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    • 31. 发明申请
    • Gaming machine with expandable array
    • 具有可扩展阵列的游戏机
    • US20050159208A1
    • 2005-07-21
    • US10759619
    • 2004-01-16
    • Larry Pacey
    • Larry Pacey
    • A63F13/00A63F13/10G07F17/32G07F17/34
    • G07F17/3211G07F17/34
    • A slot-type gaming machine using an expandable symbol array to create a series of sequentially larger symbol arrays with the potential for additional or enhanced awards. The generation of the larger arrays can be performed through a variety a different mechanisms, such as the addition of a reel to the base array. The secondary arrays may be generated only under specific sets of circumstances that occur in the base array including, a winning pay line, the occurrence of a bonus triggering symbol, etc. To increase player interest in the game, some embodiments include allowing the player to determine where the additional symbols to create the larger array are placed in the base array.
    • 使用可扩展符号阵列创建一系列顺序更大的符号阵列的插槽式游戏机,具有额外的或增强的奖励的潜力。 可以通过各种不同的机制来执行较大阵列的生成,例如向基阵列添加卷轴。 辅助阵列可以仅在发生在基本阵列中的特定情况集合下生成,包括获胜支付线,奖励触发符号的发生等。为了增加玩家对游戏的兴趣,一些实施例包括允许玩家 确定创建更大阵列的附加符号位于基阵列中。
    • 35. 发明申请
    • WAGERING GAME ENVIRONMENT INCLUDING AN AD SERVER
    • 游戏环境包括AD服务器
    • US20100105482A1
    • 2010-04-29
    • US12532786
    • 2008-03-19
    • Larry PaceyLaurie LasseterMark C. PaceShridhar P. Joshi
    • Larry PaceyLaurie LasseterMark C. PaceShridhar P. Joshi
    • A63F9/24
    • G07F17/3227G07F17/32G07F17/3237
    • A wagering game machine network including wagering game machines and other devices includes an ad server operable to receive and store ads having ad components. The ads may be sent to any device on the wagering game machine network. Ad components for ads and the ads themselves may be selected based on the capabilities of the device receiving the ad. Ads and ad components may be received from remote ad servers connected to the ad server via a network such as the Internet. Ads may be directed to devices at particular locations, such as a location where a particular wagering game player is located, or where a group of wagering game players having similar demographic characteristics or preferences is located. Ads may be selected based on statistics related to time, ad popularity, payment etc.
    • 包括投注游戏机和其他设备的投注游戏机网络包括可用于接收和存储具有广告组件的广告的广告服务器。 广告可以发送到投注游戏机网络上的任何设备。 可以根据接收广告的设备的功能来选择广告和广告本身的广告组件。 可以通过诸如因特网的网络从连接到广告服务器的远程广告服务器接收广告和广告组件。 广告可以被定向到特定位置处的设备,诸如特定投注游戏玩家所在的位置,或者具有类似人口特征或偏好的一组投注游戏玩家所在的地方。 可以根据与时间,广告流行度,付款等相关的统计信息来选择广告。
    • 39. 发明申请
    • Wagering game with group jackpot
    • 投注组合大奖的游戏
    • US20060073897A1
    • 2006-04-06
    • US11240748
    • 2005-09-30
    • Allon EnglmanMark GagnerMichael MastropietroPaul McInernyLarry Pacey
    • Allon EnglmanMark GagnerMichael MastropietroPaul McInernyLarry Pacey
    • A63F9/24
    • G07F17/32G07F17/3258G07F17/3267
    • System and method are disclosed for conducting a wagering game having increased excitement and enjoyment. The method/system of the invention involves a bank of wagering game terminals connected to a bank server. In addition to a basic wagering game, the wagering game terminals allow players to play a bonus game where only one or some of the players may win a prize. In one implementation, the prize is a jackpot composed entirely of game credits won by the players in the bonus game and pooled by the bank server. In another implementation, only players at wagering game terminals that exceed a minimum level of wagering activity may play the bonus game. The player that wins the bonus game receives the jackpot. If there are multiple winners, the jackpot is distributed amongst the winners based on their performance in the bonus game or some other criterion.
    • 公开了用于进行具有增加的兴奋和享受的投注游戏的系统和方法。 本发明的方法/系统涉及连接到银行服务器的一组投注游戏终端。 除了基本的投注游戏之外,投注游戏终端允许玩家玩一个奖金游戏,只有一个或一些玩家可以赢得奖品。 在一个实施中,奖品是完全由奖金游戏中的玩家赢得的游戏信用和由银行服务器汇集的累积奖金。 在另一个实施中,只有在超过最低赌注活动水平的投注游戏终端的玩家才可以玩奖金游戏。 赢得奖金游戏的玩家收到大奖。 如果有多名获奖者,奖金将根据奖金游戏中的表现或其他一些标准分配给获奖者。
    • 40. 发明申请
    • Gaming machine having a community game with side wagering
    • 游戏机具有与侧边赌注的社区游戏
    • US20060009283A1
    • 2006-01-12
    • US11223296
    • 2005-09-09
    • Allon EnglmanLarry PaceyPeter AndersonJeremy Hornik
    • Allon EnglmanLarry PaceyPeter AndersonJeremy Hornik
    • A63F13/00
    • G07F17/3211G07F17/32G07F17/3258
    • A gaming system includes at least one community display, a first gaming machine, and a second gaming machine. The at least one community display displays a communal game that includes a plurality of elements. At least some of the plurality of elements have a communal value associated therewith. The first and second gaming machines have a respective first and second video display for displaying the plurality of elements. At least some of the plurality of elements have a first and second player value associated therewith. The first and second gaming machines determine the first and second player values by applying a respective first and second value-enhancement parameter to the communal values associated with at least some of the plurality of elements. The first value-enhancement parameter is different than the second value-enhancement parameter.
    • 游戏系统包括至少一个社区显示器,第一游戏机和第二游戏机。 所述至少一个社区显示器显示包括多个元素的公共游戏。 多个元件中的至少一些具有与其相关联的公共值。 第一和第二游戏机具有用于显示多个元件的相应的第一和第二视频显示器。 多个元件中的至少一些具有与其相关联的第一和第二玩家值。 第一和第二游戏机通过将相应的第一和第二增值参数应用于与所述多个元件中的至少一些元件相关联的公用值来确定第一和第二游戏者值。 第一个增值参数与第二个增值参数不同。