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    • 4. 发明专利
    • Performance system and computer program
    • 执行系统和计算机程序
    • JP2012215615A
    • 2012-11-08
    • JP2011079116
    • 2011-03-31
    • Masakata Eckhert Kaneko昌賢エックハルト 金子
    • KANEKO MASAKATA ECKHERT
    • G10H1/18G10H1/20G10H1/34
    • PROBLEM TO BE SOLVED: To provide a performance system that allows easier visual comprehension and easier operation even for those less skilled in playing musical instruments.SOLUTION: A performance system includes mode selection means 110, 120, 130-1 through 130-N for selecting a performance mode, and input means including: abstract musical tone input means 150-1 through 150-Q for inputting an input musical tone being one unit or a sequence of abstract musical tones; abstract chord input means 180-1 through 180-R for inputting an input chord being one unit or a sequence of abstract chords; performance signal input means 160 for inputting the input musical tone or input chord through receiving a performance signal from an external device. Further, the performance system includes performance control means that converts the inputted input musical tone and input chord, in accordance with a corresponding function previously set to the performance mode, to an output musical tone being at least one unit or a sequence of concrete musical tones to be audio-outputted to outside so as to generate and output a performance signal indicating the converted output musical tone.
    • 要解决的问题:提供一种性能系统,即使对于演奏乐器的技术人员较少,也能使视觉理解更容易,操作更简单。 解决方案:性能系统包括用于选择演奏模式的模式选择装置110,120,130-1至130-N,以及输入装置,包括:抽象音乐输入装置150-1至150-Q,用于输入输入 音乐是一个单位或一系列抽象音乐; 抽象和弦输入装置180-1至180-R,用于输入作为一个单位或抽象和弦序列的输入和弦; 性能信号输入装置160,用于通过从外部装置接收演奏信号来输入输入的音调或输入和弦。 此外,演奏系统包括演奏控制装置,其根据预先设定的演奏模式的相应功能,将输入的乐曲和输入弦转换为至少一个单位或一组具体的音乐音调 音频输出到外部,以产生并输出表示转换的输出音调的演奏信号。 版权所有(C)2013,JPO&INPIT
    • 6. 发明专利
    • Performance information input/output device
    • 性能信息输入/输出设备
    • JP2007101914A
    • 2007-04-19
    • JP2005291990
    • 2005-10-05
    • Korg Inc株式会社コルグ
    • KANAMORI TOMOAKINAKAMURA KENICHI
    • G10H1/00G10G3/04G10H1/20
    • PROBLEM TO BE SOLVED: To provide a performance information input/output device facilitating readjustment of each pitch upon performance. SOLUTION: In response to the completion of storage of pitch information for all of storage areas (S1 to S4), a step sequencer part 30 detects the reference pitch information of one tone of the lowest pitch (or the highest pitch) on the basis of the storage content of each storage area, and stores it in a base note storage area 34. A note data extraction part 20 extracts the pitch information of a certain tone according to extraction rules on the basis of the pitch information of the plurality of tones given by the operation of a keyboard part 10. The step sequencer part 30 acquires the amount of shift between the pitch indicated by the reference pitch information and the pitch indicated by the extracted pitch information, sequentially reads out the pitch information stored in respective storage areas, and outputs the sound corresponding to the shifted pitch by the amount of the acquired amount of shift with respect to the pitch indicated by the pitch information read out. COPYRIGHT: (C)2007,JPO&INPIT
    • 要解决的问题:提供一种性能信息输入/输出装置,其在性能上有助于每个音调的重新调整。 解决方案:响应于对于所有存储区域(S1至S4)的音调信息的存储的完成,步序排列器部分30检测最低音调(或最高音调)的一个音调的参考音调信息 每个存储区域的存储内容的基础,并将其存储在基本记录存储区域34.笔记数据提取部分20根据提取规则根据多个音调信息的音调信​​息提取某个音调的音调信息 通过键盘部分10的操作给出的音调。步序定序器部分30获取由参考音调信息指示的音调与由所提取的音调信息指示的音调之间的偏移量,顺序地读出存储在相应音调信息中的音调信息 存储区域,并且相对于由读出的音高信息表示的音调,将所偏移的音调对应的声音输出所获取的移位量。 版权所有(C)2007,JPO&INPIT
    • 8. 发明专利
    • Musical performance data processor
    • 音乐性能数据处理器
    • JP2005326536A
    • 2005-11-24
    • JP2004143378
    • 2004-05-13
    • Yamaha Corpヤマハ株式会社
    • FUNAKI TOMOYUKI
    • G10H1/20
    • PROBLEM TO BE SOLVED: To conduct transposition, which is made in a desirable manner as much as possible, even though the key of an objective music is changed in the middle and to prevent the occurrence of transposition which is against the will of a user. SOLUTION: A music represented by automatic playing data that include pitch data, in which pitches of a series of notes are respectively represented, is transposed to a target key by the transposition method selected from three kinds of transposition methods indicated below by a program process. In a first transposition method, the entire music is transposed to the target key on the basis of the key having a highest appearance frequency (steps S16 and S19 to S22). In a second transposition method, the entire music is transposed to the target key on the basis of the key at the location of first note data (steps S16 and S23 to S26). In a third transposition method, notes belonging to an effective range are transposed to the target key for every effective range of each key on the basis of each key included in the playing data (steps S16 and S27 to S30). COPYRIGHT: (C)2006,JPO&NCIPI
    • 要解决的问题:即使客观音乐的关键在中间改变,也可以尽可能地以理想的方式进行调换,并且防止发生不符合 一个用户 解决方案:通过自动播放数据表示的音乐,其中包括音调数据,其中分别表示一系列音符的音调,通过从下面由以下所示的三种移调方法中选择的换位方法转置到目标键 程序进程。 在第一移位方法中,根据具有最高出现频率的密钥将整个音乐转置到目标键(步骤S16和S19至S22)。 在第二转置方法中,根据第一音符数据位置处的键,整个音乐被转置到目标键(步骤S16和S23至S26)。 在第三移位方法中,根据包含在播放数据中的每个键(步骤S16和S27至S30),属于有效范围的音符被转置到每个键的每个有效范围的目标键。 版权所有(C)2006,JPO&NCIPI