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    • 33. 发明授权
    • Portable and stationary game machine system
    • 便携式和固定式游戏机系统
    • US07077751B2
    • 2006-07-18
    • US10195040
    • 2002-07-13
    • Takashi NishiyamaYoshinori Matsumoto
    • Takashi NishiyamaYoshinori Matsumoto
    • A63F13/00
    • A63F13/323A63F13/08A63F13/12A63F13/655A63F13/825A63F13/95A63F2300/206A63F2300/403A63F2300/65A63F2300/695A63F2300/8058
    • A game system including a stationary game machine requiring an external power supply, such as a coin-operable business-use game machine or a home game machine, and a portable game machine having an internal power supply. Game programs for raising game characters are installed in the stationary and portable game machines. The stationary game machine has more internal resources, and its programs support higher resolution video game data. The portable game machine has a vibration sensor for receiving input during play, resulting in the raising of the character. Each of these game machines are provided with a radio data transfer means through which a game result from a memory in one of the game machines can be transferred to a memory in the other game machine. The game machine receiving the game result can use that result in subsequent processing, such as for a starting point in further play or for creating video data that can be printed on a printer. The game machine receiving the result can include a camera for generating images of a player and an image synthesizing mechanism for combining player images with character images so that the resulting synthesized image can be printed. Further game results can be passed back to the portable game machine, or to another game machine, for further game play.
    • 包括需要外部电源的固定式游戏机的游戏系统,例如可投币式商业用游戏机或家用游戏机,以及具有内部电源的便携式游戏机。 用于提高游戏角色的游戏程序安装在固定和便携式游戏机中。 固定式游戏机具有更多的内部资源,其程序支持更高分辨率的视频游戏数据。 便携式游戏机具有用于在播放期间接收输入的振动传感器,从而导致角色的提高。 这些游戏机中的每一个设置有无线电数据传送装置,通过该无线电数据传送装置,可以将其中一个游戏机中的存储器的游戏结果传送到另一游戏机中的存储器。 接收游戏结果的游戏机可以使用该结果进行后续处理,例如用于进一步播放的起始点或用于创建可以打印在打印机上的视频数据。 接收结果的游戏机可以包括用于生成玩家的图像的相机和用于将玩家图像与人物图像组合的图像合成机构,使得可以打印所得到的合成图像。 进一步的游戏结果可以被传回到便携式游戏机或另一游戏机,用于进一步的游戏。
    • 35. 发明授权
    • Disk reproducing apparatus
    • 磁盘重放装置
    • US5963535A
    • 1999-10-05
    • US572675
    • 1995-12-14
    • Akio YamakawaTakehiko SaitoYoshinori Matsumoto
    • Akio YamakawaTakehiko SaitoYoshinori Matsumoto
    • G11B21/02G11B7/08G11B7/085G11B7/095G11B7/00
    • G11B7/0956G11B7/08582
    • A disk reproducing apparatus capable of improving the feeding accuracy of a pickup, reducing the cost of a feeding portion of the pickup, and realizing a small-sized skew adjustment mechanism at low cost, wherein the disk producing apparatus comprises: a disk driving unit for rotating a disk; a pickup having a first guide portion provided on one side portion and a guide face provided on the other side portion; a base member having a guide member for receiving the guide face, the guide member having a length shorter than the sliding distance of the pickup in the guiding direction; a driving unit for driving the pickup in the radial direction of the disk; and a signal processing unit for applying a specified processing to a signal reproduced from the pickup. Preferably, the first guide portion comprises: a guide shaft supported on the base; and a guide bearing provided on the one side portion of the pickup in such a manner as to be slidably inserted around the guide shaft.
    • 一种能够提高拾取器的馈送精度的盘再现装置,降低拾取器的馈送部分的成本,并且以低成本实现小型倾斜调节机构,其中盘产生装置包括:盘驱动单元,用于 旋转磁盘 拾取器,其具有设置在一个侧部上的第一引导部分和设置在另一侧部分上的引导面; 具有用于接收引导面的引导构件的基座构件,所述引导构件的长度短于所述拾取器在所述引导方向上的滑动距离; 用于沿盘的径向驱动拾取器的驱动单元; 以及信号处理单元,用于对从拾取器再现的信号应用指定的处理。 优选地,第一引导部分包括:支撑在基座上的引导轴; 以及引导轴承,其设置在拾取器的一个侧部上,以便可滑动地插入在引导轴周围。