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    • 91. 发明公开
    • AUDIO APPARATUS AND AUDIO PROVIDING METHOD THEREOF
    • 音频设备和音频提供方法
    • EP2981101A1
    • 2016-02-03
    • EP14773799.3
    • 2014-03-28
    • Samsung Electronics Co., Ltd.
    • CHON, Sang-baeKIM, Sun-minJO, HyunKIM, Jeong-su
    • H04S5/02H04R5/02
    • H04S7/302H04S3/008H04S5/005H04S2400/01H04S2400/11H04S2400/13H04S2420/01
    • Disclosed are an audio apparatus and an audio providing method thereof. The audio providing method includes receiving an audio signal including a plurality of channels, applying an audio signal having a channel, from among the plurality of channels, giving a sense of elevation to a filter to generate a plurality of virtual audio signals to be respectively output to a plurality of speakers, applying a combination gain value and a delay value to the plurality of virtual audio signals so that the plurality of virtual audio signals respectively output through the plurality of speakers form a sound field having a plane wave, and respectively outputting the plurality of virtual audio signals, to which the combination gain value and the delay value are applied, through the plurality of speakers. The filter processes the audio signal to have a sense of elevation.
    • 公开了一种音频设备及其音频提供方法。 该音频提供方法包括:接收包括多个声道的音频信号;应用来自多个声道中的具有声道的音频信号,向滤波器提供提升感,以生成要被分别输出的多个虚拟音频信号 将组合增益值和延迟值应用于多个虚拟音频信号,使得通过多个扬声器分别输出的多个虚拟音频信号形成具有平面波的声场,并且分别输出 通过多个扬声器向其施加组合增益值和延迟值的多个虚拟音频信号。 滤波器处理音频信号以产生一种仰角感。
    • 94. 发明公开
    • HEADSET DEVICE AND A DEVICE PROFILE MANAGEMENT SYSTEM AND METHOD THEREOF
    • 耳机设备和系统管理设备配置文件及其方法
    • EP2820555A4
    • 2015-10-21
    • EP12870118
    • 2012-02-29
    • RAZER ASIA PACIFIC PTE LTD
    • TAN MIN-LIANGWONG SHIUWEN
    • G06F15/16H04R1/10H04R5/04H04S7/00
    • H04L67/306H04L63/08H04R1/1041H04R5/04H04R2201/107H04S5/005H04S7/307H04S2400/13H04S2420/01
    • Most computer operating systems are able to automatically configure the coupled computer peripheral audio device for use with the computer operating system without the need for installation of a specific driver. However, when these computer peripheral audio devices are detected by the computing system, a generic audio device control configuration is often assigned to them and whatever customised settings previously configured by the user will be lost and replaced with a new set of unfamiliar setting. This poses much inconvenience and hassle to gamers when they use a different computing system or machine. Described according to an embodiment of the invention is a headset device and a device profile management method, operating on a computing cloud, comprising steps for receiving client data provided by a computing system detecting coupling of an audio device thereto and for retrieving configuration data corresponding to the client data for use in configuring the audio device by the computing system.
    • 大多数计算机操作系统能够自动配置以与计算机操作系统使用耦合的计算机外围音频设备,而不需要安装一个特定的驱动程序。 然而,当合成计算机外围音频设备由计算系统检测,通用音频设备控制配置经常分配给它们和任何customised.dat设置由用户以前配置将会丢失,并用新的一组不熟悉设置的替换。 这带来了很多不便和麻烦游戏玩家,当他们使用不同的计算系统或机器。 描述雅鼎在本发明的实施方式是一个耳机装置和设备配置文件管理方法中,在计算云操作,包括以下步骤,用于接收由计算系统中检测到其上的音频设备的耦合提供客户端数据和用于检索配置数据对应于 在由所述计算系统配置音频设备中使用的客户端数据。
    • 96. 发明公开
    • Audio rendering system categorising geospatial objects
    • Audiowiedergabesystem zur Kategorisierung von raumbezogenen Objekten
    • EP2842529A1
    • 2015-03-04
    • EP13182410.4
    • 2013-08-30
    • GN Store Nord A/S
    • Mossner, Peter
    • A61F9/08G09B21/00H04S7/00
    • G09B21/006G01C21/20H04S5/005H04S7/303H04S2400/11H04S2420/01
    • The present invention relates to a method and an audio rendering system comprising at least one portable terminal configured to receive geospatial object data from at least one geospatial object data server. The geospatial object data is interrelated to a geographical position. The at least one portable terminal is further configured to render retrieved geospatial object data into an acoustic scene by a rendering algorithm. The acoustic scene is spatially interrelated to the geographical position. The at least one audio unit is configured to sound a rendered acoustic scene information into at least one ear of a user. The audio rendering system is further configured for rendering retrieved geospatial object data into the acoustic scene based on categorised acoustic scene information representing a corresponding categorised geospatial object data.
    • 本发明涉及一种方法和音频呈现系统,包括至少一个便携式终端,其被配置为从至少一个地理空间对象数据服务器接收地理空间对象数据。 地理空间对象数据与地理位置相关。 所述至少一个便携式终端还被配置为通过渲染算法将检索到的地理空间对象数据呈现到声场中。 声学场景与地理位置在空间上相互关联。 所述至少一个音频单元被配置为将渲染的声场信息发声到用户的至少一个耳朵中。 音频再现系统还被配置为基于表示对应的分类的地理空间对象数据的分类的声场信息将检索到的地理空间对象数据渲染到声场中。
    • 97. 发明公开
    • Apparatus and method for low delay object metadata coding
    • Vorrichtung und Verfahren zurverzögerungsarmenCodierung von Objektmetadaten
    • EP2830047A1
    • 2015-01-28
    • EP13189279.6
    • 2013-10-18
    • Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V.
    • Borss, ChristianErtel, ChristianHilpert, Johannes
    • G10L19/008
    • H04S5/005G10L19/008H04S3/008H04S3/02H04S2400/03H04S2400/11H04S2420/03
    • An apparatus (100) for generating one or more audio channels is provided. The apparatus comprises a metadata decoder (110) for generating one or more reconstructed metadata signals (x 1 ',...,x N ') from one or more processed metadata signals (z 1 ,...,z N ) depending on a control signal (b), wherein each of the one or more reconstructed metadata signals (x 1 ',...,x N ') indicates information associated with an audio object signal of one or more audio object signals, wherein the metadata decoder (110) is configured to generate the one or more reconstructed metadata signals (x 1 ',...,x N ') by determining a plurality of reconstructed metadata samples (x 1 '(n),...,x N '(n)) for each of the one or more reconstructed metadata signals (x 1 ',...,x N '). Moreover, the apparatus comprises an audio channel generator (120) for generating the one or more audio channels depending on the one or more audio object signals and depending on the one or more reconstructed metadata signals (x 1 ',...,x N '). The metadata decoder (110) is configured to receive a plurality of processed metadata samples (z 1 (n),...,z N (n)) of each of the one or more processed metadata signals (z 1 ,...z N ). Moreover, the metadata decoder (110) is configured to receive the control signal (b). Furthermore, the metadata decoder (110) is configured to determine each reconstructed metadata sample (x i '(n)) of the plurality of reconstructed metadata samples (x i '(1),... x i '(n-1), x i '(n)) of each reconstructed metadata signal (x i ') of the one or more reconstructed metadata signals (x 1 ',...,x N '), so that, when the control signal (b) indicates a first state (b(n)=0), said reconstructed metadata sample (x i '(n)) is a sum of one of the processed metadata samples (z i (n)) of one of the one or more processed metadata signals (z i ) and of another already generated reconstructed metadata sample (x i '(n-1)) of said reconstructed metadata signal (x i '), and so that, when the control signal indicates a second state (b(n)=1) being different from the first state, said reconstructed metadata sample (x i '(n)) is said one (z i (n)) of the processed metadata samples (z i (1),...,z i (n)) of said one (z i ) of the one or more processed metadata signals (z 1 ,... ,z N ). Moreover, an apparatus (250) for generating encoded audio information is provided.
    • 提供了一种用于产生一个或多个音频通道的装置(100)。 该装置包括一个元数据解码器(110),用于根据来自一个或多个经处理的元数据信号(z 1,...,z N)生成一个或多个重建的元数据信号(x 1',...,x N'), 控制信号(b),其中所述一个或多个重建的元数据信号(x 1',...,x N')中的每一个指示与一个或多个音频对象信号的音频对象信号相关联的信息,其中所述元数据解码器 (110)被配置为通过确定多个重构的元数据样本(x 1'(n),...,x N')来生成一个或多个重构的元数据信号(x 1',...,x N' (x 1',...,x N')中的每一个重建元数据信号(n)。 此外,该装置包括用于根据一个或多个音频对象信号产生一个或多个音频信道的音频信道发生器(120),并且取决于一个或多个重构的元数据信号(x 1',...,x N “)。 元数据解码器(110)被配置为接收一个或多个处理的元数据信号(z 1,...)中的每一个的多个经处理的元数据样本(z 1(n),...,z N(n) z N)。 此外,元数据解码器(110)被配置为接收控制信号(b)。 此外,元数据解码器(110)被配置为确定多个重构元数据样本(xi'(1),... xi'(n-1),xi'(n-1)中的每个重构的元数据样本(xi' (x 1',...,x N')的每个重构的元数据信号(xi')的每个重建的元数据信号(xi')的值(n)),使得当控制信号(b) b(n)= 0),所述重建的元数据样本(xi'(n))是一个或多个处理的元数据信号(zi)中的一个被处理的元数据样本(zi(n))之一和 另一个已经生成的所述重构的元数据信号(xi')的重构元数据样本(xi'(n-1)),并且使得当控制信号指示第二状态(b(n)= 1) 所述重构的元数据样本(xi'(n))是所述一个(zi)的所处理的元数据样本(zi(1),...,zi(n))的所述一个(zi(n) 一个或多个经处理的元数据信号(z 1,...,z N)。 此外,提供了一种用于生成编码音频信息的装置(250)。
    • 98. 发明公开
    • Audio reproduction system and method for reproducing audio data of at least one audio object
    • 用于从至少一个音频对象的重放音频数据的音频再现的系统和方法
    • EP2809088A1
    • 2014-12-03
    • EP13169944.9
    • 2013-05-30
    • Iosono GmbH
    • Mehnert, MarkusSteffens, RobertDöring, Marko
    • H04S7/00
    • H04S3/002H04R5/02H04S5/005H04S7/30H04S2400/11H04S2420/01H04S2420/11H04S2420/13
    • The invention relates to an audio reproduction system (3) for reproducing audio data of at least one audio object (Ox) and/or at least one sound source (Sy) of an acoustic scene (2) in a given environment (1) comprising:
      - at least two audio systems (3.1 to 3.4) acting distantly apart from each other, wherein
      one of the audio systems (3.1) is adapted to reproduce the audio object (Ox) and/or the sound source (Sy) in a first distance range (C0) to a listener (L) and
      - another of the audio systems (3.2) is adapted to reproduce the audio object (Ox) and/or the sound source (Sy) in a second distance range (D1) to the listener (L), wherein the first and second distance ranges (C0, D1) are different and possibly spaced apart from each other or placed adjacent to each other;
      - a panning information provider (4) adapted to process at least one input (IP1 to IP4) to generate at least one panning information (PI, PI(3.1 to 3.4)) for each audio system (3.1 to 3.4) to drive the at least two audio systems (3.1 to 3.4), wherein
      - an input (IP1) comprises position data (P(Ox), P(Oy)) of the position of the audio object (Ox) and/or of the sound source (Sy) in the acoustic scene (2),
      and wherein
      - the panning information (PI, PI(3.1 to 3.4) comprises at least one parameter, in particular a signal intensity (I(3.1 to 3.4)) and/or an angular position (α(3.1 to 3.4)) for the same audio object (Ox) and/or the same sound source (Sy) for each audio system (3.1 to 3.4) to differently drive the at least two audio systems (3.1 to 3.4) in such a manner that the same audio object (Ox) and/or the same sound source (Sy) is panned within at least one distance ranges (C0, C1, D1, D2) of the audio systems (3.1 to 3.4).
    • 本发明涉及一种音频再现系统(3),用于在给定的环境中再现的声场景(2)中的至少一个音频对象(OX)和/或至少一个声源(SY)的音频数据(1),包括 : - 至少两个音频系统(3.1至3.4),其作用远亲除了海誓山盟,worin音频系统的一个(3.1)是angepasst再现音频对象(OX)和/或在第一声音源(SY) 距离范围(C0)的监听器(L)和 - 另一音频系统(3.2)的是angepasst再现音频对象(OX)和/或在第二距离范围(D1)的声源(SY)到 监听器(L),worin所述第一和第二距离范围(C0,D1)是不同的,并可能从彼此间隔开或相邻放置到彼此; - 摇摄信息提供者(4)angepasst处理至少一个输入(IP1至IP4),以产生用于每个音频系统(3.1至3.4)的至少一个平移信息(PI,PI(3.1〜3.4))来驱动所述 至少两个音频系统(3.1至3.4),worin - 输入(IP1)包括位置数据((P(OX),P OY))的音频对象的(OX)和/或声源的位置的(SY )在声学场景(2),和worin - 摇摄信息(PI,PI(3.1至3.4)包括至少一个参数,尤其是信号强度(I(3.1至3.4))和/或角位置( ±(3.1〜3.4)),用于同一个音频对象(OX)和/或用于在搜索的每个音频系统(3.1至3.4)以不同的方式驱动所述至少两个音频系统(3.1至3.4)相同的声源(SY) 的方式做了同样的音频对象(OX)和/或相同的声音源(SY)的音频系统(3.1至3.4)中的至少一个距离范围(C0,C1,D1,D2)内平移。