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    • 23. 实用新型
    • Game equipment
    • JP3108223U
    • 2005-04-14
    • JP2004006037
    • 2004-10-13
    • 北郷村
    • 克行 前田
    • A63F3/00A63F3/02A63F3/04
    • 【課題】 遊技者単独でも知的刺激を喚起しながら遊技することが可能なばかりでなく、指先の機能訓練をも兼ねることができるゲーム器具を提供する。
      【解決手段】 本考案のゲーム器具1は、複数の半球状凹部2(以下、穴2という)を配列した矩形状のゲーム盤3と、この半球状凹部2に嵌入可能な複数のビー玉4(以下、駒4という)とを備えている。 ゲーム盤3において、複数の穴2は全体を略八角形状に配列(37穴)され、盤面の下部には、池と称する開口凹所5が設けられ、ゲーム中の捨て駒4を置いたり、不使用時の駒4を収納できるようにされている。 また、ゲーム盤3の四辺には盤上から駒4が落下するのを防止するための障壁6が上方に向って立設されている。
      【選択図】 図1
    • 24. 发明专利
    • Apparatus and method for intellectual training game
    • 智能培训游戏的装置和方法
    • JP2005034390A
    • 2005-02-10
    • JP2003274543
    • 2003-07-15
    • Benetsuse Corp:Kk株式会社ベネッセコーポレーション
    • SAKAMOTO KAYAKOYAMAGATA TAKAKO
    • A63F3/04A63F3/00A63F3/02
    • PROBLEM TO BE SOLVED: To provide an apparatus and a method for an intellectual training game for training three capacities; "a capacity for foresight", "a capacity for self-solution" and "a capacity for logical thinking".
      SOLUTION: The game comprises a board 10 with a board surface 11 on which a plurality of equilateral triangle patterns 15 and circular patterns 16 at positions corresponding to apexes of the equilateral triangles are displayed, and a plurality of soldier pieces 12 and bomb pieces 13. Either one player only can dispose a bomb piece 13 on a desired circular pattern 16 on the board surface 11, and when the bomb piece 13 is disposed, the game is started. Players move soldier pieces 12 one by one alternately on vacant circular patterns 16 avoiding the soldier pieces 12 and bomb pieces 13 of the opponent player. The player who disposed the player's soldier pieces 12 on all the circular patterns 16 in either one equilateral triangle pattern 15 first is the winner.
      COPYRIGHT: (C)2005,JPO&NCIPI
    • 要解决的问题:提供用于训练三种能力的智力训练游戏的装置和方法; “有远见的能力”,“自我解决能力”和“逻辑思维能力”。 解决方案:游戏包括具有板表面11的板10,多个等边三角形图案15和对应于等边三角形的顶点的位置处的圆形图案16以及多个战士片12和炸弹 一个玩家只能将炸弹13放置在板表面11上的期望的圆形图案16上,并且当设置炸弹片13时,开始游戏。 玩家在空的圆形图案16上交替地移动士兵片12,避免了对手玩家的战士片12和炸弹13。 首先将一个等边三角形图案15中的所有圆形图案16上放置玩家的士兵片12的玩家是赢家。 版权所有(C)2005,JPO&NCIPI
    • 30. 发明专利
    • TOY
    • JPH11262584A
    • 1999-09-28
    • JP6865898
    • 1998-03-18
    • TOPPAN PRINTING CO LTD
    • KANEYA YUKI
    • A63F3/04A63H33/00
    • PROBLEM TO BE SOLVED: To provide an educational toy which enables a user to infer various variations of combined and continued patterns made by plural sheets of square sheets printed with patterns, and a toy which has no dangerousness of missing, etc., and is made possible to easily put together and is not bulky when not used. SOLUTION: This toy 1 is made by connecting plural square sheets 10, each with at least three sides, rotatably around each near-apex point 12 as the center. The toy 10 is made so that, when sides of each square sheets are overlapped, patterns at the overlapped side 10a parts are made continuously recognizable, dimensions of overlapped sides are almost same, each side has a pattern so as to be recognized to be cut at almost the center, each square sheet 12 has a rotation stopper 30 inserted into a communicating hole 14 in the vicinity of an apex 12 on the square sheet to rotatably and mutually connect square sheets, and the rotation stoppers 30 are made not to mutually overlap.