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    • 1. 发明专利
    • Terminal device and data transmission/reception method
    • 终端设备和数据传输/接收方法
    • JP2013126111A
    • 2013-06-24
    • JP2011273735
    • 2011-12-14
    • Sony Computer Entertainment Inc株式会社ソニー・コンピュータエンタテインメント
    • MIWA YASUTAKAWATANABE TETSUO
    • H04W84/18
    • H04W8/005H04W8/186H04W84/18
    • PROBLEM TO BE SOLVED: To provide techniques that allow a plurality of applications to communicate at the same time.SOLUTION: An application execution unit 120 executes an application, and a communication ID acquisition unit 104 acquires a communication identifier set for the application. When a packet generation unit 106 generates a packet including a communication identifier and data, a transmission unit 94 transmits the packet in an IBSS identified by an SSID stored in a SSID storing unit 102. When a reception unit 96 receives a packet from another terminal device 10, a determination unit 108 determines whether the communication identifier acquired by the communication ID acquisition unit 104 matches a communication identifier included in the received packet. When the determination unit 108 determines that the acquired communication identifier matches the communication identifier included in the received packet, a data supply unit 110 provides data included in the received packet to the application.
    • 要解决的问题:提供允许多个应用程序同时进行通信的技术。 解决方案:应用执行单元120执行应用,通信ID获取单元104获取为该应用设置的通信标识符。 当分组生成单元106生成包括通信标识符和数据的分组时,发送单元94在由存储在SSID存储单元102中的SSID识别的IBSS中发送分组。当接收单元96从另一终端设备接收分组时 如图10所示,确定单元108确定由通信ID获取单元104获取的通信标识符是否与包括在接收到的分组中的通信标识符相匹配。 当确定单元108确定所获取的通信标识符与包括在接收到的分组中的通信标识符匹配时,数据提供单元110将包含在接收到的分组中的数据提供给应用。 版权所有(C)2013,JPO&INPIT
    • 4. 发明专利
    • Game device, game control method, and game control program
    • 游戏设备,游戏控制方法和游戏控制程序
    • JP2013123487A
    • 2013-06-24
    • JP2011272695
    • 2011-12-13
    • Sony Computer Entertainment Inc株式会社ソニー・コンピュータエンタテインメント
    • WATANABE TETSUOOSHIMA TAKENORIMITSUTAKE MASATO
    • A63F13/12A63F13/10
    • PROBLEM TO BE SOLVED: To provide a highly amusing game control technique.SOLUTION: The game device 10 includes: a time setting part 241; a matching request transmission part 242; a group information acquisition part 243; and a game control part 249. The time setting part receives the time to announce arrival. The matching request transmission part transmits the time set by the time setting part 241 to a management server for managing creation of a group composed of a plurality of game devices in which times in a prescribed time range from the set time are set, and requests assignment to the group. The group information acquisition part acquires information on the other game devices belonging to the group from the management server. The game control part announces arrival of the set time when the set time arrives.
    • 要解决的问题:提供高度有趣的游戏控制技术。 游戏装置10包括:时间设定部241; 匹配请求发送部242; 组信息获取部243; 和游戏控制部分249.时间设定部分接收到通知到达的时间。 匹配请求发送部将由时间设定部241设定的时间发送到管理服务器,管理服务器用于管理由设定了设定时间的规定时间范围内的时间的多个游戏装置构成的群组的创建, 给集团。 组信息获取部从管理服务器获取属于该组的其他游戏装置的信息。 游戏控制部件在设定时间到达时通知设定时间的到达。 版权所有(C)2013,JPO&INPIT