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    • 1. 发明授权
    • Player choice game feature
    • 玩家选择游戏功能
    • US09418511B2
    • 2016-08-16
    • US14152413
    • 2014-01-10
    • Aristocrat Technologies Australia Pty Limited
    • Edgar PauColin Fong
    • A63F13/00G07F17/32
    • G07F17/3244G07F17/3262G07F17/3293G07F17/34
    • A gaming machine has display means and a game control means. A game is played in which one or more random events are displayed on the display means and, if a predefined winning event occurs, the machine awards a prize. On the occurrence of a predefined event, the player is offered a choice of two or more different prize sets, each containing a plurality of prize outcomes. The prize is drawn from the prize set or sets selected. The sets of prizes may be presented on segments of wheels that can spin before stopping randomly on a segment which defines the prize outcome. Alternatively the sets of prizes are presented on the faces of dice which are arranged to spin before stopping with the front face of the die defining the prize won.
    • 游戏机具有显示装置和游戏控制装置。 播放在显示装置上显示一个或多个随机事件的游戏,并且如果发生预定义的胜利事件,则机器奖励奖品。 在发生预定义事件时,向玩家提供两个或多个不同奖品的选择,每个奖品包含多个奖品结果。 奖品来自所选的奖品或套件。 这些奖品可以呈现在可以在随机停止定义奖品结果的片段之前旋转的轮子的片段上。 另外也可以在骰子的表面上呈现一组奖品,这些骰子的表面被布置成在停止之前旋转,其中模具的前面定义了奖品。
    • 3. 发明申请
    • PLAYER CHOICE GAME FEATURE
    • 玩家选择游戏功能
    • US20140128151A1
    • 2014-05-08
    • US14152413
    • 2014-01-10
    • Aristocrat Technologies Australia Pty Limited
    • Edgar PauColin Fong
    • G07F17/32
    • G07F17/3244G07F17/3262G07F17/3293G07F17/34
    • A gaming machine has display means and a game control means. A game is played in which one or more random events are displayed on the display means and, if a predefined winning event occurs, the machine awards a prize. On the occurrence of a predefined event, the player is offered a choice of two or more different prize sets, each containing a plurality of prize outcomes. The prize is drawn from the prize set or sets selected. The sets of prizes may be presented on segments of wheels that can spin before stopping randomly on a segment which defines the prize outcome. Alternatively the sets of prizes are presented on the faces of dice which are arranged to spin before stopping with the front face of the die defining the prize won.
    • 游戏机具有显示装置和游戏控制装置。 播放在显示装置上显示一个或多个随机事件的游戏,并且如果发生预定义的胜利事件,则机器奖励奖品。 在发生预定义事件时,向玩家提供两个或多个不同奖品的选择,每个奖品包含多个奖品结果。 奖品来自所选的奖品或套件。 这些奖品可以呈现在可以在随机停止定义奖品结果的片段之前旋转的轮子的片段上。 另外也可以在骰子的表面上呈现一组奖品,这些骰子的表面被布置成在停止之前旋转,其中模具的前面定义了奖品。
    • 5. 发明授权
    • Gaming system and a method of gaming
    • 游戏系统和游戏方法
    • US08888581B2
    • 2014-11-18
    • US13866555
    • 2013-04-19
    • Aristocrat Technologies Australia Pty Limited
    • Matthew ChanColin FongEdgar Pau
    • G07F17/32
    • G07F17/3286G07F17/32G07F17/3267
    • A gaming system is disclosed which comprises a symbol selector arranged to select at least one player symbol at each level of a multilevel game from a set of symbols, an outcome generator arranged to determine at each level of the multilevel game a successful or unsuccessful game level outcome based on a comparison of the at least one selected player symbol with at least one reference symbol such that the player proceeds to a succeeding game level if the game outcome is successful and the player does not proceed to a succeeding game level if the game outcome is not successful. The gaming system also comprises a prize allocator arranged to allocate a prize to a player based on the game level the player has successfully completed. A corresponding method is also disclosed.
    • 公开了一种游戏系统,其包括符号选择器,其被布置成从一组符号中选择多级游戏的每个级别上的至少一个玩家符号,安排成在多级游戏的每个级别确定成功或不成功的游戏级别 结果基于至少一个所选择的玩家符号与至少一个参考符号的比较,使得如果游戏结果成功则玩家进行到后续游戏级别,并且如果游戏结果,玩家不进入下一个游戏级别 不成功 游戏系统还包括奖励分配器,其被配置为基于玩家已经成功完成的游戏级别向玩家分配奖品。 还公开了相应的方法。
    • 7. 发明申请
    • Gaming System and a Method of Gaming
    • 游戏系统和游戏方法
    • US20130237308A1
    • 2013-09-12
    • US13866555
    • 2013-04-19
    • ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    • Matthew ChanColin FongEdgar Pau
    • G07F17/32
    • G07F17/3286G07F17/32G07F17/3267
    • A gaming system is disclosed which comprises a symbol selector arranged to select at least one player symbol at each level of a multilevel game from a set of symbols, an outcome generator arranged to determine at each level of the multilevel game a successful or unsuccessful game level outcome based on a comparison of the at least one selected player symbol with at least one reference symbol such that the player proceeds to a succeeding game level if the game outcome is successful and the player does not proceed to a succeeding game level if the game outcome is not successful. The gaming system also comprises a prize allocator arranged to allocate a prize to a player based on the game level the player has successfully completed. A corresponding method is also disclosed.
    • 公开了一种游戏系统,其包括符号选择器,其被布置成从一组符号中选择多级游戏的每个级别上的至少一个玩家符号,安排成在多级游戏的每个级别确定成功或不成功的游戏级别 结果基于至少一个所选择的玩家符号与至少一个参考符号的比较,使得如果游戏结果成功则玩家进行到后续游戏级别,并且如果游戏结果,玩家不进入下一个游戏级别 不成功 游戏系统还包括奖励分配器,其被配置为基于玩家已经成功完成的游戏级别向玩家分配奖品。 还公开了相应的方法。