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    • 93. 发明申请
    • User interface for a system and process for providing dynamic communication access and information awareness in an interactive peripheral display
    • 用于在交互式外围显示器中提供动态通信访问和信息感知的系统和过程的用户界面
    • US20060179415A1
    • 2006-08-10
    • US11395144
    • 2006-04-03
    • Jonathan CadizAnoop GuptaGavin JanckeGina Venolia
    • Jonathan CadizAnoop GuptaGavin JanckeGina Venolia
    • G06F3/00
    • G06F17/30867
    • The system and method of the present invention provides peripheral awareness of information to a user. The information to be provided is either determined automatically, or specified by the user. Once the information to be provided is determined or specified, it is automatically tracked or watched via at least one conventional communications interface for accessing one or more conventional communications sources. Current information is then automatically dynamically provided in an interactive peripheral display which minimizes any potential distraction to the user. Determining or specifying, tracking or watching, and providing the information is accomplished using at least one customizable dynamic encapsulated object, a “ticket,” that when paired with a “viewer,” provides peripheral awareness of information to the user. Further, in one embodiment, the tickets are sharable among users, and may be copied, cut, pasted, saved, transmitted, dragged and dropped from web pages, etc., like any other electronic file using conventional techniques.
    • 本发明的系统和方法向用户提供信息的周边意识。 要提供的信息是由用户自动确定或指定的。 一旦要提供的信息被确定或指定,则通过至少一个常规通信接口来自动跟踪或观看信息以访问一个或多个常规通信源。 当前信息随后自动动态地提供在交互式外围显示器中,这最小化了对用户的任何潜在的分心。 使用至少一个可定制的动态封装对象(“票证”)来确定或指定,跟踪或观看和提供信息,当与“观众”配对时,向用户提供信息的周边意识。 此外,在一个实施例中,票据在用户之间可共享,并且可以像使用常规技术的任何其他电子文件一样从网页等复制,剪切,粘贴,保存,传送,拖放。
    • 96. 发明授权
    • Annotating temporally-dimensioned multimedia content
    • 注释时间尺寸多媒体内容
    • US06546405B2
    • 2003-04-08
    • US08956871
    • 1997-10-23
    • Anoop GuptaAnthony W. Cannon
    • Anoop GuptaAnthony W. Cannon
    • G06F1500
    • G06F17/30817G06F17/241G06F17/30017
    • A human viewing temporally-dimensioned content of a multimedia document through use of a computer can add substantive content to temporally-dimensioned content of the multimedia document to thereby annotate, comment upon, and augment the multimedia document. Thus, a multimedia document becomes a basis for collaborative work. The substantive content added by the viewing user is in the form of a temporal annotation which identifies a particular relative time in temporally-dimensioned content of the multimedia document and which includes user-authored content provided by the viewing user. Display of the multimedia document includes presentation of the temporal annotations created by the user. A graphical user interface enables the user to select a temporal annotation from a list and immediately proceed to presentation of the multimedia document such that temporally-dimensioned content is presented at the particular relative time represented by the selected temporal annotation. In addition, as temporally-dimensioned content of the multimedia document is displayed, temporal annotations are represented in the display of the multimedia document as the particular relative time represented by each temporal annotation is reached. Thus, the user-authored content becomes part of the display of the multimedia document in a temporal context.
    • 通过使用计算机的多媒体文档的人类观看时间尺寸内容可以向多媒体文档的时间尺寸内容添加实质内容,从而对多媒体文档进行注释,评论和扩充。 因此,多媒体文档成为协作工作的基础。 由观看用户添加的实质内容是时间注释的形式,其标识多媒体文档的时间尺寸内容中的特定相对时间,并且包括由观看用户提供的用户创作的内容。 多媒体文档的显示包括由用户创建的时间注释的呈现。 图形用户界面使得用户能够从列表中选择时间注释,并立即继续呈现多媒体文档,使得在由所选择的时间注释表示的特定相对时间呈现时间尺寸内容。 此外,由于显示多媒体文档的时间尺寸内容,因此当达到由每个时间注释表示的特定相对时间时,时间注释被表示在多媒体文档的显示中。 因此,用户创作的内容在时间上下文中成为多媒体文档的显示的一部分。
    • 99. 发明申请
    • PHYSICALLY MODULATING FRICTION IN A STYLUS
    • 在STYLUS中的物理调制摩擦
    • US20140043242A1
    • 2014-02-13
    • US13569818
    • 2012-08-08
    • Paul Henry DietzKenneth Paul HinckleyAnoop GuptaTristan Thomas Trutna
    • Paul Henry DietzKenneth Paul HinckleyAnoop GuptaTristan Thomas Trutna
    • G06F3/041G06F3/033
    • G06F3/016G06F3/03545
    • A physically-modulated friction stylus system and method for physically modulating friction between a styli tip and a surface of a computing device to emulate the “feel” of different types of writing instruments writing on different types of surfaces (such as pen on paper or a paintbrush on canvas). The actual friction between the stylus and the surface is modulated to produce the “feel.” The friction is physically modulated “on the fly” meaning that friction can be modulated while the stylus tip is in contact with the surface and while the stylus is moving. The friction is modulated dependent on a location of the stylus on the surface and the posture and orientation of the stylus. In addition, the friction can be modulated based on a direction and a velocity that the stylus tip is moving across the surface. Audio may also be used to improve the emulation experience.
    • 一种物理调制的摩擦触针系统和方法,用于物理地调节触针尖端和计算装置的表面之间的摩擦,以模拟在不同类型表面上写入的不同类型的书写工具的“感觉”(例如纸上的笔或 画布上的画笔)。 触控笔和表面之间的实际摩擦被调制以产生“感觉”。 摩擦力在“飞行中”物理地调制,意味着当触针尖端与表面接触并且触针移动时可以调节摩擦力。 摩擦根据触针在表面上的位置以及触笔的姿势和方向进行调制。 此外,可以基于触针尖端穿过表面移动的方向和速度来调节摩擦。 也可以使用音频来改善仿真体验。