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    • 61. 发明公开
    • System for provisioning a multimedia asset from a multimedia server to at least one multimedia client and a related method
    • 一种用于从多媒体服务器提供多媒体资产系统中的至少一个多媒体客户端和相关联的方法
    • EP2611105A1
    • 2013-07-03
    • EP12305002.3
    • 2012-01-02
    • Alcatel Lucent
    • Lou, Zhe
    • H04L29/06
    • G06F17/3082H04L65/4084H04L65/604H04N21/2353H04N21/475H04N21/8543
    • The present invention relates to a system for provisioning a multimedia asset from a multimedia server to at least one multimedia client of a plurality of multimedia clients, for rendering the multimedia asset at the, at least one multimedia client. The multimedia server and each multimedia client of the plurality of multimedia clients are coupled over a communications network. The system comprises a capturing part that is adapted to capture a user input at the at least one multimedia client together with a reference to a relevant scene of the multimedia asset that is rendered at the at least one multimedia client and a conversion part that is adapted to convert the user input captured into meta-data for annotating the multimedia asset. The system further comprises a recompiling part that is adapted to recompile the multimedia asset together with the metadata for annotating the multimedia asset at the relevant scene of the multimedia asset to obtain an annotated multimedia asset and an updating part that is able to update/replace said multimedia asset with said annotated multimedia asset.
    • 本发明涉及一种系统,用于从一多媒体服务器供应多媒体资产到多媒体客户机的多个至少一个多媒体客户机,用于在至少一个多媒体客户端呈现的多媒体资产。 多媒体服务器和多媒体客户机的多个每个多媒体客户端被耦合在通信网络上。 该系统包括一个捕获部分所做的是angepasst捕获在所述至少一个多媒体客户端的用户输入与参考多媒体资产并在该至少一个多媒体客户端呈现的相关场景和转换部分一起做是angepasst 到捕获到的元数据的用户输入转换为注解多媒体资产。 该系统还包括一个重新编译部分所做的是angepasst到与元数据一起重新编译所述多媒体资产在所述多媒体资产,以获得带注释的多媒体资产的有关场景注释所述多媒体资产,并更新部分所做的是能够更新/替换说 与所述多媒体资产注解多媒体资产。
    • 62. 发明公开
    • Media asset management system
    • Medieninhaltsverwaltungssystem
    • EP2466538A1
    • 2012-06-20
    • EP10306459.8
    • 2010-12-20
    • Alcatel Lucent
    • Lou, ZheMoons, Jan
    • G06Q30/00
    • H04L65/60G06Q10/101G06Q30/02H04N21/2743H04N21/4223H04N21/44008H04N21/44218H04N21/4756H04N21/6582H04N21/84
    • The present invention relates to a Media Asset management System for managing at least one media asset maintained by a media asset repository. This system comprises a media asset repository for maintaining at least one media asset and further a user terminal that is adapted to access the media asset repository where the repository is coupled to the user terminal over a communications link, The media asset management system further comprises a media asset feedback detection Part that is adapted to detect feedback of a user at said user terminal on the media asset at managing the media asset by the user terminal and a feedback interpreting part that is adapted to determine an annotation to the media asset managed based on an interpretation/analysis of the feedback on the media asset.
    • 本发明涉及一种媒体资产管理系统,用于管理由媒体资产储存库维护的至少一个媒体资产。 该系统包括用于维护至少一个媒体资产的媒体资产存储库,以及适于访问媒体资产库的用户终端,其中存储库通过通信链路耦合到用户终端。媒体资产管理系统还包括 媒体资源反馈检测部件,其适于在用户终端管理媒体资产时检测媒体资产上的用户终端处的用户的反馈;以及反馈解释部分,该反馈解释部分适于确定基于 媒体资产反馈的解释/分析。
    • 64. 发明公开
    • Method to transform a virtual object into a real physical object
    • 维尔法罕zur Umwandlung eines virtuenen Objekts in ein reales physisches Objekt
    • EP2368720A1
    • 2011-09-28
    • EP10305312.0
    • 2010-03-26
    • Alcatel Lucent
    • Lou, ZheVan Broeck, SigurdVan Den Broeck, Marc
    • B42D15/00
    • B42D15/00
    • A method to create a coarse-grained real physical object (RO) from a fine-grained 3D virtual object (VO). The method comprises the steps of selecting (RTVO) the virtual object, e.g. a character, or at least elements thereof (head, chest , arms, legs) in a virtual environment (VE), creating (CRBB) a bounding box for each element wherein the element fits, creating (CRTC) a texture cloud for each bounding box by taking a 360 degree snapshot of the element as delimited by its bounding box, applying (APIS) image stitching technology on the texture cloud for obtaining a distinct texture for each bounding box, printing (PRBB) the bounding boxes with their associated texture, and stitching the bounding boxes together. The printing step may occur on a paper printer whereby a cut-and-glue real physical object (RO) can be obtained, or directly on a 3D printer. The method is possibly completed by encrypting the real object with semipedia technology, thereby bringing the real object into the virtual environment (VE) and allowing a user can to use the real object for controlling its corresponding virtual object (VO).
    • 从细粒度的3D虚拟对象(VO)创建粗粒度真实物体(RO)的方法。 该方法包括以下步骤:选择(RTVO)虚拟对象,例如, 在虚拟环境(VE)中的一个或多个元素(头,胸,臂,腿),为每个元素创建(CRBB)每个元素的边界框,为每个边界创建(CRTC)纹理云 通过将元素的360度快照由其边界框限定,在纹理云上应用(APIS)图像拼接技术以获得每个边界框的不同纹理,使用其相关纹理打印(PRBB)边界框, 并将边框拼接在一起。 打印步骤可能发生在纸打印机上,由此可以获得切割粘合的真实物体(RO),或直接在3D打印机上获得。 该方法可以通过用semipedia技术加密真实对象来完成,从而将真实对象带入虚拟环境(VE),并允许用户使用真实对象来控制其对应的虚拟对象(VO)。
    • 66. 发明公开
    • Video conferencing method, a related system, a related client device and a related network element
    • Videokonferenzverfahren,zugehörigesSystem,zugehörigeClientvorrichtung undzugehörigesNetzwerkelement
    • EP2355499A1
    • 2011-08-10
    • EP09290953.0
    • 2009-12-16
    • Alcatel Lucent
    • Moons, Jan Lode MiaLou, Zhe
    • H04N7/14H04N7/15
    • H04N7/14H04N7/144H04N7/15
    • Video conferencing method for establishing a video conference between a plurality of participants where each of the participants is associated with a video conferencing client device. Each video conferencing client device comprises a screen with at least one camera and each of these cameras generates a video stream of the corresponding participant. Each of the video conferencing client devices is coupled to a video conferencing server device over a communications network. The method comprises the steps of:
      a. determining a viewing direction of a first participant relative to a presentation of each other participant of the plurality of participants on the screen of the first participant;
      b. generating a respective view of the first participant for each other participant of the plurality of participants based on the viewing direction of the first participant relative to a presentation of each other participant of the plurality of participants on the screen of the first participant;
      c. distributing the respective view of the first participant to each other participant of the plurality of participants.
    • 用于在多个参与者之间建立视频会议的视频会议方法,其中每个参与者与视频会议客户端设备相关联。 每个视频会议客户端设备包括具有至少一个相机的屏幕,并且这些相机中的每一个产生相应参与者的视频流。 每个视频会议客户端设备通过通信网络耦合到视频会议服务器设备。 该方法包括以下步骤:a。 确定第一参与者相对于第一参与者的屏幕上的多个参与者的每个其他参与者的呈现的观看方向; 湾 基于所述第一参与者的观看方向相对于所述第一参与者的屏幕上的所述多个参与者的每个参与者的呈现,生成所述多个参与者中的每个其他参与者的所述第一参与者的相应视图; C。 将所述第一参与者的各个视图分发给所述多个参与者的每个其他参与者。
    • 68. 发明公开
    • Method for browsing multimedia content associated to objects, a related browsing device, a related set resolving server, and a related content mapping server
    • 一种用于搜索一个与对象相关联的多媒体内容,类似的搜索设备,一组相关的解析服务器的和相关的内容映射服务器方法
    • EP2207109A1
    • 2010-07-14
    • EP09290008.3
    • 2009-01-07
    • Alcatel Lucent
    • Trappeniers, LievenLou, Zhe
    • G06F17/30
    • G06F17/30879G06F17/30902
    • The present invention relates to a Method for browsing multimedia content associated to objects, a related browsing device, a related Set Resolving Server, and a related Content Mapping Server for browsing multimedia content associated to objects, where the objects form part of a set of related objects of a plurality of objects and each object of the plurality of objects being associated with a tag that contains a tag-identifier.
      First a server device in a first action retrieves at least one of a tag-identifier of a first object of the set of related objects and a criterion associated with the set of related objects and subsequently a server device determines all objects of the plurality of objects forming part of the set of related objects, based on at least one of a tag-identifier of a first object of the set of related objects and a criterion associated with the set of related objects. Then the content mapping server resolves a multimedia content mapping for each object of the set of related objects based on a tag-identifier of each object of the set of objects and the criterion associated with the set of related objects. Finally the content resolving server resolves the multimedia content that is associated to each object of the set of objects using multimedia content mapping for each object of the set of related objects.
      The resolved multimedia content subsequently is forwarded towards the browsing device for presenting the resolved multimedia content.
    • 本发明涉及一种用于浏览相关联的对象的多媒体内容,相关的浏览设备,一组相关的解析服务器,和用于浏览相关联的对象,其中所述对象组成一组相关的部分的多媒体内容相关的内容映射服务器 对象的多元性和对象的多个的每个对象的对象都与标签相关联确实包含标签识别符。 首先,在第一动作的服务器装置检索组相关对象中的第一对象和与该组相关的对象,并随后服务器装置bestimmt对象的多个的所有对象相关联的标准的标签识别符中的至少一个 形成组相关对象的一部分,基于所述一组相关对象和与该组相关对象相关联的标准的第一对象的标签识别符中的至少一个。 然后,内容映射服务器解析该组基于所设置的对象,并且与该组相关对象相关联的标准的每个对象的标签识别符相关对象中的每个对象中的多媒体内容的映射。 最后,内容解析服务器解析的多媒体内容并关联到一组使用多媒体内容映射为组相关对象中的每个对象的对象中的每个对象。 解析的多媒体内容被朝向阅览装置随后被转发用于呈现解决多媒体内容。