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    • 72. 发明公开
    • 정보 단말 장치
    • 用于捕获和显示具有立体效应的图像的信息终端装置
    • KR1020040066029A
    • 2004-07-23
    • KR1020040002807
    • 2004-01-15
    • 샤프 가부시키가이샤
    • 에자와마사유끼
    • H04N5/225
    • H04M1/021H04M1/0214H04M1/0243H04M1/0264H04M2250/20H04N13/239H04N13/246H04N13/257H04N13/286H04N13/296
    • PURPOSE: An information terminal device is provided to capture and display images having cubic effect. CONSTITUTION: An information terminal device respectively includes at least one image capturing unit(1,2) at two faces that face each other when the terminal device is folded. The image capturing units simultaneously capture the same object. That is, the information terminal device obtains a plurality of video data items having different time differences for the same object. Because the two faces, which face each other when folded, have respective image capturing units, the distance between the image capturing units is increased so that multiple video data items having large time differences are acquired.
    • 目的:提供一种信息终端设备,用于捕获和显示具有立体效果的图像。 构成:当终端装置折叠时,信息终端装置分别包括在彼此面对的两个面上的至少一个图像拍摄单元(1,2)。 图像捕获单元同时捕获相同的对象。 也就是说,信息终端装置获得对于同一对象具有不同时间差的多个视频数据项。 由于当折叠时彼此面对的两个面具有各自的图像捕获单元,因此增加了图像捕获单元之间的距离,从而获得具有大的时间差的多个视频数据项。
    • 77. 发明授权
    • 제트버퍼를 이용한 입체영상 생성방법 및 기록매체
    • 제트버퍼를이입법법법및및록매매
    • KR100381817B1
    • 2003-04-26
    • KR1019990051079
    • 1999-11-17
    • 한국과학기술원
    • 한순흥유병현
    • G06T17/00
    • G06T15/10H04N13/10H04N13/15H04N13/189H04N13/257H04N13/275H04N13/286
    • A method for generating a three-dimensional stereographic image on the basis of a two-dimensional planar image for one eye and depth information of the image stored in the Z-buffer. The first two-dimensional image for one eye of a viewer is created by rendering a three-dimensional model. Color information and depth information of the first two-dimensional image are stored in the frame buffer and the Z-buffer, respectively. The second two-dimensional image for the other eye of the viewer is created on the basis of the first two-dimensional image, the color information stored in the frame bufer, and the depth information stored in the Z-buffer. A stereographic image is generated on the basis of the first two-dimensional image and the second two-dimensional image.
    • 一种用于基于一只眼睛的二维平面图像和存储在Z缓冲器中的图像的深度信息来生成三维立体图像的方法。 观看者的一只眼睛的第一个二维图像是通过呈现三维模型而创建的。 第一二维图像的颜色信息和深度信息分别存储在帧缓冲器和Z缓冲器中。 基于第一二维图像,存储在帧缓冲器中的颜色信息以及存储在Z缓冲器中的深度信息来创建用于观看者的另一只眼睛的第二二维图像。 基于第一二维图像和第二二维图像生成立体图像。