character string matches the third character string.
    • 电子设备包括产生音频数据的麦克风,检测其表面上的笔画输入和显示笔画的屏幕,存储不同笔迹的存储器和处理器。 处理器被配置为响应于在屏幕上进行的手写笔划来搜索存储器中的第一和第二手写候选,确定第一或第二笔迹候选的第一或第二字符串是否匹配第一或第二笔迹候选词中的单词的第三个字符串 音频数据,并且在第一位置显示第一手写候选,并在屏幕上的第二位置显示第二手写候选。 如果第一字符串与第三字符串不匹配,并且第二字符串与第三字符串匹配,则第二位置被布置成比第一位置更靠近表面上的手写笔划的输入位置。
    • 38. 发明授权
    • Smoothing paths in a graphical interface generated by drawing inputs
    • 通过绘制输入生成的图形界面中的平滑路径
    • US09411796B2
    • 2016-08-09
    • US14018142
    • 2013-09-04
    • Adobe Systems Incorporated
    • Paul Andrew GeorgeBruce Allen Hodge
    • G06K9/40G06F17/24G06T11/20G06F3/0488
    • G06F17/242G06F3/04883G06T11/20G06T11/203
    • Systems and methods are provided for smoothing paths in a graphical interface generated by drawing inputs. One embodiment involves determining a value of a motion attribute associated with a drawing input to a graphical interface. The embodiment also involves modifying a value of a smoothing parameter for a smoothing operation based on the determined value of the motion attribute. The smoothing parameter at least partially determines an amount of smoothing performed by a smoothing operation on input points generated by the drawing input. The embodiment also involves generating a path for rendering in the graphical interface. The path can be generated by applying the smoothing operation to the input points using the determined value of the smoothing parameter.
    • 提供了系统和方法,用于在通过绘图输入生成的图形界面中平滑路径。 一个实施例涉及确定与图形界面的绘图输入相关联的运动属性的值。 该实施例还涉及基于所确定的运动属性的值来修改用于平滑操作的平滑参数的值。 平滑参数至少部分地确定由绘图输入生成的输入点上的平滑处理执行的平滑量。 该实施例还涉及生成用于在图形界面中渲染的路径。 可以使用确定的平滑参数值将平滑处理应用于输入点来生成路径。