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    • 92. 发明申请
    • GAMING DEVICE HAVING A WEIGHTED PROBABILITY FOR SELECTING A BONUS GAME
    • 具有加权概率的游戏设备,用于选择奖金游戏
    • US20070015572A1
    • 2007-01-18
    • US11534049
    • 2006-09-21
    • Anthony Baerlocher
    • Anthony Baerlocher
    • A63F9/24
    • G07F17/3244G07F17/32G07F17/3267
    • A bonus scheme that has more than one and preferably at least three bonus games. Each bonus game provides excitement and enjoyment to the player via creative visual and audio displays. Each bonus game also has its own theme and may or may not be based upon schemes already known in the art of gaming devices. While the individual bonus games are not necessarily related to each other, the overall bonus scheme, preferably in the initial screen, ties the bonus games together in a master theme that provides flexibility for the individual bonus games to have their own themes. The preferred embodiment of the present invention automatically activates the bonus scheme upon a bonus triggering event. The game selects for the player one of three bonus games contained in the bonus scheme. The player plays the selected game and receives an award and the game returns the player to the base game.
    • 奖金计划有不止一个,优选至少三个奖金游戏。 每个奖金游戏通过创意的视觉和音频显示为玩家提供兴奋和享受。 每个奖励游戏也具有其自己的主题,并且可以或可以不基于游戏设备领域中已知的方案。 虽然个人奖金游戏不一定相互关联,但总体奖金计划,优选地在初始屏幕中,将奖金游戏结合在主题中,该主题为个人奖金游戏提供了自己的主题的灵活性。 本发明的优选实施例在奖励触发事件时自动激活奖励方案。 该游戏为玩家选择奖金计划中包含的三个奖励游戏之一。 玩家播放所选择的游戏并获得奖励,并且游戏将玩家返回到基本游戏。
    • 95. 发明申请
    • Gaming device having mechanical indicator with values and modifiers and selection of values and modifiers
    • 游戏装置具有带有值和修饰符的机械指示器以及值和修饰符的选择
    • US20060063584A1
    • 2006-03-23
    • US10948433
    • 2004-09-22
    • Zeke BrillAnthony BaerlocherKaren CreganMichael MacVittieHans Elias
    • Zeke BrillAnthony BaerlocherKaren CreganMichael MacVittieHans Elias
    • A63F9/24
    • G07F17/3244G07F17/3267G07F17/34
    • A gaming device includes a symbol generator which includes a plurality of sections. Each of the sections is associated with a symbol. Upon a triggering event, the gaming device determines which symbol to indicate. The gaming device rotates or moves the symbol generator and stops rotating the symbol generator to indicate a first point on the symbol generator. The first point is located between the section associated with the determined symbol and another section adjacent to this section. The gaming device indicates the adjacent section at least once and indicates the section associated with the determined symbol at least once. In one embodiment, the gaming device oscillates the symbol generator back and forth to indicate one section and then the other section to tease the player. The gaming device stops moving or rotating the symbol generator to indicate the section associated with the determined symbol. The gaming device provides an outcome to a player based on the determined symbol.
    • 游戏装置包括包括多个部分的符号发生器。 每个部分都与一个符号相关联。 在触发事件时,游戏装置确定要指示的符号。 游戏装置旋转或移动符号发生器并停止旋转符号发生器以指示符号发生器上的第一点。 第一点位于与确定的符号相关的部分和与该部分相邻的另一部分之间。 游戏装置至少指示相邻部分一次,并且至少指示与所确定的符号相关联的部分。 在一个实施例中,游戏装置来回振荡符号发生器以指示一个部分,然后另一部分来戏弄玩家。 游戏装置停止移动或旋转符号发生器以指示与确定的符号相关联的部分。 游戏装置基于所确定的符号向玩家提供结果。
    • 96. 发明申请
    • Gaming device having apparatus and method for producing an award through award elimination or replacement
    • 具有通过裁减消除或更换产生奖励的装置和方法的游戏装置
    • US20060063582A1
    • 2006-03-23
    • US11270421
    • 2005-11-09
    • Anthony BaerlocherLance Peterson
    • Anthony BaerlocherLance Peterson
    • A63F13/00
    • G07F17/32G07F17/3202
    • A gaming device in which the player either wins that which the player does not select or the player selectively replaces one award with another award with the hopes of maximizing an ultimate award. In the embodiment wherein the player wins that which the player does not select, one or more selections are made from the plurality of symbols, and the game provides awards assigned to the unselected choices or symbols. In the replacement embodiment, the game replaces the award of a selected symbol with an alternative type of award. In one example, the awards assigned to the unselected symbols are gaming device credits, while the converted or replaced awards assigned to selected symbols are multipliers. After replacement, the game combines any credits and/or any multipliers by a mathematical operation to produce an ultimate award.
    • 一种游戏装置,其中玩家赢得玩家不选择的游戏装置,或玩家选择性地用另一奖励取代一个奖励,希望最大化最终奖励。 在其中玩家赢得玩家不选择的玩家的实施例中,从多个符号中进行一个或多个选择,并且游戏提供分配给未选择的选择或符号的奖励。 在替代实施例中,游戏用替代类型的奖励取代所选择的符号的奖励。 在一个示例中,分配给未选择的符号的奖励是游戏设备信用,而分配给所选符号的转换或替换的奖励是乘数。 在更换后,游戏通过数学运算组合任何积分和/或任何乘数以产生最终奖励。
    • 97. 发明申请
    • Central determination poker game
    • US20060063578A1
    • 2006-03-23
    • US10945642
    • 2004-09-21
    • Mark BansemerBryan WolfChristopher BruneAnthony BaerlocherJohn Montross
    • Mark BansemerBryan WolfChristopher BruneAnthony BaerlocherJohn Montross
    • A63F13/00
    • A63F9/24G07F17/32G07F17/3293
    • An poker game which provides a predetermined outcome to a player. In one embodiment, a plurality of playing cards are provided to a player wherein one or more of the provided playing cards are based on the predetermined game outcome. The player is enabled to select one or more of the initially dealt playing cards to hold or to discard. If a poker hand with an associated payout equal to the value associated with the predetermined game outcome may be obtained based on the held cards, the gaming device utilizes one or more backfill algorithms, to determine which card or cards, if any, need to be dealt to the player. The determined cards are provided to the player to replace the playing cards designated by the player to discard and the selected predetermined game outcome which is associated with a value equal to the payout of the player's poker hand is provided to the player. If a poker hand with an associated payout equal to the value associated with the selected predetermined game outcome cannot be obtained by the player based on the playing cards held by the player, a subset of the held cards is selected and one or more backfill algorithms are used to determine which cards need to be dealt to the player. The discarded playing cards and at least one held playing card are replaced with the determined card. The selected predetermined game outcome which is associated with a value equal to the payout of the player's poker hand is then provided to the player.
    • 100. 发明申请
    • Gaming device having concentric reels including an outer reel with display areas having different sizes and positions
    • 具有同心卷轴的游戏装置包括具有不同尺寸和位置的显示区域的外部卷轴
    • US20060019738A1
    • 2006-01-26
    • US11210065
    • 2005-08-23
    • Anthony BaerlocherRyan CuddyPaulina Rodgers
    • Anthony BaerlocherRyan CuddyPaulina Rodgers
    • A63F13/00
    • G07F17/34G07F17/3211
    • A gaming device including a plurality of reel sets connected where at least one of the reel sets includes concentric reels having an inner reel and an outer reel. The inner reel includes a plurality of symbols and a plurality of symbol positions where at least two of the symbols are displayed by one of the symbol positions. The outer reel defines a plurality of different viewable areas where one of the outer reel is positionable to enable a player to view at least one of the symbols through a first viewable area and a different number of the symbols through a second viewable area. A processor causes the inner reel and the outer reel to move and provides any outcome to the player based on the number of winning symbol combinations which are displayed on the reels (i.e., not based on any paylines that would have passed through such displayed winning symbol combinations).
    • 一种包括多个卷轴组的游戏装置,其中至少一个卷轴组包括具有内卷轴和外卷轴的同心卷轴。 内卷轴包括多个符号和多个符号位置,其中至少两个符号由符号位置之一显示。 外部卷轴限定多个不同的可视区域,其中外部卷轴之一可定位成使玩家能够通过第一可视区域和不同数量的符号通过第二可视区域来观看至少一个符号。 处理器使得内卷轴和外卷轴移动并且基于在卷轴上显示的获胜符号组合的数量(即,不是基于将通过这样的显示的获胜符号的任何支付线)向玩家提供任何结果 组合)。