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    • 31. 发明申请
    • SYSTEM AND METHOD FOR PRESENTING ADVERTISING DATA BASED ON END USER TRICK-PLAY TREND DATA
    • 基于最终用户的播放趋势数据提供广告数据的系统和方法
    • US20140233912A1
    • 2014-08-21
    • US13769295
    • 2013-02-16
    • James L. CanslerCharles ScottScott White
    • James L. CanslerCharles ScottScott White
    • H04N5/775H04N5/781
    • H04N5/775H04N5/781H04N5/783H04N5/915H04N21/458
    • A computer readable medium is disclosed containing a computer program including but not limited to computer executable instructions that when executed by a computer present advertising data, the computer program including but not limited to instructions to display advertising data on an end user device for a duration longer than a duration of normal playback of advertising data at normal speed that is being skipped during the current trick play command; and instructions to continue the display of the advertising data until after the duration of normal playback when trick play trend data indicates that an end user at the end user device has skipped advertising data during the last two consecutive trick play commands including the current trick play command and during a most recent trick play command in the trick play command history.
    • 公开了一种计算机可读介质,其包含计算机程序,该计算机程序包括但不限于当由计算机呈现广告数据执行时的计算机可执行指令,所述计算机程序包括但不限于在终端用户设备上显示广告数据持续更长时间的指令 比在当前特技播放命令期间正在跳过的普通速度的广告数据的正常重放的持续时间; 以及当特技播放趋势数据指示最终用户设备的最终用户在包括当前特技播放命令的最后两个连续的特技播放命令期间已经跳过了广告数据时,继续显示广告数据的指令,直到正常播放的持续时间 并且在特技播放命令历史中的最近的特技播放命令期间。
    • 40. 发明申请
    • SYSTEM AND METHOD FOR PRESENTING ADVERTISING DATA DURING TRICK PLAY COMMAND EXECUTION
    • 在播放命令执行过程中提供广告数据的系统和方法
    • US20090222854A1
    • 2009-09-03
    • US12040261
    • 2008-02-29
    • James L. CanslerCharles ScottScott White
    • James L. CanslerCharles ScottScott White
    • H04N7/10
    • H04N21/812H04N7/17318H04N21/23424H04N21/2387H04N21/44016
    • A computer readable medium is disclosed containing instructions that when executed by a computer perform a method for presenting advertising data, the method including but not limited to receiving a video data stream at an end user device, receiving a video data stream at an end user device; recognizing a pattern in the video data stream indicating a particular arrangement of objects in the video data stream as scene start data; placing scene start marker data in the video data stream at the scene start data; receiving end user trick play command data during presentation of the video data stream at the end user device; and moving to the scene start marker data in the video data in response to the end user trick play command data. A system is disclosed for executing the method. A data structure is disclosed for containing data used by the system and method.
    • 公开了一种计算机可读介质,其包含当由计算机执行时执行用于呈现广告数据的方法的指令,所述方法包括但不限于在最终用户设备处接收视频数据流,在终端用户设备处接收视频数据流 ; 识别视频数据流中的图案,指示视频数据流中的对象的特定布置作为场景开始数据; 将场景开始标记数据放置在场景开始数据的视频数据流中; 在终端用户设备的视频数据流的呈现期间接收终端用户特技播放命令数据; 并且响应于最终用户特技播放命令数据,移动到视频数据中的场景开始标记数据。 公开了一种用于执行该方法的系统。 公开了一种用于包含由系统和方法使用的数据的数据结构。