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    • 23. 发明申请
    • Force feedback device for simulating combat
    • 用于模拟战斗的力反馈装置
    • US20060030383A1
    • 2006-02-09
    • US11233563
    • 2005-09-22
    • Louis RosenbergScott Brave
    • Louis RosenbergScott Brave
    • A63F13/00
    • A63F13/285A63B24/00A63F11/0051A63F13/10A63F13/335A63F13/573A63F13/577A63F13/812A63F2300/1025A63F2300/1037A63F2300/64A63F2300/8011B25J9/1689G05G9/047G05G2009/04766G05G2009/04777G06F3/016G06F3/0383G06F2203/014G06F2203/015H01H2003/008H04L67/38
    • A method and apparatus for providing force feedback to a user operating a human/computer interface device and interacting with a computer-generated simulation. In one aspect, a computer-implemented method simulates the interaction of simulated objects displayed to a user who controls one of the simulated objects manipulating a physical object of an interface device. The position of the simulated object, as provided within the simulation and as displayed, is mapped directly to the physical position of the user object. This mapping is broken under conditions that are effective to provide force feedback to the user which imparts a physical sensation corresponding to the interaction of the simulated objects. In another aspect, hand-to-hand combat is simulated wherein a user controls a simulated object by manipulating a physical object, such a sword hilt, to allow the user to utilize a wide range of physical skill and dexterity in interacting with the simulation. In another aspect, a simulation apparatus provides a display device such as one or more display screens or a projection device, and which also provides an intuitive mechanical interface device for the user to skillfully and dexterously manipulate objects within a computer-generated simulation.
    • 一种用于向操作人/计算机接口设备并与计算机生成的模拟进行交互的用户提供力反馈的方法和装置。 在一个方面,计算机实现的方法模拟显示​​给控制模拟对象之一的用户的模拟对象与操作接口设备的物理对象的交互。 模拟对象的位置,如模拟和显示内容所提供的,直接映射到用户对象的物理位置。 这种映射在有效地向用户提供力反馈的条件下被破坏,其赋予对应于模拟对象的交互的物理感觉。 在另一方面,模拟手对战,其中用户通过操纵物理对象(例如剑柄)来控制模拟对象,以允许用户在与模拟相互作用中利用广泛的身体技能和灵巧性。 在另一方面,模拟装置提供诸如一个或多个显示屏幕或投影设备的显示设备,并且还为用户提供直观的机械接口设备,以巧妙地和灵活地操纵计算机生成的模拟中的对象。
    • 24. 发明申请
    • Laparoscopic simulation interface
    • 腹腔镜模拟界面
    • US20050162383A1
    • 2005-07-28
    • US11041992
    • 2005-01-26
    • Louis Rosenberg
    • Louis Rosenberg
    • A61B19/00A63F13/06G05G9/047G06F3/00G06F3/01G06F3/038G09B9/28G09B23/28G09G5/08G09G5/00
    • G05G9/047A61B90/50A63F13/06A63F13/24A63F13/285A63F2300/1037G05G9/04737G05G2009/0474G05G2009/04766G06F3/016G06F3/0346G06F3/03545G06F3/0383G06F2203/015G09B9/28G09B23/28
    • A method and apparatus for providing high bandwidth and low noise mechanical input and output for computer systems. A gimbal mechanism provides two revolute degrees of freedom to an object about two axes of rotation. A linear axis member is coupled to the gimbal mechanism at the intersection of the two axes of rotation. The linear axis member is capable of being translated along a third axis to provide a third degree of freedom. The user object is coupled to the linear axis member and is thus translatable along the third axis so that the object can be moved along all three degrees of freedom. Transducers associated with the provided degrees of freedom include sensors and actuators and provide an electromechanical interface between the object and a digital processing system. Capstan drive mechanisms transmit forces between the transducers and the object. The linear axis member can also be rotated about its lengthwise axis to provide a fourth degree of freedom, and, optionally, a floating gimbal mechanism is coupled to the linear axis member to provide fifth and sixth degrees of freedom to an object. Transducer sensors are associated with the fourth, fifth, and sixth degrees of freedom. The interface is well suited for simulations of medical procedures and simulations in which an object such as a stylus or a joystick is moved and manipulated by the user.
    • 一种用于为计算机系统提供高带宽和低噪声机械输入和输出的方法和装置。 万向节机构为关于两个旋转轴线的物体提供两个旋转自由度。 直线轴构件在两个旋转轴线的相交处连接到万向节机构。 线性轴构件能够沿着第三轴线平移以提供第三自由度。 用户对象被连接到线性轴构件,并且因此可以沿着第三轴线平移,使得物体可以沿着所有三个自由度移动。 与提供的自由度相关联的传感器包括传感器和致动器,并且在对象和数字处理系统之间提供机电接口。 绞盘驱动机构在换能器和物体之间传递力。 线性轴构件也可以围绕其纵向轴线旋转以提供第四自由度,并且可选地,浮动万向架机构联接到线性轴构件以向物体提供第五和第六自由度。 传感器传感器与第四,第五和第六自由度相关联。 该界面非常适用于医疗程序和模拟的模拟,其中诸如触笔或操纵杆的对象被用户移动和操纵。
    • 25. 发明申请
    • Enhanced cursor control using interface devices
    • 使用接口设备增强光标控制
    • US20050057509A1
    • 2005-03-17
    • US10951350
    • 2004-09-28
    • Jeffrey MallettDean ChangLouis RosenbergAdam BraunKenneth MartinJonathan Beamer
    • Jeffrey MallettDean ChangLouis RosenbergAdam BraunKenneth MartinJonathan Beamer
    • G06F3/00G06F3/01G06F3/038G06F3/042G09G5/08
    • G06F3/016G06F3/0354G06F3/03548G06F3/038G06F3/0421G06F2203/014G06F2203/015
    • An interface device and method for providing enhanced cursor control with force feedback. A force feedback interface device includes a manipulandum, such as a mouse, that is moveable in a local workspace. The device is coupled to a host computer that displays a cursor in a graphical environment, such as a GUI, on a display screen. An interior region and a border region in the local workspace is defined. One mapping of device movement to cursor movement is used for the interior region, and a different mapping is used for the border region. Mapping methods include ballistics, absolute, linear, rate control, and variable absolute. Rate control embodiments can be single axis or dual axis. In one embodiment, when the mouse moves from the interior region to the border region, the mapping providing the greater cursor velocity is used to better conserve device workspace in the direction of travel and to decrease any sense of mapping mode change to the user. Other features include an autocentering function for reducing offset between local and host frames.
    • 一种用于通过力反馈提供增强的光标控制的接口设备和方法。 力反馈接口设备包括可在本地工作空间中移动的操纵,例如鼠标。 该设备耦合到在显示屏幕上的诸如GUI的图形环境中显示光标的主计算机。 定义本地工作空间中的内部区域和边界区域。 对于内部区域使用设备移动到光标移动的一个映射,并且边界区域使用不同的映射。 映射方法包括弹道学,绝对线性,速率控制和可变绝对。 速率控制实施例可以是单轴或双轴。 在一个实施例中,当鼠标从内部区域移动到边界区域时,提供较大光标速度的映射用于在行进方向上更好地节省设备工作空间并且减少对用户的任何映射模式改变的感觉。 其他功能包括用于减少本地和主机帧之间的偏移的自动对中功能。