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    • 112. 发明授权
    • Curve reparameterization
    • 曲线重新参数化
    • US09406161B1
    • 2016-08-02
    • US12827004
    • 2010-06-30
    • Tom Sanocki
    • Tom Sanocki
    • G06T13/00G06T17/00G06T15/00G09G5/00G06T13/40G06T17/20
    • G06T13/40G06T13/20G06T17/20G06T2210/12
    • In various embodiments, one or more control structures having sufficient detail or resolution to generate complex deformations of a computer generated model can be bound to the model. These control structures can be bound to the model in a fixed reference pose and used as intermediate control structures for controlling a variety of deformations. In one aspect, to facilitate articulation of all or a portion of the model, a set of one or more intermediate control structures may be reparameterized using one or more additional control structures. An additional control structure can be bound to an intermediate control structure dynamically at pose time. An additional control structure bound to an intermediate control structure may include only enough detail or resolution required for specific subsets of the deformations that may be produced by the intermediate controls structure.
    • 在各种实施例中,具有足够的细节或分辨率以产生计算机生成的模型的复杂变形的一个或多个控制结构可以被绑定到模型。 这些控制结构可以以固定的参考姿态与模型绑定,并用作控制各种变形的中间控制结构。 在一个方面,为了促进模型的全部或一部分的关节,可以使用一个或多个附加的控制结构对一组或多个中间控制结构进行重新参数化。 一个附加的控制结构可以在姿态时间动态地绑定到一个中间控制结构上。 与中间控制结构相结合的附加控制结构可以仅包括可由中间控制结构产生的变形的特定子集所需的足够的细节或分辨率。
    • 113. 发明授权
    • Computer system and assembly animation generation method
    • 计算机系统和装配动画生成方法
    • US09390534B2
    • 2016-07-12
    • US14111235
    • 2012-04-13
    • Atsuko Enomoto
    • Atsuko Enomoto
    • G06T13/00G06T13/20G06T19/00G06T19/20
    • G06T13/20G06T19/003G06T19/20G06T2219/2008
    • Provided is a technology for automatically generating a camera pose enabling the viewing of an operation of an object component in a work instruction animation. A primary inertia axis of an assembled item is calculated from inertia tensor information of a plurality of components constituting the assembled item. Adjacency relationship information indicating an adjacency relationship between the plurality of components is acquired. Based on the adjacency relationship information of the plurality of components, an assembly sequence and an assembly motion vector indicating an assembled direction of the plurality of components are generated such that each of the plurality of components does not interfere with a proximate component. Further, a plurality of camera eye sights each having a camera axis about the primary inertia axis and providing an operator's vision candidate during the generation of the assembly animation is arranged.
    • 提供了一种用于自动生成可以在工作指令动画中查看对象分量的操作的相机姿势的技术。 组装物品的主惯性轴由构成组装物品的多个部件的惯性张量信息计算。 获取表示多个成分之间的邻接关系的邻接关系信息。 基于多个部件的相邻关系信息,生成指示多个部件的组装方向的装配顺序和装配运动矢量,使得多个部件中的每个部件不干扰近似部件。 此外,布置了在组装动画的生成期间,各自具有围绕主惯性轴的照相机轴线并提供操作者的视觉候选者的多个照相机眼睛瞄准具。
    • 115. 发明申请
    • CONTEXT-AWARE APPLICATION STATUS INDICATORS
    • CONTEXT-AWARE应用状态指示器
    • US20160180567A1
    • 2016-06-23
    • US14580648
    • 2014-12-23
    • Jeong-Sook Lee
    • Jeong-Sook Lee
    • G06T13/00
    • G06F3/0481G06F3/048
    • The present disclosure involves systems, software, and computer-implemented methods for providing context-aware application status indicators. One example method includes displaying an animated image associated with a first state of a software program, the animated image having one or more attributes controlling a visual appearance of the displayed animated image; detecting a transition from the first state to a second state different than the first state by the software program; and in response to detecting the transition, updating one or more of the attributes of the displayed animated image to implement a change to the visual appearance of the displayed animated image, wherein the change to the visual appearance of the displayed animated image is associated with the transition from the first state to the second state.
    • 本公开涉及用于提供上下文感知应用状态指示符的系统,软件和计算机实现的方法。 一个示例性方法包括显示与软件程序的第一状态相关联的动画图像,动画图像具有控制显示的动画图像的视觉外观的一个或多个属性; 检测由所述软件程序从所述第一状态到不同于所述第一状态的第二状态的转变; 并且响应于检测到所述转换,更新所显示的动画图像的一个或多个属性以实现所显示的动画图像的视觉外观的改变,其中所显示的动画图像的视觉外观的改变与 从第一状态转换到第二状态。
    • 116. 发明授权
    • Method and apparatus for generating and playing animated message
    • 用于生成和播放动画消息的方法和装置
    • US09374449B2
    • 2016-06-21
    • US13641299
    • 2011-04-14
    • Do-Hyeon KimMu-Sik KwonWoo-Sung Kang
    • Do-Hyeon KimMu-Sik KwonWoo-Sung Kang
    • G06T13/00H04M1/725
    • H04M1/72555G06F3/04883G06T3/0006G06T7/13G06T7/194G06T9/00G06T13/80G06T2207/20164H04W4/14
    • Methods and apparatus are provided for generating an animated message. Input objects in an image of the animated message are recognized, and input information, including information about an input time and input coordinates for the input objects, is extracted. Playback information, including information about a playback order of the input objects, is set. The image is displayed in a predetermined handwriting region of the animated message. An encoding region, which is allocated in a predetermined portion of the animated message and in which the input information and the playback information are stored, is divided into blocks having a predetermined size. Display information of the encoding region is generated by mapping the input information and the playback information to the blocks in the encoding region. An animated message including the predetermined handwriting region and the encoding region is generated. The generated animated message is transmitted.
    • 提供了用于生成动画消息的方法和装置。 识别动画消息的图像中的输入对象,并且提取包括关于输入对象的输入时间和输入坐标的信息的输入信息。 设置播放信息,包括关于输入对象的播放顺序的信息。 图像被显示在动画消息的预定手写区域中。 分配在动画消息的预定部分中并且其中存储输入信息和重放信息的编码区域被划分为具有预定大小的块。 通过将输入信息和重放信息映射到编码区域中的块来生成编码区域的显示信息。 生成包括预定手写区域和编码区域的动画消息。 生成的动画消息被发送。
    • 119. 发明授权
    • Animation control retargeting
    • 动画控制重定向
    • US09342912B1
    • 2016-05-17
    • US11759140
    • 2007-06-06
    • Frederic P. PighinCary PhillipsSteve Sullivan
    • Frederic P. PighinCary PhillipsSteve Sullivan
    • G06T13/00G06T13/40
    • G06T13/00G06T13/40
    • The subject matter of this specification can be embodied in, among other things, a method that includes determining a transform of a portion of constituent components of a source shape. The transform includes one or more states for the portion of constituent components of the source shape. The method also includes accessing a mapping function that associates the one or more states with one or more controls for a target shape, where the one or more controls configured for access by a user for manipulating constituent components of the target shape. The method includes outputting a transform for the target shape based on the one or more controls associated with the transformed constituent components of the source shape.
    • 本说明书的主题可以包括确定源形状的组成部分的一部分的变换的方法。 该变换包括源形状的组成部分的一部分的一个或多个状态。 该方法还包括访问映射函数,该映射函数将一个或多个状态与目标形状的一个或多个控件相关联,其中一个或多个控件被配置为用于由用户访问以操纵目标形状的构成组件。 该方法包括基于与源形状的变换的构成成分相关联的一个或多个控制,输出针对目标形状的变换。