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    • 16. 发明申请
    • ELECTRONIC GAMING MACHINE AND GAMING METHOD
    • 电子游戏机和游戏方法
    • US20150221176A1
    • 2015-08-06
    • US14613832
    • 2015-02-04
    • Ainsworth Game Technology Limited
    • Jason MeyerPairatch Paotrakul
    • G07F17/32G07F17/34
    • G07F17/3258G07F17/34
    • An electronic gaming machine has a display and an electronic game controller for displaying a game of chance, where at least a first betting option and a second betting option are selectable by a player. Each betting option has a respective unique bet value associated with participation in the game. At least one win multiplier value is randomly determined from a plurality of predetermined win multiplier values. At least one winning event is associated with a winning combination, wherein the player receives a prize calculated by the randomly determined win multiplier value multiplied by a predetermined prize award associated with the winning combination. A theoretical average multiplier value associated with the first betting option is different to a theoretical average win multiplier value associated with the second betting option. Alternatively, the randomly determined win multiplier value is varied based on the selected betting option. A gaming method is also provided.
    • 电子游戏机具有用于显示机会游戏的显示器和电子游戏控制器,其中至少第一投注选项和第二投注选项可由玩家选择。 每个投注选项都具有与参与游戏相关联的各自独特的下注值。 从多个预定的胜利乘数值中随机确定至少一个胜利乘数值。 至少一个获胜事件与获胜组合相关联,其中玩家接收通过随机确定的胜利乘数值乘以与获胜组合相关联的预定奖励奖励计算的奖品。 与第一投注选项相关联的理论平均乘数值不同于与第二投注选项相关联的理论平均赢利乘数值。 或者,随机确定的胜利乘数值根据所选择的投注选项而变化。 还提供了游戏方法。