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    • 32. 发明授权
    • Method for inserting moving picture into 3-dimension screen and record medium for the same
    • 将运动图像插入三维屏幕并记录介质的方法
    • US08952967B2
    • 2015-02-10
    • US11993458
    • 2006-06-23
    • Min-Jae HwangHyun-Chang Lee
    • Min-Jae HwangHyun-Chang Lee
    • G06T13/00G06T15/00G06T15/04
    • G06T15/04
    • Disclosed is a method and a computer readable recording medium for inserting moving picture into 3D picture. The disclosed method comprises the steps of (a) Receiving a moving picture data from a server; (b) calling a player to play the moving picture data; (c) drawing a frame image of the moving picture played by the player on a predetermined moving picture drawing memory area at a predetermined time interval; (d) setting a texture for the frame image stored in the moving picture drawing memory area, the texture including insertion coordinate information of 3D picture where the texture is inserted; (e) rendering the texture corresponding to the frame image on the 3D picture according to texture setting information.
    • 公开了一种用于将运动图像插入3D图像的方法和计算机可读记录介质。 所公开的方法包括以下步骤:(a)从服务器接收运动图像数据; (b)呼叫播放器播放动态图像数据; (c)以预定的时间间隔在预定的运动图像绘制存储区域上绘制由播放器播放的运动图像的帧图像; (d)设置存储在运动图像绘制存储区域中的帧图像的纹理,所述纹理包括插入纹理的3D图像的插入坐标信息; (e)根据纹理设置信息将与3D图像相对应的纹理渲染。
    • 33. 发明授权
    • Displaying a game menu screen by flash program module in an on-line game application
    • 在线游戏应用程序中通过闪存程序模块显示游戏菜单屏幕
    • US08342965B2
    • 2013-01-01
    • US11864615
    • 2007-09-28
    • Min-Jae HwangHyun-Chang Lee
    • Min-Jae HwangHyun-Chang Lee
    • A63F9/24
    • A63F13/77A63F13/12A63F13/533A63F2300/552A63F2300/6009
    • A recorded medium comprises a FLASH program module including FLASH program module graphic data and action scripts associated with the FLASH program module graphic data. The FLASH program module analyzes the FLASH program module graphic data and the action scripts. A platform program installed on a client transmits the functionality necessary for game processing through communication with a game server. When a user requests information which requires communication with the game server, the FLASH program module provides a parameter associated with the user request to the platform program. The platform program analyzes the parameter, requests the information from the game server and provides the information to the FLASH program module.
    • 记录介质包括FLASH程序模块,其包括FLASH程序模块图形数据和与FLASH程序模块图形数据相关联的动作脚本。 FLASH程序模块分析FLASH程序模块图形数据和操作脚本。 安装在客户端的平台程序通过与游戏服务器的通信来发送游戏处理所需的功能。 当用户请求需要与游戏服务器通信的信息时,FLASH程序模块向平台程序提供与用户请求相关联的参数。 平台程序分析参数,从游戏服务器请求信息,并将信息提供给FLASH程序模块。