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    • 22. 发明授权
    • System to direct movement of a dancing figure
    • 引导舞蹈人物运动的系统
    • US08157612B2
    • 2012-04-17
    • US12369528
    • 2009-02-11
    • Steven RehkemperRyan Kratz
    • Steven RehkemperRyan Kratz
    • A63J19/00
    • A63H13/04
    • The present invention provides for an interactive figure with several pivot regions in the ankles, knees and hips. Two drive mechanisms are housed within a base to drive movement of the lower portion of the figure while an additional drive mechanism is included within the torso of the doll to drive movement of the arms and head. Additionally, gear mechanisms are included within the base and the figure to transfer movement from the drive mechanisms to the figure along with various electronics. In response to a user's input or a preprogrammed play routine, the figure will respond with various movement and audio content.
    • 本发明提供了一种在脚踝,膝盖和臀部中具有几个枢转区域的交互式图形。 两个驱动机构容纳在基座内以驱动图的下部的移动,同时在娃娃的躯干内包括附加的驱动机构以驱动臂和头的运动。 此外,齿轮机构包括在基座和图中以将驱动机构的运动与各种电子装置一起传送到图中。 响应于用户的输入或预编程的播放例程,该图将响应各种移动和音频内容。
    • 24. 发明申请
    • VEHICLE WITH CONTROLLED MOTORIZED MOVEMENTS
    • 具有控制电动机构的车辆
    • US20100068969A1
    • 2010-03-18
    • US12541578
    • 2009-08-14
    • Daniel KimRyan Kratz
    • Daniel KimRyan Kratz
    • A63H17/00
    • A63H33/003A63H17/05
    • A toy vehicle is provided having a wheel base, a chassis, and a cab. The wheel base has pairs of rear wheels. The chassis is attached to the wheel base about a horizontal rotational axis which is capable of raising and lowering the chassis from a first position to a second position. The cab is pivotally attached to the chassis such that the cab is able to remain in a substantially horizontal position when the chassis is moved. The cab further includes a pair of joints that secure arms, which have at the end a wheel. The joint enables the arms to move when the chassis moves. When moving the cab, the vehicle transforms between the first and second positions, where the wheels attached to the arms are able to move with the cab.
    • 具有车轮底座,底盘和驾驶室的玩具车辆。 车轮底座有一对后轮。 底盘围绕水平旋转轴线附接到轮基座,该水平旋转轴线能够使底盘从第一位置升高和降低到第二位置。 驾驶室枢转地附接到底盘,使得驾驶室能够在底盘移动时保持在基本水平的位置。 驾驶室还包括固定臂的一对接头,其末端具有车轮。 当底盘移动时,关节使臂移动。 当移动驾驶室时,车辆在第一和第二位置之间变换,其中附接到臂的轮能够与驾驶室一起移动。
    • 25. 发明申请
    • INTERACTIVE THREE DIMENSIONAL GAMING DEVICE WITH RECESSED CHAMBERS
    • 具有接收器的交互式三维游戏设备
    • US20080070657A1
    • 2008-03-20
    • US11855635
    • 2007-09-14
    • Ryan KratzSteven Rehkemper
    • Ryan KratzSteven Rehkemper
    • G06F17/00
    • A63F9/24A63F9/0612A63F2009/2402A63F2009/2451A63F2009/2454A63F2009/247A63F2009/2476A63F2009/2494A63F2250/482
    • A puzzle or gaming device is provided with a polyhedron housing having a plurality of substantially planar faces, each face includes a plurality of tiles and at least one opening. A plurality of response units are secured separately about each opening such that a top edge defined by the response unit is positioned in the openings and substantially flushed with a surface of the tiles adjacent the opening thereby maintaining a substantially planer face. A processor is provided and includes a pre-programmed gaming content stored on a memory. The process is in communication with light sources and switches, such that the pre-programmed gaming content when activated by the processor randomly activates or deactivates light sources promptly a user to respond by maneuvering the polyhedron housing such that the line of sight of a light source changes wherein the user is able to respond to the pre-programmed gaming content by pressing one or more switches.
    • 拼图或游戏装置设置有具有多个基本平坦的面的多面体外壳,每个面包括多个瓷砖和至少一个开口。 多个响应单元分别围绕每个开口固定,使得由响应单元限定的顶部边缘定位在开口中并且基本上被瓷砖的与开口相邻的表面冲洗,从而保持大致平坦的面。 提供处理器并且包括存储在存储器上的预编程的游戏内容。 该过程与光源和开关进行通信,使得当由处理器激活时,预编程的游戏内容随机激活或去激活光源,用户可以通过操纵多面体外壳来快速响应光源,使得光源的视线 其中用户能够通过按压一个或多个开关来响应预编程的游戏内容。