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    • 23. 发明授权
    • System and method for interleaved slice volume rendering
    • 用于交错切片体积渲染的系统和方法
    • US07616199B2
    • 2009-11-10
    • US11481129
    • 2006-07-05
    • Klaus Engel
    • Klaus Engel
    • G06T15/00G06T17/00
    • G06T15/005G06T15/08
    • A method for volume rendering a digitized image includes providing a digitized 3-dimensional image with a plurality of 2-dimensional slices comprised of a plurality of intensities corresponding to a domain of points on a 2-dimensional grid, interleaving said slices so that a predetermined number of slices are represented within 2-dimensional textures comprising slabs. Each said slab comprises a plurality of polygons. Weighting functions are generated for each slice of each polygon of a slab, and using said weighting functions, computing a trilinarly interpolated sample from multiple bilinearly interpolated samples value for each slice of said polygon.
    • 用于体绘制数字化图像的方法包括:提供具有多个2维切片的数字化3维图像,所述多个2维切片由对应于二维网格上的点的区域的多个强度组成,交织所述切片,使得预定 切片的数量在包括平板的二维纹理内被表示。 每个所述板包括多个多边形。 为板的每个多边形的每个切片生成加权函数,并且使用所述加权函数,从所述多边形的每个切片的多个双线性内插样本值计算三次内插样本。
    • 24. 发明申请
    • Method and apparatus for visualizing 3D image data from tomographic imaging modalities
    • 用于从断层成像模式可视化3D图像数据的方法和装置
    • US20090189889A1
    • 2009-07-30
    • US12318808
    • 2009-01-08
    • Klaus EngelStefan Rottger
    • Klaus EngelStefan Rottger
    • G06T17/00
    • G03B42/02G06T15/06
    • At least one embodiment of the present invention relates to a method and an apparatus for visualizing 3D image data from tomographic imaging modalities using a rendering technique in which every pixel is calculated by integrating or summing along respectively one ray through a volume surrounded by the 3D image data. In the method, a peeling function is additionally introduced into the integration or summation, by which, in the integration or summation, the 3D image data on the respective ray only contributes with its full data value to reducing the optical transparency beyond a prescribable value of an optical skin depth. The peeling function is selected such that, in a transition region before the prescribable value of the optical skin depth is reached, the 3D image data on the ray still contributes to reducing the optical transparency with a fraction of its full data value such that there is a smooth profile, generated by the peeling function, when an outer layer is peeled off. The method and the associated apparatus make it possible to avoid image artifacts such as pixel flickering during volume visualization.
    • 本发明的至少一个实施例涉及一种用于使用渲染技术来从断层图像成像模态来可视化3D图像数据的方法和装置,其中通过将由3D图像包围的体积分别地对一个射线进行积分或求和来计算每个像素 数据。 在该方法中,将剥离功能另外引入到积分或求和中,通过该积分或求和,在相关射线上的3D图像数据的积分或求和中仅贡献其全部数据值,以将光学透明度降低到超过规定值 光学皮肤深度。 选择剥离功能,使得在达到光学趋肤深度的规定值之前的过渡区域中,光线上的3D图像数据仍然有助于以其全部数据值的一部分降低光学透明度,使得存在 当外层被剥离时,由剥离功能产生的光滑轮廓。 该方法和相关联的设备使得可以在体积可视化期间避免图像伪像,例如像素闪烁。
    • 27. 发明申请
    • SYSTEM AND METHOD FOR IN-CONTEXT MPR VISUALIZATION USING VIRTUAL INCISION VOLUME VISUALIZATION
    • 使用虚拟入侵体视觉化的内在MPR可视化的系统和方法
    • US20070229500A1
    • 2007-10-04
    • US11684685
    • 2007-03-12
    • Klaus EngelJames Williams
    • Klaus EngelJames Williams
    • G06T17/00
    • G06T19/00G06T15/08G06T2219/008Y10T428/24355Y10T428/25
    • A method for multi-planar reconstruction of digitized medical images includes providing an image volume, sampling the neighborhood about each point in a planar region and saving a color value and a depth, providing a projection plane onto which rendering rays are projected from a viewing point through said image volume, advancing sampling points along rays through the image volume, computing depths of each sampling point, determining for sampling points on rays that penetrates the planar region if a depth of said sampling point is less than the buffer depth of a corresponding point in the planar region and sampling neighborhoods of points about such sampling points, determining if sampling points are near said planar region, applying first transfer function to sample values interpolated from first volume for sampling points close to or inside the planar region, and otherwise applying second transfer function to sample values interpolated from second volume.
    • 一种用于数字化医学图像的多平面重构的方法包括提供图像体积,对平面区域中的每个点进行邻域采样,并且保存颜色值和深度,从而提供投影平面,在该投影平面上,从观察点 通过所述图像体积,沿着光线通过图像体积推进采样点,计算每个采样点的深度,如果所述采样点的深度小于对应点的缓冲器深度,则确定穿透平面区域的射线上的采样点 在平面区域中,并且对这些采样点的点的采样邻域,确定采样点是否靠近所述平面区域,将第一传递函数应用于从接近或在平面区域内的采样点从第一体积内插的采样值, 传递函数到从第二卷插值的样本值。
    • 28. 发明申请
    • System and method for interleaved slice volume rendering
    • 用于交错切片体积渲染的系统和方法
    • US20070064000A1
    • 2007-03-22
    • US11481129
    • 2006-07-05
    • Klaus Engel
    • Klaus Engel
    • G06T15/00
    • G06T15/005G06T15/08
    • A method for volume rendering a digitized image includes providing a digitized 3-dimensional image with a plurality of 2-dimensional slices comprised of a plurality of intensities corresponding to a domain of points on a 2-dimensional grid, interleaving said slices so that a predetermined number of slices are represented within 2-dimensional textures comprising slabs. Each said slab comprises a plurality of polygons. Weighting functions are generated for each slice of each polygon of a slab, and using said weighting functions, computing a trilinearly interpolated sample from multiple bilinearly interpolated samples value for each slice of said polygon.
    • 用于体绘制数字化图像的方法包括:提供具有多个2维切片的数字化3维图像,所述多个2维切片由对应于二维网格上的点的区域的多个强度组成,交织所述切片,使得预定 切片的数量在包括平板的二维纹理内被表示。 每个所述板包括多个多边形。 为板的每个多边形的每个切片生成加权函数,并且使用所述加权函数,从所述多边形的每个切片的多个双线性内插采样值计算三线性内插样本。
    • 30. 发明申请
    • Fast ambient occlusion for direct volume rendering
    • 快速环境遮挡直接体积渲染
    • US20070013696A1
    • 2007-01-18
    • US11455627
    • 2006-06-19
    • Philippe DesgrangesKlaus Engel
    • Philippe DesgrangesKlaus Engel
    • G06T15/50
    • G06T15/506G06T15/08
    • A method of direct volume rendering is provided comprising combining ambient occlusion volumes terms from a plurality of different filtered volumes using filters with different radii. During an ambient occlusion computation phase, the method obtains ambient occlusion terms from a plurality of different filtered volumes and, combining the ambient occlusion terms from the plurality of different filtered volumes into a composite ambient volume occlusion. During a subsequent volume rendering phase, data acquired from the subject is processed using the composite ambient volume occlusion to obtain a shaded rendition of an image of the subject.
    • 提供了一种直接体绘制方法,包括使用具有不同半径的滤波器来组合来自多个不同滤波体积的环境遮挡体积项。 在环境遮挡计算阶段期间,该方法从多个不同的滤波体积获得环境遮挡项,并将来自多个不同滤波体积的环境遮挡项组合成复合环境容积闭塞。 在随后的体积渲染阶段期间,使用复合环境体积闭塞来处理从对象获取的数据,以获得对象的图像的阴影再现。