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    • 21. 发明申请
    • Symbol display apparatus for game machine
    • 游戏机符号显示装置
    • US20040038726A1
    • 2004-02-26
    • US10242637
    • 2002-09-13
    • DRAGON CO., LTD.
    • Haruo Inoue
    • G07F017/34
    • G07F17/3213
    • A symbol display apparatus for game machine includes lined up plural reel units. Each reel unit has double reel structure composed of an outer reel and an inner reel. Inside the inner reel, backlights are disposed. Peripheries of the outer and inner reels are so colored lightly as to be semitransparent, so the outer and inner reels make an object disposed inside indistinct but transmit light. Inner symbols arranged on the periphery of the inner reel are printed with light color. When the inner and outer symbols are overlapped, the backlight emits white light. Color of the inner symbol illuminated with the white light does not affect adversely to appearance of the outer symbol. When the inner symbol is displayed through a transparent portion provided in the outer reel, the backlight emits light color of which is correspondent to the inner symbol for displaying the inner symbol emphatically and clearly.
    • 一种用于游戏机的符号显示装置,包括排列多个卷轴单元。 每个卷轴单元具有由外卷轴和内卷轴组成的双卷轴结构。 在内卷轴内,布置了背光。 外部和内部卷轴的外围被轻轻地如此被半透明地涂覆,因此外部和内部卷轴使得设置在不透明的内部但透射光的物体。 布置在内侧卷轴周边上的内部符号以浅色印刷。 当内外符号重叠时,背光会发出白光。 用白光照亮的内部符号的颜色不会对外部符号的外观产生不利影响。 当通过设置在外部卷轴上的透明部分显示内部符号时,背光源发光,其颜色相应于用于显示内部符号的内部符号。
    • 22. 发明申请
    • Game machine
    • 游戏机
    • US20070178965A1
    • 2007-08-02
    • US10638361
    • 2003-08-12
    • Haruo Inoue
    • Haruo Inoue
    • A63F9/24
    • G07F17/3211
    • A second display section of a second display device is movable from an initial position to an end position. Upon starting the game, a first display device displays the symbols in motion and thereafter displays the stop symbols. Subsequently, the second display section displays the symbols in motion and displays the stop symbol. In some cases, the second display device moves. Even when there is no winning symbol combination, the player can win in accordance with the symbol combination of the first display device and the second display section. When the winning symbol combination appears after the second display section moves, the player wins the game.
    • 第二显示装置的第二显示部分可以从初始位置移动到结束位置。 开始游戏时,第一显示装置显示运动中的符号,然后显示停止符号。 随后,第二显示部分显示运动中的符号并显示停止符号。 在某些情况下,第二显示设备移动。 即使没有获胜符号组合,玩家可以根据第一显示装置和第二显示部分的符号组合获胜。 当在第二显示部分移动之后出现获胜符号组合时,玩家赢得游戏。
    • 23. 发明授权
    • Symbol display device and game machine
    • 符号显示设备和游戏机
    • US06942572B2
    • 2005-09-13
    • US10209610
    • 2002-08-01
    • Haruo Inoue
    • Haruo Inoue
    • A63F5/04G07F17/34A63F9/24
    • G07F17/34
    • Fifteen reels are arranged in five lines and three columns. Plural kinds of symbols are drawn on each reel at a constant pitch, so that one symbol is observed through a display window. There are three type winnings, such as a line winning, which is completed when predetermined symbols are lined on the winning line, a block winning, which is completed when predetermined symbols are displayed from a group of display windows, and an ANY position winning, which is completed when a fixed number of predetermined symbols are displayed. When one of winnings is completed, the symbols constituting the winning is illuminated by a specific color allocated the winning.
    • 十五卷卷轴布置在五行和三列中。 在每个卷轴上以恒定的间距绘制多种符号,以便通过显示窗观察一个符号。 有三种类型的奖金,例如在获胜线上排列预定符号时完成的线胜利,当从一组显示窗口显示预定符号时完成的块获胜,以及任意位置获胜, 当显示固定数量的预定符号时完成。 当一个奖金完成后,构成中奖的符号被分配给获胜者的特定颜色照亮。
    • 24. 发明申请
    • Symbol display device for game machine
    • 游戏机符号显示装置
    • US20050043084A1
    • 2005-02-24
    • US10751475
    • 2004-01-06
    • Haruo Inoue
    • Haruo Inoue
    • A63F5/04A63F13/00G07F17/32
    • G07F17/32
    • A first, a second, and a third reel units consist of an inner and an outer reels respectively. A symbol “target” disposed in the outer reel forms a composite symbol by overlaying the symbol “target” on the symbol in the inner reel. The symbol “target” is related to win. When a normal game is started, the inner reel rotates in a normal direction, and the outer reel starts to rotate in the normal and a reverse directions in order to fluctuate the symbol “target” between an upper and an lower portions of a display window. Thereafter, the inner reel stops, and then the outer reel stops after a predetermined time. The player wins the game when the same symbols are aligned in a row in winning lines, or when the same composite symbol is displayed in the first, the second, and the third lines respectively.
    • 第一,第二和第三卷轴单元分别由内和外卷轴组成。 设置在外侧卷轴中的符号“目标”通过将符号“目标”覆盖在内侧卷轴上的符号上形成复合符号。 符号“目标”与胜利有关。 当正常游戏开始时,内侧卷轴沿正常方向旋转,并且外部卷轴在正常和反向方向上开始旋转,以便使显示窗口的上部和下部之间的符号“目标”波动 。 此后,内卷轴停止,然后外卷轴在预定时间后停止。 当相同的符号在胜利线中排成一行时,或者当相同的复合符号分别显示在第一,第二和第三行中时,玩家赢得游戏。
    • 25. 发明授权
    • Symbol display device for game machine
    • 游戏机符号显示装置
    • US07344442B2
    • 2008-03-18
    • US10940784
    • 2004-09-15
    • Haruo Inoue
    • Haruo Inoue
    • A63F13/00
    • G07F17/3213G07F17/3211
    • A symbol display device is provided with a first reel unit, a second reel unit, and a third reel unit. Each of the first, the second, and the third reel unit is composed as a double reel structure with an inner reel and an outer reel. The inner reel and the outer reel are formed out of light-transmittable material and have translucent symbols arranged on their peripheries. A first light-emitting device is provided inside the inner reel to illuminate the symbols on the inner reel from behind of them and a second light-emitting device is provided between the inner reel and the outer reel to illuminate the symbols on the outer reel from behind of them. In order to illuminate the symbols on the outer reel, only the second light-emitting device is lit up, while the first light-emitting device is lit up in order to illuminate only the symbols on the inner reel.
    • 符号显示装置设置有第一卷轴单元,第二卷轴单元和第三卷轴单元。 第一,第二和第三卷轴单元中的每一个都构成具有内卷轴和外卷轴的双卷轴结构。 内卷轴和外卷轴由透光材料形成并且具有布置在其周边上的半透明符号。 第一发光装置设置在内卷轴的内部,以从其后面照亮内卷轴上的符号,并且在内卷轴和外卷轴之间设置第二发光装置,以便从外卷轴上的符号照亮 在他们的后面。 为了照亮外部卷轴上的符号,仅第二发光装置点亮,而第一发光装置点亮以仅照亮内侧卷轴上的符号。
    • 26. 发明授权
    • Symbol display apparatus for game machine
    • 游戏机符号显示装置
    • US07214132B2
    • 2007-05-08
    • US10242637
    • 2002-09-13
    • Haruo Inoue
    • Haruo Inoue
    • G06F17/00
    • G07F17/3213
    • A symbol display apparatus for game machine includes lined up plural reel units. Each reel unit has double reel structure composed of an outer reel and an inner reel. Inside the inner reel, backlights are disposed. Peripheries of the outer and inner reels are so colored lightly as to be semitransparent, so the outer and inner reels make an object disposed inside indistinct but transmit light. Inner symbols arranged on the periphery of the inner reel are printed with light color. When the inner and outer symbols are overlapped, the backlight emits white light. Color of the inner symbol illuminated with the white light does not affect adversely to appearance of the outer symbol. When the inner symbol is displayed through a transparent portion provided in the outer reel, the backlight emits light color of which is correspondent to the inner symbol for displaying the inner symbol emphatically and clearly.
    • 一种用于游戏机的符号显示装置,包括排列多个卷轴单元。 每个卷轴单元具有由外卷轴和内卷轴组成的双卷轴结构。 在内卷轴内,布置了背光。 外部和内部卷轴的外围被轻轻地如此被半透明地涂覆,因此外部和内部卷轴使得设置在不透明的内部但透射光的物体。 布置在内侧卷轴周边上的内部符号以浅色印刷。 当内外符号重叠时,背光会发出白光。 用白光照亮的内部符号的颜色不会对外部符号的外观产生不利影响。 当通过设置在外部卷轴上的透明部分显示内部符号时,背光源发光,其颜色相应于用于显示内部符号的内部符号。
    • 27. 发明授权
    • Symbol display device for game machine
    • 游戏机符号显示装置
    • US06988731B2
    • 2006-01-24
    • US10449092
    • 2003-06-02
    • Haruo Inoue
    • Haruo Inoue
    • G07F17/34A63F9/00
    • G07F17/3213G07F17/3211
    • Transparent blank symbols are disposed on each of first, second and third display parts respectively provided in first, second and third display plates. The player wins if the same symbols of the first to third display parts are arranged in line on any of winning lines when the first to third display plates stop rotating. When the blank symbols of the first to third display parts are arranged in line on any of winning lines, the reel mounting plate starts rotating until the sub reel reaches the position behind the blank symbols. Then, the sub reel rotates and stops to display move and stop of the symbols. The symbol on the sub reel is observable through transparent parts in the blank symbols.
    • 分别设置在第一显示板,第二显示板和第三显示板中的第一,第二和第三显示部件的每一个上设置透明空白符号。 当第一至第三显示板停止旋转时,如果第一至第三显示部分的相同符号排列成任何获胜线,则玩家胜利。 当第一至第三显示部分的空白符号在任何获奖线上排成一行时,卷轴安装板开始旋转直到副卷轴到达空白符号后面的位置。 然后,副卷轴旋转停止显示符号的移动和停止。 子卷轴上的符号可以通过空白符号中的透明部分来观察。
    • 28. 发明授权
    • Symbol display apparatus for game machine
    • 游戏机符号显示装置
    • US06880826B2
    • 2005-04-19
    • US10338655
    • 2003-01-09
    • Haruo Inoue
    • Haruo Inoue
    • A63F5/04G07F17/34
    • G07F17/3213
    • A symbol display apparatus for game machine includes aligned plural reel units. Each of the reel units has double reel structure composed of an outer reel and an inner reel. Of two half symbols made by dividing a single complete symbol, one half symbol is disposed in a periphery of the inner reel, and the other half symbol is disposed in a periphery of the outer reel. When the corresponding half symbols disposed separately in the inner and outer reels stop together on the same winning line, a composite symbol is formed. The composite symbol is used as a hit symbol which makes up a winning symbol combination.
    • 游戏机的符号显示装置包括对准的多个卷轴单元。 每个卷轴单元具有由外卷轴和内卷轴组成的双卷轴结构。 通过划分单个完整符号制成的两个半符号中,一个半符号设置在内卷轴的周边,而另一个半符号设置在外卷轴的周边。 当在内部和外部卷轴上分开设置的对应半符号在相同的获胜线上停止时,形成复合符号。 复合符号被用作构成获胜符号组合的命中符号。
    • 29. 发明申请
    • Symbol-displaying device for a game machine
    • 游戏机符号显示装置
    • US20050043083A1
    • 2005-02-24
    • US10732347
    • 2003-12-11
    • Haruo Inoue
    • Haruo Inoue
    • A63F5/04A63F7/02A63F13/00G07F17/32
    • G07F17/32
    • An inner reel is provided with an A-zone, a B-zone and a C-zone. Symbols of the inner reel are arranged in the respective zones. The A-zone to the C-zone are selectively displayed in accordance with a game condition. The A-zone is used in a normal game. The B-zone and the C-zone are used for deciding a sort of benefit to be afforded in a free game. Either of the B-zone or the C-zone is used in the free game. Using the B-zone brings the benefits in that winning provability is raised and in that odds are increased in case of winning. Using the C-zone brings the benefit in that a number of the free games are added.
    • 内卷轴设有A区,B区和C区。 内卷轴的符号被布置在相应的区域中。 根据游戏条件选择性地显示到C区的A区。 A区用于正常游戏。 B区和C区用于确定在免费游戏中提供的一种好处。 B区或C区都是在免费游戏中使用的。 使用B区带来的好处在于获胜证明可以提高,并且在获胜的情况下可能会增加赔率。 使用C区带来的益处在于增加了一些免费游戏。
    • 30. 发明申请
    • Symbol display apparatus for game machine
    • 游戏机符号显示装置
    • US20040026854A1
    • 2004-02-12
    • US10338655
    • 2003-01-09
    • DRAGON CO., LTD.
    • Haruo Inoue
    • A63F001/18
    • G07F17/3213
    • A symbol display apparatus for game machine includes aligned plural reel units. Each of the reel units has double reel structure composed of an outer reel and an inner reel. Of two half symbols made by dividing a single complete symbol, one half symbol is disposed in a periphery of the inner reel, and the other half symbol is disposed in a periphery of the outer reel. When the corresponding half symbols disposed separately in the inner and outer reels stop together on the same winning line, a composite symbol is formed. The composite symbol is used as a hit symbol which makes up a winning symbol combination.
    • 游戏机的符号显示装置包括对准的多个卷轴单元。 每个卷轴单元具有由外卷轴和内卷轴组成的双卷轴结构。 通过划分单个完整符号制成的两个半符号中,一个半符号设置在内卷轴的周边,而另一个半符号设置在外卷轴的周边。 当在内部和外部卷轴上分开设置的对应半符号在相同的获胜线上停止时,形成复合符号。 复合符号被用作构成获胜符号组合的命中符号。