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    • 22. 发明授权
    • Gaming system with queued partial outcomes
    • 具有排队部分结果的游戏系统
    • US08282463B2
    • 2012-10-09
    • US12738682
    • 2008-11-03
    • Dion AokiChristopher R. BarneyAlfred Thomas
    • Dion AokiChristopher R. BarneyAlfred Thomas
    • A63F9/24
    • G07F17/322G07F17/3293
    • A gaming system comprises a wager input device and at least one display for displaying a primary wagering game, the primary wagering game comprising a first portion and a second portion. At least one controller is operative to (i) detect receipt of at least two wagers from a first player via the wager input device, (ii) in response to detecting the at least two wagers, determine and display at least two respective partial outcomes of the first portion of the wagering game, (iii) store the respective partial outcomes, (iv) upon the occurrence of a triggering event, determine and display a secondary outcome of the second portion of the wagering game, and (v) combine each of the respective partial outcomes with the secondary outcome to determine and display a plurality of final outcomes.
    • 游戏系统包括下注输入装置和用于显示主投注游戏的至少一个显示器,所述主投注游戏包括第一部分和第二部分。 至少一个控制器操作以(i)经由下注输入设备检测来自第一玩家的至少两次下注的接收,(ii)响应于检测到所述至少两次下注,确定并显示至少两个相应的部分结果 投注游戏的第一部分,(iii)存储各自的部分结果,(iv)在触发事件发生时确定和显示投注游戏的第二部分的次要结果,以及(v)将每个 相应的部分结果与次要结果确定并显示多个最终结果。
    • 24. 发明授权
    • Gaming system having dynamic player inputs
    • 具有动态播放器输入的游戏系统
    • US08272952B2
    • 2012-09-25
    • US12676434
    • 2008-08-28
    • Brian ManningAlfred Thomas
    • Brian ManningAlfred Thomas
    • G06F17/00
    • G07F17/3211
    • A gaming system comprises a wager input device, a display for displaying a primary wagering game, and a touch screen overlying at least a portion of the display. The system further includes a controller operative to (i) cause the display to display at least one soft key, the soft key overlying and concealing a first portion of the primary wagering game, (ii) cause the display to display a play of the primary wagering game, and (iii) during the play of the primary wagering game, cause the display to present an altered display of the soft key to reveal some or all of the first portion.
    • 游戏系统包括下注输入装置,用于显示主投注游戏的显示器和覆盖在显示器的至少一部分上的触摸屏。 所述系统还包括控制器,其操作以(i)使所述显示器显示至少一个软键,所述软键覆盖并隐藏所述主投注游戏的第一部分,(ii)使所述显示器显示所述主要游戏的游戏 投注游戏,以及(iii)在主要投注游戏的玩耍期间,使显示器呈​​现软键的改变的显示以显示部分或全部的第一部分。
    • 28. 发明申请
    • Gaming System Having Virtual Assets and Achievements
    • 具有虚拟资产和成就的游戏系统
    • US20110207525A1
    • 2011-08-25
    • US13124247
    • 2009-10-14
    • Jeffrey L. AllenPeter R. AndersonStephen P. AngeloMark B. GagnerAlfred Thomas
    • Jeffrey L. AllenPeter R. AndersonStephen P. AngeloMark B. GagnerAlfred Thomas
    • A63F9/24
    • G07F17/3244G07F17/32G07F17/3251
    • A gaming system having virtual assets comprises a wager input device, at least one gaming terminal comprising a display for displaying a wagering game, and a virtual asset server in communication with the at least one gaming terminal, the virtual asset server storing and managing one or more types of virtual assets, each type of virtual asset having a different plurality of attributes associated therewith. The system comprises at least one controller operative to cause the first display to display the first wagering game, in response to a first triggering event, award one or more of the virtual assets to a player of the first wagering game, store information regarding the awarded virtual assets in a player account associated with the player and accessible to the virtual asset server, and provide a monetary award to the player for any winning outcomes achieved during play of the first wagering game.
    • 具有虚拟资产的游戏系统包括下注输入装置,至少一个包括用于显示投注游戏的显示器的游戏终端,以及与所述至少一个游戏终端通信的虚拟资产服务器,所述虚拟资产服务器存储和管理一个或 更多类型的虚拟资产,每种类型的虚拟资产具有与其相关联的不同的多个属性。 该系统包括至少一个控制器,其操作以使第一显示器响应于第一触发事件显示第一投注游戏,将一个或多个虚拟资产授予第一投注游戏的玩家,存储关于授权的信息 与玩家相关联并且可以被虚拟资产服务器访问的玩家帐户中的虚拟资产,并且在玩第一投注游戏期间获得的任何获胜结果向玩家提供金钱奖励。
    • 29. 发明授权
    • Gaming machine with rotating wild feature
    • 游戏机旋转野外功能
    • US08002631B2
    • 2011-08-23
    • US11920488
    • 2006-05-24
    • Alfred ThomasDion K. Aoki
    • Alfred ThomasDion K. Aoki
    • A63F13/00
    • G07F17/32
    • A gaming machine for conducting a wagering game includes a value input device for receiving a wager, an array of positions for displaying respective randomly selected symbols, and a controller. The displayed symbols include a special symbol and a chain of adjacent symbols at least partially encompassing the special symbol. The controller is operative to progressively move and stop the chain of adjacent symbols at each of a plurality of locations and evaluate the array for any winning combinations of the displayed symbols when the chain of adjacent symbols is stopped at each location.
    • 用于进行投注游戏的游戏机包括用于接收下注的值输入装置,用于显示各随机选择的符号的位置的阵列,以及控制器。 所显示的符号包括至少部分地包含该特殊符号的特殊符号和相邻符号链。 控制器可操作以在多个位置的每一个位置上逐渐移动和停止相邻符号链,并且当相邻符号链在每个位置处停止时,评估所述阵列中所显示符号的任何获胜组合。