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    • 11. 发明申请
    • CONTROLLING APPLICATION DATA IN WAGERING GAME SYSTEMS
    • 控制游戏系统中的应用数据
    • US20150262451A1
    • 2015-09-17
    • US14721969
    • 2015-05-26
    • WMS Gaming, Inc.
    • Srinivyasa M. AdirajuDale R. BuchholzMark B. GagnerDamon E. GuraMark C. PaceLarry J. Pacey
    • G07F17/32
    • G07F17/3227G07F17/32G07F17/323G07F17/3255G07F17/3267
    • A wagering game system and its operations are described herein. In some examples, the operations can include determining, via an electronic presentation controller, that a first presentation priority of the first content exceeds a second presentation priority of the second content for presentation via an electronic output device of the wagering game system. The operations can further include analyzing, via the electronic presentation controller, presentation criteria associated with one or more of the first gaming application or the second gaming application. The operations can further include electronically modifying, via the electronic presentation controller, a presentation setting of the second content in response to determining, based on the analyzing of the presentation criteria, that modifying the presentation setting would cause the second presentation priority to increase.
    • 本文描述了投注游戏系统及其操作。 在一些示例中,操作可以包括经由电子呈现控制器确定第一内容的第一呈现优先级超过第二内容的第二呈现优先级,以经由投注游戏系统的电子输出设备呈现。 操作可以进一步包括通过电子演示控制器分析与第一游戏应用或第二游戏应用中的一个或多个相关联的呈现准则。 所述操作可以进一步包括通过电子呈现控制器电子地修改第二内容的呈现设置,以响应于基于对呈现标准的分析来确定修改呈现设置将导致第二呈现优先级增加。
    • 15. 发明申请
    • CONTROLLING THREE-DIMENSIONAL PRESENTATION OF WAGERING GAME CONTENT
    • 控制游戏内容的三维演示
    • US20130267317A1
    • 2013-10-10
    • US13785776
    • 2013-03-05
    • WMS GAMING, INC.
    • Dion K. AokiMark B. GagnerSean P. KellyScott A. MassingJamie W. Vann
    • A63F13/00
    • A63F13/52A63F2250/307G07F17/3206G07F17/3211G07F17/3239H04N13/20H04N13/30
    • Some embodiments of the inventive subject matter are directed to presenting wagering game content in stereoscopic 3D according to an optimal autostereoscopic view for an autostereoscopic display based on a viewing perspective of a player when the player views the wagering game content. Some embodiments are also directed to determining that the player looks away from the wagering game content and maintaining, or freezing, presentation of wagering game content in 3D according to the optimal autostereoscopic view. Some embodiments are directed to updating the optimal autostereoscopic view based on changes to the viewing perspective while the player looks away from the wagering game content. Some embodiment are also directed to changing the presentation of the wagering game content to 2D, and restoring the one or more portions to 3D based on a degree of player attentiveness after the player looks at the wagering game content again.
    • 本发明的一些实施例旨在根据玩家观看投注游戏内容时基于玩家的观看透视图的自动立体显示的最佳自动立体视图来呈现立体3D中的投注游戏内容。 一些实施例还涉及确定玩家远离投注游戏内容并根据最佳自动立体视图维持或冻结投注游戏内容的3D呈现。 一些实施例旨在当玩家远离投注游戏内容时,基于​​观看透视图的改变来更新最佳自动立体视图。 一些实施例还涉及将投注游戏内容的呈现改变为2D,并且在玩家再次观看投注游戏内容之后,基于玩家注意力的程度将一个或多个部分恢复为3D。
    • 20. 发明授权
    • Controlling application data in wagering game systems
    • 控制投注游戏系统中的应用数据
    • US09454871B2
    • 2016-09-27
    • US14721969
    • 2015-05-26
    • WMS Gaming, Inc.
    • Srinivyasa M. AdirajuDale R. BuchholzMark B. GagnerDamon E. GuraMark C. PaceLarry J. Pacey
    • G07F17/32
    • G07F17/3227G07F17/32G07F17/323G07F17/3255G07F17/3267
    • A wagering game system configured to perform operations including receiving application data provided from multiple applications on a wagering game machine. The application data can indicate needs by the multiple applications to present content on the wagering game machine. The operations can also include prioritizing the presentation of the content based on control rules that govern interoperability between the multiple applications. The operations can also include determining access rights, subscription levels, or other limitations on the multiple applications to present the content and access to each other's application data. The operations can further include presenting controls so that player accounts can modify the manner or priority of presenting the content.
    • 一种投注游戏系统,被配置为执行包括从投注游戏机上的多个应用提供的应用数据的操作。 应用数据可以指示多个应用程序的需求,以在投注游戏机上呈现内容。 这些操作还可以包括基于管理多个应用之间的互操作性的控制规则对内容的呈现进行优先级排序。 这些操作还可以包括确定访问权限,订阅级别或对多个应用程序的其他限制以呈现内容并访问对方的应用数据。 这些操作可以进一步包括呈现控制,使得玩家帐户可以修改呈现内容的方式或优先级。