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    • 12. 发明授权
    • Method and process to generate real time input/output in a voice XML run-time simulation environment
    • 在语音XML运行时仿真环境中生成实时输入/输出的方法和过程
    • US07349836B2
    • 2008-03-25
    • US10734486
    • 2003-12-12
    • William V. Da PalmaBrett J. GavagniMatthew W. HartleyBrien H. Muschett
    • William V. Da PalmaBrett J. GavagniMatthew W. HartleyBrien H. Muschett
    • G06F9/45H04M11/00G10L13/00
    • H04M3/242
    • A method and system for testing voice applications, such as VoiceXML applications, is provided. The system provides a run-time simulation environment for voice applications that simulates and automates user interaction. A user simulation script is provided in a customized mark-up language. The voice application is processed to derive a nominal output of the voice application. The user simulation script is processed to generate a simulated output for the voice application corresponding to the nominal output. The user simulation script is also processed to generate a simulated input for the voice application corresponding to a pre-determined user input to the voice application. The simulated inputs and outputs are executed in conjunction with the voice application in real-time to test the application. Execution time rates for text based input and output are calculated based on empirical speaking rates of human users.
    • 提供了一种用于测试语音应用程序(如VoiceXML应用程序)的方法和系统。 该系统为模拟和自动化用户交互的语音应用程序提供运行时模拟环境。 以定制的标记语言提供用户模拟脚本。 处理语音应用程序以导出语音应用程序的标称输出。 处理用户仿真脚本以产生对应于标称输出的语音应用的模拟输出。 还处理用户模拟脚本以产生对应于语音应用的预定用户输入的语音应用的模拟输入。 模拟输入和输出与语音应用程序实时一起执行,以测试应用程序。 基于文本输入和输出的执行时间速率是基于人类用户的经验说话率来计算的。
    • 13. 发明授权
    • Media flow converter for use in real-time delivery transactions
    • 用于实时交货交易的媒体流转换器
    • US07925769B2
    • 2011-04-12
    • US11286922
    • 2005-11-23
    • Brett J. GavagniBrien H MuschettWendi L. Nusbickel
    • Brett J. GavagniBrien H MuschettWendi L. Nusbickel
    • G06F15/16G06F15/173H04L12/28
    • H04L67/325H04L65/608
    • A method (200) and a system (100) for coordinated streaming use a single Real Time Protocol (RTP) producer (130) for handling multiple audio services (110). The method can include the steps of assigning (202) a RTP producer to handle multiple audio objects, and maintaining (204) a service for each object in accordance with a delivery schedule. RTP packets can be sent in accordance with the delivery schedule for complying with real-time requirements of a media rendering client thereby providing continuous real-time service delivery. The method can further include determining a wait time and updating the delivery schedule in view of the wait time. In one arrangement, the RTP producer can sleep for a pre-specified interval, and upon wake, prioritizes service delivery based on an audio object's wait time.
    • 用于协调流的方法(200)和系统(100)使用单个实时协议(RTP)生成器(130)来处理多个音频服务(110)。 该方法可以包括以下步骤:分配(202)RTP生成器来处理多个音频对象,并且根据传送时间表维护(204)每个对象的服务。 可以根据传送计划发送RTP分组,以满足媒体呈现客户端的实时要求,从而提供连续的实时服务传递。 该方法还可以包括根据等待时间来确定等待时间和更新传送计划。 在一种布置中,RTP生成器可以预先指定的间隔睡眠,并且在唤醒时,基于音频对象的等待时间来优先进行服务传递。