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    • 11. 发明授权
    • Fingertip location for gesture input
    • 手指输入的指尖位置
    • US09213436B2
    • 2015-12-15
    • US13528522
    • 2012-06-20
    • Kenneth M. KarakotsiosIsaac S. NobleDong Zhou
    • Kenneth M. KarakotsiosIsaac S. NobleDong Zhou
    • G06F3/033G09G5/08G06F3/041G06F3/042
    • G06F3/0418G06F3/0425G06F2203/04101G06F2203/04106
    • A user can use a finger, or other such object, to provide input to a computing device. The finger does not have to contact the device, but can be positioned and/or oriented in such a way that the device can determine an input that the user is attempting to provide, such as an element or icon that the user is intended to select. One or more cameras can capture image information, which can be analyzed to attempt to determine the location and/or orientation of the finger. If the finger is at least partially outside a field of view of the camera(s), the device can use a sensor (e.g., EMF) to attempt to determine a location of at least a portion of the finger, which can be used with the image information to determine the location and/or orientation of the finger. Other estimation processes can be used as well.
    • 用户可以使用手指或其他这样的对象向计算设备提供输入。 手指不必联系设备,而是可以以这样的方式定位和/或定向,使得设备可以确定用户正试图提供的输入,诸如用户想要选择的元件或图标 。 一个或多个相机可以捕获图像信息,其可以被分析以尝试确定手指的位置和/或取向。 如果手指至少部分地位于摄像机的视场之外,则设备可以使用传感器(例如,EMF)来尝试确定手指的至少一部分的位置,其可以与 该图像信息用于确定手指的位置和/或取向。 也可以使用其他估计过程。
    • 14. 发明授权
    • Viewer tracking image display
    • 查看器跟踪图像显示
    • US08643703B1
    • 2014-02-04
    • US13076322
    • 2011-03-30
    • Kenneth M. KarakotsiosIsaac S. Noble
    • Kenneth M. KarakotsiosIsaac S. Noble
    • H04N13/02G06K9/00
    • G09G5/37G06F3/011G06F3/0304G06F3/14G09G5/00G09G2320/028H04M2250/52H04N13/204H04N13/366
    • Image information displayed on an electronic device can be adjusted based at least in part upon a relative position of a viewer with respect to a device. In some embodiments, image stabilization can be provided such that an image remains substantially consistent from the point of view of the viewer, not the display element of the device. The image can be stretched, rotated, compressed, or otherwise manipulated based at least in part upon the relative viewing position. Similarly, the viewer can move relative to the device to obtain different views, but views that are consistent with the viewer looking at an object, for example, through a piece of glass. The device can overlay information on the image that will adjust with the adjusted image. Three-dimensional modeling and display can be used to offset parallax and focus point effects.
    • 可以至少部分地基于观看者相对于设备的相对位置来调整显示在电子设备上的图像信息。 在一些实施例中,可以提供图像稳定,使得图像从观察者的观点而不是设备的显示元件保持基本一致。 该图像可以至少部分地基于相对观看位置被拉伸,旋转,压缩或以其他方式操纵。 类似地,观看者可以相对于设备移动以获得不同的视图,但是观看与观看物体的观看者一致的视图,例如通过一块玻璃。 该设备可以覆盖图像上的信息,该信息将使用调整后的图像进行调整。 三维建模和显示可用于偏移视差和对焦点效果。
    • 15. 发明申请
    • FINGERTIP LOCATION FOR GESTURE INPUT
    • 手指输入的指示位置
    • US20130342459A1
    • 2013-12-26
    • US13528522
    • 2012-06-20
    • Kenneth M. KarakotsiosIsaac S. NobleDong Zhou
    • Kenneth M. KarakotsiosIsaac S. NobleDong Zhou
    • G06F3/033
    • G06F3/0418G06F3/0425G06F2203/04101G06F2203/04106
    • A user can use a finger, or other such object, to provide input to a computing device. The finger does not have to contact the device, but can be positioned and/or oriented in such a way that the device can determine an input that the user is attempting to provide, such as an element or icon that the user is intended to select. One or more cameras can capture image information, which can be analyzed to attempt to determine the location and/or orientation of the finger. If the finger is at least partially outside a field of view of the camera(s), the device can use a sensor (e.g., EMF) to attempt to determine a location of at least a portion of the finger, which can be used with the image information to determine the location and/or orientation of the finger. Other estimation processes can be used as well.
    • 用户可以使用手指或其他这样的对象向计算设备提供输入。 手指不必联系设备,而是可以以这样的方式定位和/或定向,使得设备可以确定用户正试图提供的输入,诸如用户想要选择的元件或图标 。 一个或多个相机可以捕获图像信息,其可以被分析以尝试确定手指的位置和/或取向。 如果手指至少部分地位于摄像机的视场之外,则设备可以使用传感器(例如,EMF)来尝试确定手指的至少一部分的位置,其可以与 该图像信息用于确定手指的位置和/或取向。 也可以使用其他估计过程。
    • 19. 发明授权
    • Dynamic device adjustments based on determined user sleep state
    • 基于确定用户睡眠状态的动态设备调整
    • US09094539B1
    • 2015-07-28
    • US13240709
    • 2011-09-22
    • Isaac S. Noble
    • Isaac S. Noble
    • H04W88/02H04N7/00H04N21/00
    • H04N7/00G06K9/00G06K9/00597G06K9/00885H04M1/72569H04N21/00H04N21/44218Y02D70/00Y02D70/144
    • An electronic device performs functionality adjustments based on a determined attention level of a user of the device. In some embodiments, the device automatically enters a sleep mode upon determining that the user has fallen asleep. The device may automatically modify functionality of the device such that disturbances to the user is minimized or power consumption is reduced. For example, the device may lower the volume of a ring tone or deactivate a communication channel. In some instances, the device may determine that the user is half-awake or paying an intermediate level of attention and activate an intermediate mode where at least some functionality is modified or adjusted. A device subsequently determining that the user is fully awake or actively engaged with the device causes the device to return to a standard mode of operation, where functionality of the device is adjusted to one appropriate for the user's attention level.
    • 电子设备基于设备的用户的确定的关注度来执行功能调整。 在一些实施例中,设备在确定用户已经睡着后自动进入睡眠模式。 设备可以自动修改设备的功能,使得对用户的干扰最小化或功耗降低。 例如,设备可以降低铃声的音量或停用通信信道。 在一些情况下,设备可以确定用户是半醒的或者支付中间级别的关注并且激活至少一些功能被修改或调整的中间模式。 随后设备确定用户完全清醒或主动地与设备接合的设备使得设备返回到标准操作模式,其中设备的功能被调整为适合于用户的注意力水平的功能。
    • 20. 发明授权
    • Point of view determinations for finger tracking
    • 手指跟踪的视点确定
    • US08947351B1
    • 2015-02-03
    • US13246561
    • 2011-09-27
    • Isaac S. Noble
    • Isaac S. Noble
    • G09G5/00
    • G06F3/04883G06F3/013G06F3/017G06F3/042G06F3/0488G06F2203/04108
    • A user can provide input to a computing device by moving a feature or object, such as a user's finger, within a field of view of at least one imaging element of the computing device. In order to ensure an accuracy of the determined input, the computing device can also attempt to determine a point of view of the user, such as by determining a relative position of the user's face or eyes. By determining a three-dimensional position of a feature and the user's point of view, a three-dimensional vector or other directional information can be determined whereby the intersection of that vector with the computing device indicates an intended location of input corresponding to the feature from the user's point of view.
    • 用户可以通过在计算设备的至少一个成像元件的视场内移动诸如用户的手指的特征或对象来向计算设备提供输入。 为了确保确定的输入的准确性,计算设备还可以尝试通过确定用户的脸部或眼睛的相对位置来确定用户的观点。 通过确定特征的三维位置和用户的观点,可以确定三维向量或其他方向信息,由此该向量与计算设备的交叉点指示与特征对应的输入的预期位置, 用户的观点。