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热词
    • 1. 发明公开
    • Soft key hot spot activation system and method
    • 系统和Verfahren zur Aktivierung von热点Mit weichen Tasten
    • EP1988515A2
    • 2008-11-05
    • EP08251541.2
    • 2008-04-28
    • Bally Gaming Inc.
    • Brahmandam, Kiran, c/o Bally Gaming,IncKompella, Vijay c/o Bally Gaming IncMorrow, James W., c/o Bally Gaming,IncDimichele, Carmen c/o Bally Gaming, Inc
    • G07F17/32
    • G07F17/32G07F17/3239
    • A gaming system includes one or more gaming machines, a display system, and a player input system. The display system includes a display screen that displays player interactive information, and the player input system includes a secondary input means. The secondary input means include soft keys that are mapped to particular coordinate-defined point or region ("hot spots"). In this regard, activation of a soft key replicates a mouse "click" or a touch screen "event." The software implementation of the soft-keys is independent of the content being displayed, as long as the navigation buttons fall on the "hot-spots" associated with the soft-keys. In regard, when a soft-key is pressed it generates a mouse click event at its respective "hot-spot" coordinates. Soft-keys may be implemented with existing content since they require no code change. Accordingly, soft keys enable a content developer to develop content without requiring addition coding to implement the soft-keys themselves. In this manner, soft keys implementation is simplified due to their communication with the operating system of a generated mouse click event at a "hot-spot" coordinate.
    • 游戏系统包括一个或多个游戏机,显示系统和播放器输入系统。 显示系统包括显示播放器交互信息的显示屏,播放器输入系统包括辅助输入装置。 辅助输入装置包括被映射到特定坐标定义的点或区域(“热点”)的软键。 在这方面,软键的激活复制鼠标“点击”或触摸屏“事件”。 软键的软件实现与所显示的内容无关,只要导航按钮落在与软键相关联的“热点”上即可。 关于按下软键,它会在其各自的“热点”坐标处产生鼠标点击事件。 可以使用现有内容实现软键,因为它们不需要更改代码。 因此,软键使得内容开发者能够开发内容而不需要附加编码来实现软键本身。 以这种方式,由于在“热点”坐标处与生成的鼠标点击事件的操作系统的通信,软键实现被简化。