会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 22. 发明申请
    • RENDERING OF AUDIO OBJECTS WITH APPARENT SIZE TO ARBITRARY LOUDSPEAKER LAYOUTS
    • 将音乐对象渲染为具有大小的ARBITRARY LOUDSPEAKER LAYOUTS
    • US20160007133A1
    • 2016-01-07
    • US14770709
    • 2014-03-10
    • DOLBY LABORATORIES LICENSING CORPORATIONDOLBY INTERNATIONAL AB
    • Antonio MATEOS SOLENicolas R. TSINGOS
    • H04S7/00H04S5/00
    • H04S7/30H04S3/008H04S5/005H04S2400/01H04S2400/11H04S2400/13H04S2400/15
    • Multiple virtual source locations may be defined for a volume within which audio objects can move. A set-up process for rendering audio data may involve receiving reproduction speaker location data and pre-computing gain values for each of the virtual sources according to the reproduction speaker location data and each virtual source location. The gain values may be stored and used during “run time,” during which audio reproduction data are rendered for the speakers of the reproduction environment. During run time, for each audio object, contributions from virtual source locations within an area or volume defined by the audio object position data and the audio object size data may be computed. A set of gain values for each output channel of the reproduction environment may be computed based, at least in part, on the computed contributions. Each output channel may correspond to at least one reproduction speaker of the reproduction environment.
    • 可以为音频对象可以移动的音量定义多个虚拟源位置。 用于呈现音频数据的设置过程可以包括根据再现扬声器位置数据和每个虚拟源位置来接收再现扬声器位置数据和针对每个虚拟源的预计算增益值。 可以在“运行时间”期间存储和使用增益值,在此期间为再现环境的扬声器呈现音频再现数据。 在运行时间期间,对于每个音频对象,可以计算由音频对象位置数据和音频对象大小数据定义的区域或卷内的虚拟源位置的贡献。 可以至少部分地基于所计算的贡献来计算再现环境的每个输出通道的一组增益值。 每个输出通道可以对应于再现环境的至少一个再现扬声器。