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    • 32. 发明授权
    • Apparatus and method for fair message exchanges in distributed multi-player games
    • 分布式多玩家游戏中公平消息交换的装置和方法
    • US07801957B2
    • 2010-09-21
    • US12478130
    • 2009-06-04
    • Katherine H GuoSarit MukherjeeSanjoy PaulSampath Rangarajan
    • Katherine H GuoSarit MukherjeeSanjoy PaulSampath Rangarajan
    • G06F15/16
    • A63F13/358A63F13/12A63F2300/534G07F17/32G07F17/3269H04L29/08H04L67/10H04L67/12H04L67/322H04L67/325H04L69/329
    • The Fair-Order Service of the present invention delivers action messages to the server as soon as it is feasible. Because action messages from different players exhibit different reaction times with respect to an update message, the Fair-Ordering Service executed at the server dynamically enforces a sufficient waiting period on each action message to guarantee the fair processing of all action messages. In reality, the waiting period at the server is bounded because of the real-time nature of interactive games. The algorithms that offer Fair Ordering Service take into consideration delayed and out-of-order action messages. When action messages corresponding to multiple update messages are interleaved, the Fair-Ordering Service matches the action message to the appropriate update message. It accomplishes this by maintaining a window of update messages and using the reaction times for an action message for each of the update messages in the window. This enables state changes at the game server to be performed with fairness to all the players. The Fair-Order Service invention is based on a framework that uses a proxy architecture making it transparent to any specific game application. The service is well suited to client-server based, online multi-player games, where a fair order of player actions is critical to the game outcome.
    • 本发明的公平订购服务在可行时尽快向服务器发送动作消息。 由于来自不同玩家的动作消息对于更新消息表现出不同的反应时间,所以在服务器处执行的公正排序服务动态地对每个动作消息执行足够的等待时间,以保证所有动作消息的公平处理。 实际上,由于互动游戏的实时性,服务器的等待时间是有限的。 提供公平订购服务的算法考虑到延迟和无序操作消息。 当与多个更新消息相对应的动作消息被交织时,Fair-Ordering Service将动作消息与适当的更新消息相匹配。 它通过维护更新消息窗口并使用窗口中的每个更新消息的动作消息的反应时间来实现。 这使得游戏服务器上的状态改变能够对所有玩家公平地执行。 公平订单服务发明基于使用代理架构使其对任何特定游戏应用程序透明化的框架。 该服务非常适合基于客户端服务器的在线多玩家游戏,其中玩家动作的公平顺序对于游戏结果至关重要。
    • 33. 再颁专利
    • Dual encryption protocol for scalable secure group communication
    • 双重加密协议,用于可扩展的安全组通信
    • USRE40708E1
    • 2009-05-05
    • US11332880
    • 2006-02-24
    • Lakshminath R. DondetiSarit MukherjeeAshok Samal
    • Lakshminath R. DondetiSarit MukherjeeAshok Samal
    • H04L9/00
    • H04L9/0836H04L9/0822H04L9/0891H04L63/0442H04L63/064H04L63/065H04L63/0823H04L63/104
    • A logical tree structure and method for managing membership in a multicast group provides scalability and security from internal attacks. The structure defines key groups and subgroups, with each subgroup having a subgroup manager. Dual encryption allows the sender of the multicast data to manage distribution of a first set of encryption keys whereas the individual subgroup managers manage the distribution of a second set of encryption keys. The two key sets allow the sender to delegate much of the group management responsibilities without compromising security because a key from each set is required to access the multicast data. Security is further maintained via a method in which subgroup managers can be either member subgroup managers or participant subgroup managers. Access to both keys is provided to member subgroup managers whereas access to only one key is provided to participant subgroup managers. Nodes can be added without the need to generate a new encryption key at the top level which provides improved scalability.
    • 用于管理多播组中的成员资格的逻辑树结构和方法提供来自内部攻击的可扩展性和安全性。 该结构定义了关键组和子组,每个子组都有一个子组管理器。 双重加密允许多播数据的发送者管理第一组加密密钥的分发,而各个子组管理器管理第二组加密密钥的分发。 两个密钥集允许发送方委托大量的组管理职责,而不会影响安全性,因为需要每组密钥来访问组播数据。 通过子组管理员可以是成员子组管理员或参与者子组管理器的方法进一步维护安全性。 向成员子组管理员提供对这两个密钥的访问,而只向一个密钥的访问提供给参与者子组管理器。 可以添加节点,而无需在顶层生成新的加密密钥,从而提供改进的可扩展性。
    • 35. 发明申请
    • Method and Apparatus for Synchronizing Assets Across Distributed Systems
    • 分布式系统同步资产的方法和装置
    • US20070198658A1
    • 2007-08-23
    • US11539976
    • 2006-10-10
    • Sudhir AggarwalHemant BanavarSarit MukherjeeSampath Rangarajan
    • Sudhir AggarwalHemant BanavarSarit MukherjeeSampath Rangarajan
    • G06F15/16
    • A63F13/358A63F13/12A63F13/52A63F13/573A63F2300/534A63F2300/646H04L67/1095
    • The invention includes a method and apparatus for synchronizing an asset within application space. The method includes receiving asset information comprising an original position of the asset within application space on a sending system and a trajectory of the asset within application space on the sending system, and determining an updated position adapted for placing the asset within application space on a receiving system, wherein the updated position is determined using the original position, the trajectory, and an expected propagation delay from the sending system to the receiving system. The expected propagation delay between the sending and receiving systems is determined by one or more network proxies. The original position and trajectory of the asset may be received in a data structure which may be modified to include the updated position for use by the receiving system in placing the asset within application space on the receiving system.
    • 本发明包括用于在应用空间内同步资产的方法和装置。 该方法包括接收包括发送系统上的应用空间内的资产的原始位置和发送系统上的应用空间内的资产的轨迹的资产信息,以及确定适于将资产置于应用空间内的更新位置 系统,其中使用原始位置,轨迹和从发送系统到接收系统的预期传播延迟来确定更新的位置。 发送和接收系统之间的预期传播延迟由一个或多个网络代理确定。 资产的原始位置和轨迹可以在数据结构中被接收,数据结构可以被修改为包括更新的位置供接收系统在将资产置于接收系统的应用空间内使用。
    • 40. 发明授权
    • Method and apparatus for synchronizing assets across distributed systems
    • 跨分散式系统同步资产的方法和装置
    • US09089771B2
    • 2015-07-28
    • US11539976
    • 2006-10-10
    • Sudhir AggarwalHemant BanavarSarit MukherjeeSampath Rangarajan
    • Sudhir AggarwalHemant BanavarSarit MukherjeeSampath Rangarajan
    • G06F15/16A63F13/30H04L29/08
    • A63F13/358A63F13/12A63F13/52A63F13/573A63F2300/534A63F2300/646H04L67/1095
    • The invention includes a method and apparatus for synchronizing an asset within application space. The method includes receiving asset information comprising an original position of the asset within application space on a sending system and a trajectory of the asset within application space on the sending system, and determining an updated position adapted for placing the asset within application space on a receiving system, wherein the updated position is determined using the original position, the trajectory, and an expected propagation delay from the sending system to the receiving system. The expected propagation delay between the sending and receiving systems is determined by one or more network proxies. The original position and trajectory of the asset may be received in a data structure which may be modified to include the updated position for use by the receiving system in placing the asset within application space on the receiving system.
    • 本发明包括用于在应用空间内同步资产的方法和装置。 该方法包括接收包括发送系统上的应用空间内的资产的原始位置和发送系统上的应用空间内的资产的轨迹的资产信息,以及确定适于将资产置于应用空间内的更新位置 系统,其中使用原始位置,轨迹和从发送系统到接收系统的预期传播延迟来确定更新的位置。 发送和接收系统之间的预期传播延迟由一个或多个网络代理确定。 资产的原始位置和轨迹可以在数据结构中被接收,数据结构可以被修改为包括更新的位置供接收系统在将资产置于接收系统的应用空间内使用。