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    • 22. 发明申请
    • Systems and methods that utilize persisted push/pull state to provide reliable message publishing
    • 利用持续的推/拉状态提供可靠的消息发布的系统和方法
    • US20050138112A1
    • 2005-06-23
    • US10739771
    • 2003-12-18
    • Akash SagarKevin SmithJean-Emile ElienJohannes Klein
    • Akash SagarKevin SmithJean-Emile ElienJohannes Klein
    • G06F7/00H04L29/08
    • H04L67/14H04L69/329
    • The present invention relates to systems and methods that facilitate pulling and/or receiving data from a client and posting the data for access by subscribing systems. The systems and methods include a message agent that generates a connection instance that can store connection-related information such as data conveyance state, data identification, and connection identification. Access to the connection instance can be provided to a machine, which can utilize the information to lock the connection and connection instance and begin pulling or receiving data from the client. As the machine pulls or receives data, the data can be published and the connection instance can be concurrently updated to reflect the present state of data conveyance. The information within the connection instance can be utilized to re-establish of severed connection, and to dynamically float the connection between machines to dynamically balance load, ensure reliability and recover from errors.
    • 本发明涉及有助于从客户端拉和/或接收数据并且发布用于订阅系统访问的数据的系统和方法。 系统和方法包括消息代理,其生成可以存储诸如数据传送状态,数据标识和连接识别之类的连接相关信息的连接实例。 可以向机器提供对连接实例的访问,该机器可以利用该信息来锁定连接和连接实例,并开始从客户端拉取或接收数据。 随着机器拉或接收数据,可以发布数据,并且可以同时更新连接实例,以反映数据传输的当前状态。 连接实例中的信息可以用于重新建立断开的连接,并动态地浮动机器之间的连接,以动态平衡负载,确保可靠性并从错误中恢复。
    • 23. 发明申请
    • Systems and methods that employ correlated synchronous-on-asynchronous processing
    • 采用相关同步异步处理的系统和方法
    • US20050125508A1
    • 2005-06-09
    • US10728042
    • 2003-12-04
    • Kevin SmithDerek LaSalleAkash SagarJean-Emile ElienJohannes Klein
    • Kevin SmithDerek LaSalleAkash SagarJean-Emile ElienJohannes Klein
    • G06F15/16H04L29/08
    • H04L67/1008H04L67/1002
    • The present invention provides a novel technique for Web-based asynchronous processing of synchronous requests. The systems and methods of the present invention utilize a synchronous interface in order to couple with systems that synchronously communicate (e.g., to submit queries and receive results). The interface enables reception of synchronous requests, which are queued and parsed amongst subscribed processing servers within a server farm. Respective servers can serially and/or concurrently process the request and/or portions thereof via a dynamic balancing approach. Such approach distributes the request to servers based on server load, wherein respective portions can be re-allocated as server load changes. Results can be correlated with the request, aggregated, and returned such that it appears to the requester that the request was synchronously serviced. The foregoing mitigates the need for clients to perform client-side aggregation of asynchronous results.
    • 本发明提供了一种用于同步请求的基于Web的异步处理的新技术。 本发明的系统和方法利用同步接口来与同步通信的系统(例如,提交查询和接收结果)耦合。 该接口允许接收在服务器场内的订阅处理服务器之间排队和解析的同步请求。 各个服务器可以通过动态平衡方法来顺序地和/或同时地处理请求和/或其部分。 这种方法基于服务器负载将请求分配给服务器,其中各个部分可以被重新分配为服务器负载变化。 结果可以与请求相关联,聚合和返回,使得请求者看到请求被同步服务。 上述情况减轻了客户端执行异步结果的客户端聚合的需求。
    • 25. 发明申请
    • PLATFORM INDEPENDENT ECOSYSTEM FOR CREATION, CONSUMPTION AND TRADE OF USER-GENERATED DIGITAL CONTENT
    • 平台独立生态系统,用于创建,消费和贸易用户生成的数字内容
    • US20090327094A1
    • 2009-12-31
    • US12165399
    • 2008-06-30
    • Jean-Emile ElienLing Tony ChenRyan B. CooperShyam KrishnamoorthyGennady MedvinskyGregory D. HartrellRamesh Nagarajan
    • Jean-Emile ElienLing Tony ChenRyan B. CooperShyam KrishnamoorthyGennady MedvinskyGregory D. HartrellRamesh Nagarajan
    • G06Q30/00G06F21/00
    • G06Q30/0601G06F21/10G06F21/6218
    • A platform (e.g. game console) and application (e.g. game title) independent ecosystem for the creation, consumption and trade of user generated digital content permits any application operating on any platform to participate in a market driven economy for user generated digital objects (UGDOs). The trading system is independent of (i.e. external to) all participating applications. A metadata attribution method for UGDOs in combination with heterogeneous application support through well-defined interfaces facilitates unlimited participation. Attributed metadata may be understood and consumed across platforms and applications. Flexible UGDO rights enforcement techniques in combination with a flexible fair exchange service for those rights support all manner of UGDOs and commercial transactions therefore. Participating application may provide rights enforcement in some instances. The nature of enforcement may rest on the nature of UGDO content, rights in UGDOs or author preferences. The trading system assures that all transactions in the UGDO economy are secure, fault tolerant and atomic, providing integrity and confidence in the UGDO economy.
    • 用户生成的数字内容的创建,消费和交易的平台(如游戏控制台)和应用程序(例如游戏标题)独立生态系统允许在任何平台上运行的任何应用程序参与用户生成的数字对象(UGDO)的市场驱动型经济, 。 交易系统独立于(即外部)所有参与的应用程序。 UGDO的元数据归属方法与通过明确界面的异构应用程序支持相结合,有助于无限参与。 归属的元数据可以在平台和应用程序中被理解和使用。 灵活的UGDO权利执法技术结合灵活的公平交换服务,为这些权利提供支持,因此,UGDO的所有形式和商业交易都得到支持。 在某些情况下,参与的应用程序可能会提供权限执行。 执法的性质可能取决于UGDO内容的性质,UGDO的权利或作者偏好。 贸易体系保证,UGDO经济中的所有交易都是安全,容错和原子的,为UGDO经济提供诚信和信心。