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    • 11. 发明授权
    • Gaming system and method of operation
    • 游戏系统及操作方法
    • US08777749B1
    • 2014-07-15
    • US11900277
    • 2007-09-10
    • Jason Mayeroff
    • Jason Mayeroff
    • A63F9/24A63F13/00G06F17/00G06F19/00
    • G07F17/3244G07F17/3225G07F17/326G07F17/3262
    • A system for conducting gaming includes at least one gaming machine communicating with an award server. Optionally, the gaming machine communicates with the award server via a network server. In an optional embodiment, the gaming machine includes a bonus selection apparatus with a bonus award display. Bonus award indicia are transmitted from the award server to the bonus selection apparatus, optionally via the gaming machine, for display at the bonus display. A game is conducted at the gaming machine. A determination is made whether a bonus trigger has occurred. In an optional embodiment, the bonus trigger is random; in another optional embodiment, the bonus trigger is based on the outcome of the game. A displayed bonus award indicium is selected in response to a bonus trigger and the bonus award associated with the selected bonus award indicium is issued.
    • 用于进行游戏的系统包括与奖励服务器通信的至少一个游戏机。 可选地,游戏机经由网络服务器与奖励服务器进行通信。 在可选实施例中,游戏机包括具有奖励奖显示的奖励选择装置。 奖金奖励标记可以从奖励服务器传送到奖金选择装置,可选地通过游戏机,以显示奖金显示。 在游戏机上进行游戏。 确定是否发生了奖励触发。 在可选实施例中,奖励触发器是随机的; 在另一个可选实施例中,奖励触发是基于游戏的结果。 选择显示的奖金奖励标记以响应奖金触发,并且发出与所选奖金奖励标记相关联的奖金奖励。
    • 15. 发明授权
    • Video slot machine with multi-choice second bonus
    • 视频老虎机多选第二个奖金
    • US06231442B1
    • 2001-05-15
    • US09152355
    • 1998-09-14
    • Jason Mayeroff
    • Jason Mayeroff
    • A63F922
    • G07F17/32G07F17/3244G07F17/3267G07F17/34
    • A slot machine is configured to have a main game comprising a video reel slot arrangement with at least five reels and at least nine paylines and a secondary event selection game comprising a selection game. Whenever the player achieves a combination of symbols on the main game that awards the player with the opportunity to play the secondary event selection game, the number of chances provided to the player to play the secondary event game is based on the number of paylines that the player has played on the main game or by the number of credits wagered on each payline. Alternatively, the number of selections awarded to the player on the secondary event game can be determined by the symbol combinations achieved by the player on the main game. All selections by the player in the secondary event selection game can be winning selections or, alternatively, the selections in the secondary event selection game can be either winning or losing selections.
    • 老虎机被配置为具有主游戏,其包括具有至少五个卷轴和至少九个支付线的视频卷轴槽布置,以及包括选择游戏的次要事件选择游戏。 每当玩家实现主游戏上的符号组合,其授予玩家有机会玩次要事件选择游戏时,提供给玩家玩次要事件游戏的机会数量是基于支付线的数量, 玩家在主游戏上玩过,或者在每个支付线上下注的数量。 或者,可以通过在主游戏中玩家实现的符号组合来确定在次要事件游戏上授予玩家的选择次数。 次要事件选择游戏中的玩家的所有选择都可以是中奖选择,或者,次要事件选择游戏中的选择可以是获胜或丢失选择。
    • 16. 发明授权
    • Reel slot machine
    • 卷轴老虎机
    • US06186894B1
    • 2001-02-13
    • US09112225
    • 1998-07-08
    • Jason Mayeroff
    • Jason Mayeroff
    • A63F1300
    • G07F17/3244G07F17/32G07F17/3267G07F17/34
    • A slot machine is configured to have a main game comprising a multi-reel payline mechanical reel or video reel slot arrangement with at least one payline and a secondary event game comprising a multi-reel, one or more payline mechanical slot arrangement. Whenever the player achieves a combination of symbols on the main game that awards the player with the secondary event game, the number of chances provided to the player to play the secondary event game is based on the number of paylines that the player has played on the main game or by the number of credits wagered on each payline. Alternatively, the number of spins awarded to the player on the secondary event game can be determined by the symbol combinations achieved by the player on the main game. All spins of the three reel secondary event game can be winning spins or, alternatively, the spins on the secondary event reel game can be either winning or losing spins.
    • 老虎机被配置为具有包括具有至少一个支付线的多卷轴支付线机械卷轴或视频卷轴槽布置的主要游戏,以及包括多卷轴,一个或多个支付线机械槽布置的次要事件游戏。 无论何时玩家在主游戏中实现符合次要事件游戏授予玩家的符号的组合,则向播放器播放次要事件游戏的机会数量基于玩家在第二事件游戏上播放的支付线数 主要游戏或每个支付线上下注的信用额。 或者,可以通过在主游戏中玩家实现的符号组合来确定在次要事件游戏上授予玩家的旋转数量。 三个卷轴二次事件游戏的所有旋转都可以是获胜旋转,或者,次要事件卷动游戏的旋转可以是获胜或丢失旋转。