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热词
    • 70. 发明公开
    • Video gaming system with fixed pool of winning plays and global pool access
    • 其获奖剧目,并与全球各地获得上场机会的预定数量的视频游戏系统
    • EP0907136A1
    • 1999-04-07
    • EP98203851.5
    • 1993-11-30
    • OASIS TECHNOLOGIES, Inc.
    • The designation of the inventor has not yet been filed
    • G06F19/00
    • G07F17/32A63F3/081A63F13/12A63F2003/086G07F17/3223G07F17/3239
    • A gaming system (10) is provided including a central game processor (12), a plurality of master processing units (14) and a plurality of slave terminals (16) operable by players to play the game. The central game processor (12) communicates with the master processing units (14) and supplies the various games available to the system. The master processing units (14) store and administer the games as they are played on the slave terminals. A preferred game includes a fixed pool of game plays and a predetermined number of winning plays within each pool, Each player, through his or her slave terminal (16), can purchase plays in each fixed pool stored in the master processing unit (14) to which that unit is coupled. When a particular pool is exhausted, for example, through the purchase of all plays, the central game processor (12) provides another fixed pool of plays to that master processing unit to enable continuous play.
    • 一种游戏系统(10)提供了一种包括中央游戏处理器(12),掌握处理单元(14)多个与从终端(16),可操作的多个由玩家玩游戏。 中央游戏处理器(12)与所述主处理单元(14)通信,并提供可用于系统的各种游戏,主处理单元(14)存储和管理游戏,它们在从终端播放。 优选的游戏包括游戏局的固定池和每个池内的预定数量的获胜戏剧,每个玩家通过他或她的从属终端(16)可以购买在存储在主处理单元的每个固定池次播放(14) 这的确给单元耦合。 当一个特定的池耗尽,例如,通过购买所有戏剧的,中央游戏处理器(12)提供的戏剧另一固定池没有主处理单元,以使连续播放。