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    • 23. 发明授权
    • Hierarchical display and navigation of document revision histories
    • 文档修订历史的分层显示和导航
    • US08874525B2
    • 2014-10-28
    • US13090141
    • 2011-04-19
    • Tovi GrossmanJustin Frank MatejkaGeorge Fitzmaurice
    • Tovi GrossmanJustin Frank MatejkaGeorge Fitzmaurice
    • G06F17/00G06F7/00G06F17/22G06Q10/10G06F17/30
    • G06F17/30011G06F17/2288G06Q10/10
    • A system and technique for displaying a document's workflow history are disclosed. The system includes a graphical user interface for displaying one or more graphical representations of events generated by an application configured to edit a document. Each of the events generated by the application may be stored in a data structure that is associated with one or more portions of the document. The data structure may also be associated with a digital image that reflects the state of the document at the time the event was generated and one or more frames of digital video captured substantially simultaneously with the generation of the event. The system may display the stored events via graphical representations in the graphical user interface that represent a portion of the total document workflow history. A user may navigate through the graphical events based on a hierarchical algorithm for clustering events.
    • 公开了一种用于显示文档的工作流历史的系统和技术。 该系统包括用于显示被配置为编辑文档的应用所生成的事件的一个或多个图形表示的图形用户界面。 应用程序生成的每个事件可以存储在与文档的一个或多个部分相关联的数据结构中。 数据结构还可以与在事件生成时反映文档的状态的数字图像相关联,并且与事件的生成基本同时捕获数字视频的一个或多个帧。 该系统可以通过图形用户界面中的图形表示显示所存储的事件,该图形表示代表文档工作流历史的一部分。 用户可以基于用于聚类事件的分层算法来导航图形事件。
    • 25. 发明授权
    • Displaying resources based on shared contexts
    • 基于共享上下文显示资源
    • US08719204B2
    • 2014-05-06
    • US13604595
    • 2012-09-05
    • George FitzmauriceTovi GrossmanJustin Frank MatejkaWei Li
    • George FitzmauriceTovi GrossmanJustin Frank MatejkaWei Li
    • G06F17/00G06F15/18G06F7/00G06N99/00
    • G06N99/005G06F9/453
    • A user data engine residing on an endpoint machine generates a current user context reflecting a specific flow of operations performed by an end-user when interacting with a software application. A context engine residing on a sever machine compares the current user context to one or more stored user contexts included in a context database and generates a similarity value based on each comparison. A resource engine identifies resources in a resource database that are associated with the stored user contexts and then generates a relevance score for each resource based on the similarity scores corresponding to the stored user contexts with which those resources are associated. The resource engine transmits a resource list reflecting the identified resources to the user data engine based on the relevance scores. The user data engine displays on a display screen of the endpoint machine information associated with resources reflected in the resource list.
    • 驻留在端点机器上的用户数据引擎在与软件应用交互时产生反映最终用户执行的特定操作流程的当前用户上下文。 驻留在服务器机器上的上下文引擎将当前用户上下文与包括在上下文数据库中的一个或多个存储的用户上下文进行比较,并且基于每个比较生成相似性值。 资源引擎识别与所存储的用户上下文相关联的资源数据库中的资源,然后基于与所述资源相关联的所存储的用户上下文相对应的相似度得分,为每个资源生成相关性得分。 资源引擎基于相关性分数向用户数据引擎发送反映所识别的资源的资源列表。 用户数据引擎在与资源列表中反映的资源相关联的端点机器信息的显示屏幕上显示。
    • 28. 发明授权
    • System and method for recommending next commands when using a software application
    • 使用软件应用程序时推荐下一个命令的系统和方法
    • US08751491B2
    • 2014-06-10
    • US12469515
    • 2009-05-20
    • George FitzmauriceJustin Frank Matejka
    • George FitzmauriceJustin Frank Matejka
    • G06F7/00G06F17/30G06F17/00
    • G06F17/276G06F3/0237
    • One embodiment of the invention sets forth a mechanism for recommended commands to a designer of a graphics design application. Each time a command is executed within the graphics design application, a resource module receives command use information associated with the executed command. In response, the resource module generates and transmits one or more recommendation lists to the designer, where each recommendation list includes a list of recommended commands that may be executed by the designer next. The resource module generates the recommendation lists based on frequency information associated with the recommended commands stored within a local frequency store. The frequency information is received by the resource module from a central server that processes command use information associated with different designers in the community to produce the frequency information.
    • 本发明的一个实施例为图形设计应用的设计者提出了推荐命令的机制。 每当在图形设计应用程序中执行命令时,资源模块接收与执行的命令相关联的命令使用信息。 作为响应,资源模块生成并向设计者发送一个或多个推荐列表,其中每个推荐列表包括下一个设计者可以执行的推荐命令的列表。 资源模块基于与存储在本地频率存储器中的推荐命令相关联的频率信息来生成推荐列表。 频率信息由资源模块从中央服务器接收,该中央服务器处理与社区中的不同设计者相关联的命令使用信息,以产生频率信息。
    • 29. 发明授权
    • System and method for recommending next commands when using a software application
    • 使用软件应用程序时推荐下一个命令的系统和方法
    • US09063925B2
    • 2015-06-23
    • US12469509
    • 2009-05-20
    • George FitzmauriceJustin Frank Matejka
    • George FitzmauriceJustin Frank Matejka
    • G06F9/44G06F17/27G06F3/023
    • G06F17/276G06F3/0237
    • One embodiment of the invention sets forth a mechanism for recommended commands to a designer of a graphics design application. Each time a command is executed within the graphics design application, a resource module receives command use information associated with the executed command. In response, the resource module generates and transmits one or more recommendation lists to the designer, where each recommendation list includes a list of recommended commands that may be executed by the designer next. The resource module generates the recommendation lists based on frequency information associated with the recommended commands stored within a local frequency store. The frequency information is received by the resource module from a central server that processes command use information associated with different designers in the community to produce the frequency information.
    • 本发明的一个实施例为图形设计应用的设计者提出了推荐命令的机制。 每当在图形设计应用程序中执行命令时,资源模块接收与执行的命令相关联的命令使用信息。 作为响应,资源模块生成并向设计者发送一个或多个推荐列表,其中每个推荐列表包括下一个设计者可以执行的推荐命令的列表。 资源模块基于与存储在本地频率存储器中的推荐命令相关联的频率信息来生成推荐列表。 频率信息由资源模块从中央服务器接收,该中央服务器处理与社区中的不同设计者相关联的命令使用信息,以产生频率信息。