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    • 52. 发明专利
    • PAPER MONEY PROCESSOR
    • JP2006350837A
    • 2006-12-28
    • JP2005178272
    • 2005-06-17
    • ARUZE CORPSETA CORP
    • YOSHIOKA KAZUE
    • G07D9/00B65H5/02B65H29/22B65H31/26
    • PROBLEM TO BE SOLVED: To provide a paper money processor which can be made compact by efficiently arranging various configuring members in a limited setting space. SOLUTION: This paper money processor is provided with a case body 1a, a paper money insertion port 3A installed on the front face 1b of the case body into which paper money can be inserted, conveyance belts 17a and 17b whose at least both ends are wound around tension rollers 18a, 18b, 19a and 19b so that paper money inserted from the paper insertion port 3A can be conveyed along the insertion direction and a paper money conveyance mechanism 7 equipped with pinch rollers 21a, 21b, 22a and 22b abutted on the tension rollers at both ends. Then, a distance between the pinch rollers 21a and 21b and a distance between the pinch rollers 22a and 22b abutted on the tension rollers at both the ends are set so as to be shorter than a distance between the tension rollers 19a and 19b. COPYRIGHT: (C)2007,JPO&INPIT
    • 54. 发明专利
    • BILL PROCESSOR AND CONTROL SYSTEM OF BILL PROCESSOR
    • JP2006346283A
    • 2006-12-28
    • JP2005178268
    • 2005-06-17
    • ARUZE CORPSETA CORP
    • YOSHIOKA KAZUE
    • A63F7/02G07D11/00
    • PROBLEM TO BE SOLVED: To provide a bill processor, made compact by efficiently disposing various kinds of components in a limited installation space, and further efficiently collecting the bills. SOLUTION: This bill processor includes: a bill carrying mechanism 7 for carrying the bill inserted from a bill insert opening 3A along the insert direction and also delivering the bill toward a bill push-in area 10 located on the downstream side; a pressing plate 32 provided on one side of a casing 1a to press the bill delivered to the bill push-in area toward the other side; a placing tray 60 provided to stack and accommodate the bills pressed by the pressing plate 32 and to reciprocate along the insert direction; a placing tray driving mechanism for driving the reciprocation of the placing tray; and a shutter mechanism including a shutter 91 driven to open and close with the forward end area of the placing tray projected. The placing tray 60 holds the stacked and accommodated bills with the leading end side exposed when the forward end part is projected from the casing 1a through the shutter. COPYRIGHT: (C)2007,JPO&INPIT
    • 55. 发明专利
    • Game system and control method of game system
    • 游戏系统的游戏系统和控制方法
    • JP2006271997A
    • 2006-10-12
    • JP2006186994
    • 2006-07-06
    • Aruze CorpSeta Corpアルゼ株式会社株式会社セタ
    • FUJIMOTO ATSUSHI
    • A63F13/00
    • PROBLEM TO BE SOLVED: To provide a racing game allowing a large number of persons to participate, in which a player having tedious time until the racing game is started can more enjoy tedious time until the racing game is started by positively utilizing games other than the racing game in order to fill up the tedious time. SOLUTION: This invention has a score decision section 300 which generates predetermined score information by making a player perform a single game which is a game other than the racing game, an totalization section 408a which totals the finishing number of the anticipated game medium by making the player anticipate the finishing number of the two or more game media which run a race in a game board 412, a magnification setting section 408b which decides an apportionment corresponding to the finishing number of the game medium based on the result totaled by the totalization section 408a, and a magnification variation section 408c which fluctuates the apportionment decided by the magnification setting section 408b based on the score information generated by the score decision section 300. COPYRIGHT: (C)2007,JPO&INPIT
    • 要解决的问题:提供允许大量人员参与的赛车游戏,其中具有乏味的玩家在开始赛车游戏之前可以更加享受繁琐的时间,直到赛车游戏通过积极利用游戏开始 除了赛车游戏,以填补繁琐的时间。 解决方案:本发明具有评分决定部分300,其通过使玩家执行作为赛车游戏以外的游戏的单个游戏来产生预定分数信息,总计部分408a总计预期游戏媒体的完成数量 通过使玩家预期在游戏板412中运行比赛的两个或更多个游戏媒体的完成数量,放大率设置部分408b,其基于由游戏主体412总计的结果来决定与游戏媒体的完成数相对应的分配 累计部分408a和放大率变化部分408c,其根据由分数决定部分300产生的分数信息使由放大设置部分408b决定的分配波动。版权所有:(C)2007,JPO&INPIT
    • 56. 发明专利
    • Bill processing system
    • 帐单处理系统
    • JP2006264977A
    • 2006-10-05
    • JP2005178271
    • 2005-06-17
    • Aruze CorpSeta Corpアルゼ株式会社株式会社セタ
    • YOSHIOKA KAZUE
    • B65H31/00A63F7/02B65H29/58G07D11/00
    • PROBLEM TO BE SOLVED: To provide a bill processing system capable of processing successively inserted bills in a stable state, while reducing the size by effectively using a limited installation space, without reducing identification accuracy of the bills. SOLUTION: This paper processing system has a bill carrying mechanism 7 for carrying the bills inserted from a bill processing port, a bill identification sensor 31 for identifying effectiveness of the bills inserted into the bill processing port, guide plates 39a and 39b for curvedly guiding the tip of the bills in a carrying state when the bills are put in the carrying state in the inserting direction and the bill identification sensor 31 detects the effectiveness of the bills, a bill storage part juxtaposed to the bill carrying mechanism 7, a control means for controlling the bill carrying mechanism 7 by making a switchback process so as to carry the bills by a specific distance to the paper processing port side when the inserted bills are effective, and a sorting mechanism 50 for sorting with the bill inserted in the next place by laminating and storing the switched-back bills in the bill storage part. COPYRIGHT: (C)2007,JPO&INPIT
    • 解决的问题:提供一种能够在稳定状态下处理连续插入的纸币的同时通过有效地使用有限的安装空间来减小尺寸的纸币处理系统,而不降低纸币的识别精度。 解决方案:该纸张处理系统具有用于承载从纸币处理口插入的纸币的纸币搬送机构7,用于识别插入纸币处理口的纸币的有效性的纸币识别传感器31,导板39a,39b,用于 当钞票在插入方向上处于运送状态时,纸币的末端在运送状态下弯曲地引导,并且纸币识别传感器31检测到纸币的有效性,与纸币承载机构7并排的纸币存放部分 控制装置,用于通过进行转回处理来控制纸币传送机构7,以便当插入的纸币有效时将纸币传送到纸张处理端口一定距离;以及分类机构50,用于将纸币插入 通过将倒转钞票层压并存储在票据存储部分中的下一个位置。 版权所有(C)2007,JPO&INPIT
    • 59. 发明专利
    • Paper money processing device
    • 纸币处理装置
    • JP2006004000A
    • 2006-01-05
    • JP2004177382
    • 2004-06-15
    • Aruze CorpSeta Corpアルゼ株式会社株式会社セタ
    • YOSHIOKA KAZUE
    • G07D9/00
    • PROBLEM TO BE SOLVED: To provide a paper money processing device allowing the easy performance of drawing operation of paper money by effectively using a limited installation space.
      SOLUTION: This paper money processing device 1 is provided with a housing case in which a paper money discriminating part 2 for discriminating the validity of paper money inserted into a paper money insertion port 6, a paper money storage case 40 for storing paper money and a conveyance mechanism 30 for conveying paper money judged as being valid by the paper money discriminating part 2 to the paper money storage case 40 are incorporated. The housing case is provided with a front door 43 to be opened when paper money is collected and an energizing spring 47 for energizing the paper money storage case 40 to a direction projecting from the front door 43 when the front door 43 is opened between the housing case and the paper money storage case 40. The front door side of the paper money storage case 40 is formed with a front opening 40b so that the housed paper money can be drawn.
      COPYRIGHT: (C)2006,JPO&NCIPI
    • 要解决的问题:提供一种纸币处理装置,通过有效地使用有限的安装空间容易地执行纸币的绘制操作。 解决方案:该纸币处理装置1设置有壳体,其中用于识别插入纸币插入口6的纸币的有效性的纸币鉴别部分2,用于存储纸张的纸币存放盒40 用于将由纸币鉴别部分2判断为有效的纸币传送到纸币存放盒40的货币和输送机构30。 该外壳设置有当收集纸币时打开的前门43和用于将纸币存放箱40向前门43突出的方向通电的通电弹簧47,当前门43在外壳 纸币收纳箱40.纸币收纳盒40的前门侧形成有前开口部40b,从而可以抽出收纳的纸币。 版权所有(C)2006,JPO&NCIPI
    • 60. 发明专利
    • Memory cartridge device for game machine and game machine
    • 游戏机和游戏机的内存盒装置
    • JP2005349231A
    • 2005-12-22
    • JP2005259347
    • 2005-09-07
    • Aruze CorpSeta Corpアルゼ株式会社株式会社セタ
    • FUJIMOTO ATSUSHINONAKA MASAYUKITOKUMARU TAKEJI
    • A63F7/02
    • PROBLEM TO BE SOLVED: To provide a memory cartridge device for a game machine and a game machine, having high work efficiency in altering a memory element to reduce the manufacturing cost, reducing the development period and overcoming the disadvantage of excessive stock of an unpopular machine type.
      SOLUTION: A memory board 1 is formed by packaging a plurality of flash memories 2 on a wiring circuit board 6. The memory board is stored in a memory board case 3 formed of material having transparency such as PC and vertically inserted and mounted in a connector 4 on a control board 101. A chip set having functions of a CPU, a ROM and a RAM, a power supply, a resistor and a capacitor are arranged on the control board 101. The CPU reads a program and various data from the flash memories 2 to perform various control over the game machine.
      COPYRIGHT: (C)2006,JPO&NCIPI
    • 要解决的问题:提供一种用于游戏机和游戏机的存储卡装置,在改变存储元件以降低制造成本方面具有高工作效率,减少开发周期并克服过多库存的缺点 不受欢迎的机器类型。 解决方案:存储器板1通过在布线电路板6上封装多个闪光存储器2而形成。存储板存储在由诸如PC的透明性的材料形成的存储器板壳体3中,并且垂直插入和安装 在控制板101上的连接器4中。具有CPU,ROM和RAM的功能的芯片组,电源,电阻器和电容器被布置在控制板101上.CPU读取程序和各种数据 从闪存2对游戏机进行各种控制。 版权所有(C)2006,JPO&NCIPI