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    • 99. 发明申请
    • Dual-Mode Program Execution
    • 双模式程序执行
    • US20120004039A1
    • 2012-01-05
    • US13231810
    • 2011-09-13
    • David PerryAndrew Buchanan GaultRui Filipe Andrade Pereira
    • David PerryAndrew Buchanan GaultRui Filipe Andrade Pereira
    • A63F9/24
    • A63F13/355A63F13/12A63F13/335A63F13/358A63F13/77A63F2300/402A63F2300/534A63F2300/538A63F2300/552A63F2300/554
    • A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. The computing system is further configured to provide executable content of the computer program to the client over the communication network in parallel with the video stream. When a sufficient amount of the executable content has been provided to the client execution of the computer program is transitioned from the server to the client. The transition optionally includes communicating a state of the computer program from the server to the client. The executable content can be provided to the client in an order that is determined based on the state of the computer program. Those parts of the executable content deemed most likely to be necessary to support game play on the client are given priority.
    • 计算系统被配置为在服务器上执行计算机程序,并且通过通信网络将程序输出的视频流提供给地理上远程的客户端。 所述计算系统还被配置为通过所述通信网络与所述视频流并行地向所述客户端提供所述计算机程序的可执行内容。 当向客户端提供足够数量的可执行内容时,计算机程序的执行从服务器转换到客户端。 该转变可选地包括将计算机程序的状态从服务器传送到客户端。 可以以基于计算机程序的状态确定的顺序将可执行内容提供给客户端。 被认为最有可能需要支持游戏玩法的可执行内容的那些部分被优先考虑。