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    • 26. 发明公开
    • Video game processing apparatus and video game processing program
    • Videospielverarbeitungsvorrichtung und Videospielverarbeitungsprogramm
    • EP2764900A2
    • 2014-08-13
    • EP14154532.7
    • 2014-02-10
    • Kabushiki Kaisha Square Enix (also trading as Square Enix Co., Ltd.)
    • Minagawa, HiroshiMaehiro, Kazutoyo
    • A63F13/422
    • A63F13/00A63F13/06A63F13/10A63F13/42A63F13/422A63F13/533A63F2300/6054G06F3/03
    • A video game processing apparatus for controlling progress of a video game is provided. An image display device is caused to display operating section images in an operating section image display area on a display screen in an arrangement pattern corresponding to arrangement positions of respective operating sections. The operating section images are operating section images respectively corresponding to the operating sections arranged in the operational input section. Identification display allowing a player to identify the operational function associated with the corresponding operating section is made for each of the group of operating section images. When to receive an operational input in response to an operation of any of the plurality of operating sections by the player, the video game processing apparatus carries out operation correspondence processing that indicates processing to exert an operational function associated with the operating section operated by the player.
    • 提供了一种用于控制视频游戏进程的视频游戏处理装置。 使得图像显示装置以对应于各个操作部分的布置位置的布置图案在显示屏幕上的操作部分图像显示区域中显示操作部分图像。 操作部分图像是分别对应于布置在操作输入部分中的操作部分的操作部分图像。 对于该组操作部分图像中的每一个,进行允许玩家识别与相应的操作部分相关联的操作功能的识别显示。 当视频游戏处理装置响应于多个操作部分中的任何操作部分的操作而接收操作输入时,执行操作对应处理,该处理指示执行与由播放器操作的操作部分相关联的操作功能的处理 。
    • 28. 发明公开
    • System and method for facilitating interaction with a virtual space
    • 系统与Verfahren zumErmöglichungder Interaktion mit einem virtuellen Raum
    • EP2711059A2
    • 2014-03-26
    • EP13175686.8
    • 2013-07-09
    • DeNA Co., Ltd.
    • Cousins, Benjamin James
    • A63F13/20
    • A63F13/214A63F13/06A63F13/2145A63F13/219A63F13/42A63F13/426A63F13/5255A63F13/837A63F2300/1068A63F2300/1075A63F2300/204A63F2300/6045A63F2300/6676
    • This disclosure relates to a system and method for facilitating interaction with a virtual space via a touch sensitive surface. The user may interact with the virtual space via a touch sensitive surface in a wireless client device. The user may interact with the virtual space by providing control inputs to the touch sensitive surface. The control inputs may be reflected in one or more views of the virtual space. In some implementations, the system may be configured such that the one or more views of the virtual space include one or more views of a shooter game. The system may be configured such that the user may interact with the game primarily with fingers from one hand via the touch sensitive surface. The user may enter various command inputs into the touch sensitive surface that correspond to actions in the virtual space presented to the user.
    • 本公开涉及一种用于促进经由触敏表面与虚拟空间交互的系统和方法。 用户可以通过无线客户端设备中的触敏表面与虚拟空间交互。 用户可以通过向触敏表面提供控制输入来与虚拟空间交互。 控制输入​​可以反映在虚拟空间的一个或多个视图中。 在一些实现中,系统可以被配置为使得虚拟空间的一个或多个视图包括射击游戏的一个或多个视图。 该系统可以被配置为使得用户可以主要通过手指通过触敏表面与手指与游戏进行交互。 用户可以输入与触摸敏感表面中的对应于呈现给用户的虚拟空间中的动作的各种命令输入。