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    • 19. 发明授权
    • Electronic gaming device and method for operating same
    • 电子游戏装置及其操作方法
    • US07867073B2
    • 2011-01-11
    • US10430021
    • 2003-05-05
    • Jay S. WalkerJames A. JoraschMagdalena M. FinchamStephen C. TulleyGeoffrey M. Gelman
    • Jay S. WalkerJames A. JoraschMagdalena M. FinchamStephen C. TulleyGeoffrey M. Gelman
    • A63F1/00
    • A63F1/00A63F2001/008
    • A method is provided for facilitating a game of video poker, where a payout may be determined based on aspects of both an initial hand, and a final hand. In one or more embodiments, a payout is determined based on a ranking of an initial hand and a ranking of a final hand. In one or more embodiments, a payout is determined based on cards present in an initial hand and absent from a final hand. In one or more embodiments, a payout is determined based on cards present in a final hand and absent from an initial hand. In one or more embodiments, a payout is determined based on cards present in an initial hand and present in a final hand. In one or more embodiments, a payout is determined based on a probability of generating a final hand from an initial hand. In one or more embodiments, a payout is determined based on an order of cards within an initial hand, final hand, and/or within a set of replacement cards drawn to complete a final hand.
    • 提供一种用于促进视频扑克游戏的方法,其中可以基于初始手和最后一手的方面来确定支付。 在一个或多个实施例中,基于初始手的排名和最后一手的排名确定支付。 在一个或多个实施例中,基于存在于初始手中并且不存在于最终手中的卡来确定支付。 在一个或多个实施例中,基于最后一手中存在的卡并且不存在初始手来确定支付。 在一个或多个实施例中,基于存在于初始手中并存在于最终手中的卡来确定支付。 在一个或多个实施例中,基于从初始手产生最后一手的概率来确定支付。 在一个或多个实施例中,基于初始手,最终手中的卡和/或在完成最后一手的一组替换卡内的卡的顺序来确定支付。